What makes people sell items for 100k+, explaination inside.
Opeth11
1 - You caps locked and bolded "guerentee" when it should really be "guarantee", along with many other spelling errors.
2 - You have a giant block of text with no paragraphs.
Why do all rants end up like that? No one is going to take it seriously if you don't make it legible.
2 - You have a giant block of text with no paragraphs.
Why do all rants end up like that? No one is going to take it seriously if you don't make it legible.
ricocheting
lmao, funny people complaining the gold farmers are driving up prices. the other day I actually came across a "weapon mod baseline pricing" that i had printed out from this site almost exactly year ago (from August 2005). want to know some of the prices?
10% furious sword hilt: baseline listed 120k year ago
my last one i bought now, i paid 12k
20% grip of enchantment for hammer: baseline worth 50k year ago
my last 20% i sold to the merchant because after 3 weeks in auction, nobody even took starting bid of 250g
5/1 vampiric Bow string: baseline worth 50-75k year ago
got couple recently at 3k ea
30hp hale staff head: baseline worth 100k year ago
now you'd be lucky to get 3-5k
do I really need to go on?
year ago, i too remember selling/buying many purple items for 1-6k each. even now with the "improved stats of gold items" the VAST majority of my gold items i don't even bother doing anything but selling to the merch. prices have NOT gone up, they have severely dropped.
10% furious sword hilt: baseline listed 120k year ago
my last one i bought now, i paid 12k
20% grip of enchantment for hammer: baseline worth 50k year ago
my last 20% i sold to the merchant because after 3 weeks in auction, nobody even took starting bid of 250g
5/1 vampiric Bow string: baseline worth 50-75k year ago
got couple recently at 3k ea
30hp hale staff head: baseline worth 100k year ago
now you'd be lucky to get 3-5k
do I really need to go on?
year ago, i too remember selling/buying many purple items for 1-6k each. even now with the "improved stats of gold items" the VAST majority of my gold items i don't even bother doing anything but selling to the merch. prices have NOT gone up, they have severely dropped.
Skyy High
When I started 15 months ago, EVERYTHING was ungodly expensive. Even some white and blue items could be sold to players (I remember anything fire-related, strength shields, and the famous non-max fiery dragon swords going for 5k). I was so proud when I saved up my first 100k to buy a req 10 14^50% stormbow, and I thought I got a sweet deal too.
Prices have dropped, plummetted really. I don't know if it was a sudden change when the drops were improved, or if it's been happening for a while starting before or since then, but it's true. If you haven't been playing for long, then yes, going to dist 1 KC or LA might be a little intimidating. But when I started out, dist 1 Ascalon was scary to be in because of the prices, and dist 1 LA...forget it.
Prices have dropped, plummetted really. I don't know if it was a sudden change when the drops were improved, or if it's been happening for a while starting before or since then, but it's true. If you haven't been playing for long, then yes, going to dist 1 KC or LA might be a little intimidating. But when I started out, dist 1 Ascalon was scary to be in because of the prices, and dist 1 LA...forget it.
Vahn Roi
Quote:
Originally Posted by beleg curudin
topic as good as closed, to much flaming.
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Akhilleus
Quote:
Originally Posted by Opeth11
1 - You caps locked and bolded "guerentee" when it should really be "guarantee", along with many other spelling errors.
2 - You have a giant block of text with no paragraphs. Why do all rants end up like that? No one is going to take it seriously if you don't make it legible. |
incorrect:
Quote:
"guarantee", |
Quote:
"guarantee," |
capitalist
Hmm, I posted something here, guess it was not polite enough. QQ
Malice Black
i was going to post put akh beat me to it
=HT=Ingram
the economy in GW fluctuates so much it was not worth trying to keep up with. I just don't buy at all anymore. I either get one for myself the same way the farmers do. OR I find a collector or crafter equivilant. and don't worry about it anymore. The economy we have is more of a bully market then a bull market. lol its a lot of hersay and peer preasure to justify high inflated prices.
The auction house would be a good system for correcting this kind of thing, and I fully expect to see it eventually. Not sure the incarnation it will be but either of the 3 flavors I have seen will be suffecient to make the inflator maket shrink to near non existance. Cause if someone is jacking prices it will be very easy to check on in the auction system and see the price is too high. There is a good formula to use based off the base values of items. But every time I mention it people get mad so I will not. generally speaking though you will find that even the absloute best items in the game often calculate down to a resonable price well under 100k. When you break down values of mods and buffs and the weapon stats itself.
Concept I just thought of: Auction Apraiser NPC. basically a price check NPC that will put a true game value on your item similar to ID but using a set game formula to calculate weapon mods and buffs for resell in system. Values are adjusted by the frequency of calculating certain mods. So lets say it rarely sees a +30 hp mod well that % value goes up by the rarity of seeing that mod at the apriser. But lets say it sees +29 hp mods frequently.. that % value goes down cause its not really a rare mod is it? see what I mean? That would be a nice addition to the game as well...
The auction house would be a good system for correcting this kind of thing, and I fully expect to see it eventually. Not sure the incarnation it will be but either of the 3 flavors I have seen will be suffecient to make the inflator maket shrink to near non existance. Cause if someone is jacking prices it will be very easy to check on in the auction system and see the price is too high. There is a good formula to use based off the base values of items. But every time I mention it people get mad so I will not. generally speaking though you will find that even the absloute best items in the game often calculate down to a resonable price well under 100k. When you break down values of mods and buffs and the weapon stats itself.
Concept I just thought of: Auction Apraiser NPC. basically a price check NPC that will put a true game value on your item similar to ID but using a set game formula to calculate weapon mods and buffs for resell in system. Values are adjusted by the frequency of calculating certain mods. So lets say it rarely sees a +30 hp mod well that % value goes up by the rarity of seeing that mod at the apriser. But lets say it sees +29 hp mods frequently.. that % value goes down cause its not really a rare mod is it? see what I mean? That would be a nice addition to the game as well...
J3mo
No collectors, no greens would fix it.
Anyways I don't think that's a good idea
Anyways I don't think that's a good idea
Akhilleus
Quote:
Originally Posted by =HT=Ingram
Concept I just thought of: Auction Apraiser NPC. basically a price check NPC that will put a true game value on your item similar to ID but using a set game formula to calculate weapon mods and buffs for resell in system. Values are adjusted by the frequency of calculating certain mods. So lets say it rarely sees a +30 hp mod well that % value goes up by the rarity of seeing that mod at the apriser. But lets say it sees +29 hp mods frequently.. that % value goes down cause its not really a rare mod is it? see what I mean? That would be a nice addition to the game as well...
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ill say it once, ill say it a million times; there is NO set equation to determining item value all pcs given to you are personal opinion based upon the observations made of common buy/sell prices for equal and similar items in the standard market.
this is why PCs arent always dead-onaccurate, not ebcause the person is greedy or trying to BS you, but because different people try to give different prices for different things, and some people are just far more off base than others.
when i used to give pcs (and i literally got HUNDREDS of pms a day) i would give a rather generous range. in general, 15% above and 15% under the price i thought it could fetch, to encompass the different prices people buy/sell with. the whole reason i made money as a trader were these inconsistencies; trading is not about ripping off the newb for an item he didnt know the value of; its about taking advantage of the fact that most people are too lazy to sell things for hours; and its ebcause of this that they will sell something for slightly less than they could and the same reaosn why some people will pay slightly more than they could. usually this is within 20% above or below the items value; which is why i gave my pcs within 15%. its harder to make/lose money if you pc within a smaller window; it forces the eprson asking a pc to be more cautious about buying/selling, even though you know they could sell for more or buy for less, you always want to assume they cant, so they wont be PMing you 2 days later saying you made them buy a useless item.
point is, no npc could possibly get it dead on, because prices are not determiend by anet, some magical equation, or anything. its determiend by supply and demand; a human element of an unlimited degree of spintonuity, and because of this, humans are most equipped to observe, judge and predict it. you just have to look for the ones who are better than most.
anonymous
The VERY simple reason that people sell items for 100k+ is that people are willing to PAY 100k+ for stuff. If no one will pay that much, then no one will sell for that much.