Skill Tweak: Fevered Dreams

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Fevered Dreams {E) 10 energy, 2 second cast, 10 second recharge

For 10...22 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.

As it is, this spell will NOT take effect if a condition is reapplied before it is finished making it clunky and difficult to use. I propose taking out the "new" so that whenever a condition is inflicted OR renewed, it will take effect.

xBakox

xBakox

Lion's Arch Merchant

Join Date: Oct 2005

[JF] Just Friends, [NOT] Nomads of Turmoil

I'm not exactly sure how this would change the balance but it sounds good on paper.

Hardly anyone uses this skills anyways...even the folks in RA hardly take it.

/signed