Nightfall Undead?

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Poison Ivy
Poison Ivy
Forge Runner
#21
I'd rather see something new than undead, this idea has been use in video games so many times it's not even funny.
m
mightyzap
Ascalonian Squire
#22
hehe also...some whole new types/kinds of things would be nice

or maby, since there is a link with the tyria desert stuff, we find huge army's of our friends "forgotten/enchanted"...sure u know the pain of dunes of despair and then imagine it as a "standard mob" like afflicted and summits

only problem i see is they kinda reached the maximum to handle with a character lvl limit of 20...in factions some bosses 1 hit u with 30%dp (tarlok evermind, bazzr dustwing...just to name 2) while a same class/lvl boss in tyria hit u maby 150 max.
Hyper Cutter
Hyper Cutter
Desert Nomad
#23
Quote:
Originally Posted by mightyzap
mursaat assasin/rit/paragon perhaps ? anyone ?
There could be Mursaat rits, but the Assassin, Paragon, and Dervish are all melee classes. Mursaat are a race of squishies, remember?
V
Venice Queen
Frost Gate Guardian
#24
The undead lich and his titans destroyed the enitre mursaat race in prophecies anyways :P


And their origin is the Maguuma so....
Domino
Domino
Lion's Arch Merchant
#25
Undead are annoying. Can't bleed em, can't poison em, and they don't leave usable bodies.

If Undead became a playable race, that'd be something else though...
S
Samuel Dravis
Lion's Arch Merchant
#26
Quote:
Originally Posted by Domino
Undead are annoying. Can't bleed em, can't poison em, and they don't leave usable bodies.
You can smite them (and set them on fire) quite well though.
Tetris L
Tetris L
Jungle Guide
#27
The Nightfall trailer presented at the ChinaJoy expo quite clearly showed an Executioner. So it looks like the Undead will make a return indeed!
S
Steamangel
Ascalonian Squire
#28
Undead in tyria is pathatic easy to kill creatures theres not even alot of undead in UW nor FOW. rotscale and lich lords,are only some of the high level undead. its hard to find a high level undead in tyria. i wish the undeads will be at least level 24 in nightfall. i heard of undead lords in the desert in nightfall
Guildmaster Cain
Guildmaster Cain
Desert Nomad
#29
Well, in the ingame Cine, there was a HUMONGOUS Abyssal running after some character, so i guess the Shadow Army will be there, rather then the Skeletal army.

BTW, we DO get an UNDEAD hero, or I assume he is a ghost to be precise. There is a hero, who's origin lies in the Mysts and he can change both Primary and Secondary Class....
Rancour
Rancour
Wilds Pathfinder
#30
Quote:
Originally Posted by Guildmaster Cain
Well, in the ingame Cine, there was a HUMONGOUS Abyssal running after some character, so i guess the Shadow Army will be there, rather then the Skeletal army.
And didn't the very same character get hit by a Temple Strike? Assassin Abyssal FTW!

I mean, who doesn't want to see a 30 foot giant jump about while performing Death Blossom?
N
NinjaKai
Forge Runner
#32
Even if they don't add more undead. It would be nice if they buffed smiting to make it even with other ignoring types of damage.
d
darrylhaines
Frost Gate Guardian
#33
Regarding the monks smiting, you might as well take an E/Mo with the 1 self heal and a couple of smiting skills with the normal ele skills, mainly because of much better energy pool and management.

Much more effective.
The undead Mesmer
The undead Mesmer
Delphian Scribe
#34
I wouldnt mind if we saw more undead but make em fleshy! my necromancer still has nightmares from the krytan missions with the tons of non-fleshy undead >_<
penguo
penguo
Lion's Arch Merchant
#35
Quote:
Originally Posted by The undead Mesmer
I wouldnt mind if we saw more undead but make em fleshy! my necromancer still has nightmares from the krytan missions with the tons of non-fleshy undead >_<
Yeah, that was really annoying how I had to switch what i did for those few missions from my mm.
Franco
Franco
Banned
#36
Quote:
Question: Is there any chance that Nightfall might bring about more combat with the undead?Therefore allowing Monks to make a comeback as a combat effective class, not simply as some Healer or precisely dictated build?
OMG, I feel so left out, I mean I'm a monk and I can't do anything but healing :O:O how unfair... Dude /sarcasm, Like monks haven't had enough treats already.
Glasswalker
Glasswalker
Krytan Explorer
#37
Quote:
Originally Posted by The undead Mesmer
I wouldnt mind if we saw more undead but make em fleshy! my necromancer still has nightmares from the krytan missions with the tons of non-fleshy undead >_<
/Agreed. Well, with the second part anyway. My Ranger was salivating over his newly aquired Apply Poison, then there were nothing but undead everywhere!

Quote:
Originally Posted by Steamangel
Undead in tyria is pathatic easy to kill creatures theres not even alot of undead in UW nor FOW.
The Black Curtain. Taking my lvl 20 Rit/Necro through there to cap VA was NOT pathetically easy.
Zehnchu
Zehnchu
Popcorn Fetish
#38
Quote:
Originally Posted by xXa1
we know that the outcast god is the cause of The Darkness and thus the name Nightfall ...

... The Darkness already exists at ToPK ...

...therefore, no need to wonder what type of mobs you're going to encounter at Elona. They also featured the very same mobs during the Dragon Festival, also attributing it to The Darkness.
Close to the end for the WPE of Nightfall you had to stop the rifts too.
Omega X
Omega X
Ninja Unveiler
#39
Quote:
Originally Posted by darrylhaines
Regarding the monks smiting, you might as well take an E/Mo with the 1 self heal and a couple of smiting skills with the normal ele skills, mainly because of much better energy pool and management.

Much more effective.
I can easily do Mo/Me or Me/Mo and have tons of more energy management than an ele could.
Ridiculed
Ridiculed
Ascalonian Squire
#40
It'd be a cool twist if there was a twist about the undead in nightfall, such as instead of taking double the smiting damage, they take double shadow damage, and of course it'd have a logical reason that goes along with a lore ect.