Take it Outside - Call Out Dual
actionjack
The idea is this, to have the ablity to call out someone in town/outpost out for a arena duel.
Like the trade button, you would have an new button that would ask a person for a duel. The initiator will able to choose between Single Duel or Team Duel*. The one being ask can choose to accept or not (much like the trade)
For single Duel, it will be 1v1 (I believe we will get this in CH3), while for Team Duel, will be 4v4 with your current party memeber. If not enough, than will either give you random lv20 henchmen, or pick from the random arena.
Once both agree, and click ready, the two player/team will be transported to a Arena (either new one for this purpose, or just the exisiting ones), where they can battle it out.
To avoid abuse, player will earn no exp or faction in such duel battle. (or to be more evil, can have the looser loose faction point...)
When one team won, the battle end. Will give the option to Rematch, or return to outpost.
Like the trade button, you would have an new button that would ask a person for a duel. The initiator will able to choose between Single Duel or Team Duel*. The one being ask can choose to accept or not (much like the trade)
For single Duel, it will be 1v1 (I believe we will get this in CH3), while for Team Duel, will be 4v4 with your current party memeber. If not enough, than will either give you random lv20 henchmen, or pick from the random arena.
Once both agree, and click ready, the two player/team will be transported to a Arena (either new one for this purpose, or just the exisiting ones), where they can battle it out.
To avoid abuse, player will earn no exp or faction in such duel battle. (or to be more evil, can have the looser loose faction point...)
When one team won, the battle end. Will give the option to Rematch, or return to outpost.
Hidden in the Mist
Wow, it'll be like Diablo 2 all over again.
Plushie Penguin
why not ask AN to bring back the attack a teammate bug?
I could imagine the one vs. one thing working ok, but anything beyond that shouldn't, because the 2 or 3 requesting the fight are going to work together and possably have that vent crap to help them... maybe AN could just mess with the scrimmage matches in the guild halls
I could imagine the one vs. one thing working ok, but anything beyond that shouldn't, because the 2 or 3 requesting the fight are going to work together and possably have that vent crap to help them... maybe AN could just mess with the scrimmage matches in the guild halls
fiery
A ton of psn charms and multi arrow .
Quince
personally i like the 1v1 idea.... some time you just need to shut people up.... but i think you should be able to choose from any one of you chars if you are the one BEING challenged. That way let's say some jerk wants to feel like a big man so he challenges my lvl 13 ranger to a dual.... only to find it is my lvl 20 w/mo, me/r, or ele/n he is now dealing with (rubs hands together). This way people would only challenge those they thought on thier own skill level.... cause if some other lvl 13 challenges me... i won't use my lvl 20... i'll just either use my lvl 13 or refuse the challenge... simple as that. But all in all... i like the idea of 1v1.
Clord
Many players want WoW things to GW.
shardfenix
n order for 1v1 to mean anything, you have to nerf gimmick builds.
xiaotsu
Quote:
Originally Posted by shardfenix
n order for 1v1 to mean anything, you have to nerf gimmick builds.
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Yay, more stuff to randomly spam people with! As if hitting trade on a person 8 times over and over again isn't enough...
Two words: Guest Invite.
Mars Dragonblade
Quote:
Originally Posted by Clord
Many players want WoW things to GW.
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lyra_song
Quote:
Originally Posted by Mars Dragonblade
That's cos the ideas in WoW are so simple but 100% effective in what they do to make the gameplay experience enjoyable and easier. Even the simplest of the ideas in WoW could make GW more appealing and more enjoyable. Then again, ANet are too dumb sometimes to realise this .
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WoW may have some simple and effective and enjoyable ideas, but thats for WoW.
GW isnt WoW. WoW isnt GW.
The ideas of WoW wont neccessarily be effective or enjoyable or simple if applied to GW.
Its not one feature that makes the game, its the combination of features.
Copying one feature wont make it as good or better, and only worse, imo because that feature isnt going to be fully supported by the rest of the game because it was designed in an as afterthought.
k3nn3tH123
Actually, the dueling arena in WoW is a really good idea. Being able to set up anywhere quickly, and allowing others to watch is really fun.
Nevin
It was like this in RYL I loved this feature. Giving pompus noobs a spanking. "You think I have no life? Care to duel me?" Boom kill the guy infront of the whole town. That was the best part... Everyone could see you fight.
Mars Dragonblade
I understand your point Lyra. But all I'm hintin at is if ANet would at least use some initiative to think of an idea that's similar but unique in its own specific way, or an entirely different and unique feature, then it would add more depth to the gameplay as long as it was kept within reason. Some concepts that the people on this forum have thought of many times before are not all out of bounds or beyond the abilities of ANet to implement. I mean if we can all think of them, why can't ANet be able to as well, then modify them to their liking? At least that way if they're happy with them they could implement them such that they're happy as are the players.
Painbringer
Add a wager part before the fight to sweeten the deal (WINNER TAKE ALL)and 15 k Armor here I come!
Kendar Muert
this would be kinda cool, but i think that in order for it to work you would have to have the toggle chars idea for a challenged guy, and it should be viewable to the town you were challenged in via an announcement, much like watching a guild battle on b screen, but with each battle announced.
actionjack
Wager is nice, but will have to keep that negotiate between player, and a honor system. Would be bad if it is enforced.
Viewable in town, and announcement? Hmm.. seem interesting, but that might seem a bit spaming in some case. Also keep in mind that you are not going to fight in-town, but be transported to a Arena.
Viewable in town, and announcement? Hmm.. seem interesting, but that might seem a bit spaming in some case. Also keep in mind that you are not going to fight in-town, but be transported to a Arena.
shardfenix
Quote:
Originally Posted by xiaotsu
Not really, just don't duel anyone that uses a build you suck against.
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Player 1 rolls a cripshot ranger
Player 2 rolls an ineptitude mesmer
Player 1 rolls an anti caster mesmer
Player 2 rolls a shock warrior.
Player 1 rolls a blinding flash ele
Player 2 rolls an interrupt mesmer.
Player 1 rolls a boon prot.
Player 2 rolls a touch ranger
Player 1 rolls a cripshot ranger...
Kendar Muert
Quote:
Originally Posted by actionjack
Wager is nice, but will have to keep that negotiate between player, and a honor system. Would be bad if it is enforced.
Viewable in town, and announcement? Hmm.. seem interesting, but that might seem a bit spaming in some case. Also keep in mind that you are not going to fight in-town, but be transported to a Arena. |
blademan176
/signed
I think its a great idea! People could go to an npc and bet on which team/player they think will win.
I think its a great idea! People could go to an npc and bet on which team/player they think will win.
strong1
/signed. I like the idea. I saw it in Galaxies. Jedi would duel in the square with a huge audience, it was pretty cool.
aB-
When will people learn that Guild Wars is NOT about 1v1? With only 8 skill slots to work with, there is no way you can bring enough counters for every build possible. So let's say you want to shut a mesmer up with your warrior. You might be twice as skilled as him, but the mesmer brings all anti-warrior skills and completely crushes you. The better player did not win. The skills that were created in GW were not meant to be used in 1v1 situations.
And never, ever make a WoW comparison to GW. The games are so different from each other that suggesting WoW ideas to be implemented in GW is foolish.
And never, ever make a WoW comparison to GW. The games are so different from each other that suggesting WoW ideas to be implemented in GW is foolish.
prism2525
i'd say add the matches in the observer mode (only those of the current outposts and only of the same server, the list will still be VERY long).
btw... /signed
btw... /signed
Anuviel
/sign
Vinraith
/notsigned
I like the way GW keeps PvP and PvE stuff separate, and wouldn't like to see that wall broken down. I suppose it'd be acceptable if there was an interface option not to show dual requests, so that I couldn't be spammed with them. Still, it feels very much like trying to turn Guild Wars into WoW, which is an unpleasant prospect to say the least. I would support the idea of 1 on 1 duals in the battle isles, where PvP belongs.
I like the way GW keeps PvP and PvE stuff separate, and wouldn't like to see that wall broken down. I suppose it'd be acceptable if there was an interface option not to show dual requests, so that I couldn't be spammed with them. Still, it feels very much like trying to turn Guild Wars into WoW, which is an unpleasant prospect to say the least. I would support the idea of 1 on 1 duals in the battle isles, where PvP belongs.
Cold
Bad idea. 1 on 1 is not balanced in GW. Illusion mesmers will rape every other offensive build (except perhaps domination mesmer). And then there are monks
Rakeman
I like the idea for Team Duels. "You think you're so great? Fine. You and your best players (and/or heros) vs. me and mine. Winner gets 10k." Something like that. The only limit for teams should be the outpost party limit... of course.
Even make a dueling channel! "LFD 2k 4v4"
Even make a dueling channel! "LFD 2k 4v4"
TABellis
Quote:
Originally Posted by Cold
Bad idea. 1 on 1 is not balanced in GW. Illusion mesmers will rape every other offensive build (except perhaps domination mesmer). And then there are monks
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/signed
Though all they would really need to do is make the Guild hall scrimmage button available in outposts/towns. I like your idea.
Cold
one on one vs assassin
Hex Breaker for Shroud of Silence or whatever other hex you have in mind. Signet of Disenchantment for Shadow Form, well it's 1 second cast, so I won't let you cast it in a first palce, thus let's forget about it. You will have only 1 chance to get to me, cause the rest of the time you will crawl around. And if you get to me I will have distortion - a big no-no for whatever combo you have in mind. Tough one but I think I'll manage
Hex Breaker for Shroud of Silence or whatever other hex you have in mind. Signet of Disenchantment for Shadow Form, well it's 1 second cast, so I won't let you cast it in a first palce, thus let's forget about it. You will have only 1 chance to get to me, cause the rest of the time you will crawl around. And if you get to me I will have distortion - a big no-no for whatever combo you have in mind. Tough one but I think I'll manage
Antheus
Quote:
Originally Posted by Rakeman
I like the idea for Team Duels. "You think you're so great? Fine. You and your best players (and/or heros) vs. me and mine. Winner gets 10k." Something like that. The only limit for teams should be the outpost party limit... of course.
Even make a dueling channel! "LFD 2k 4v4" |
Yes, please add 1 on 1. It will add tons of enjoyment from people who are begging for it, after they start whining on forums how their assassin always loses.
It will also add another thing: "Sin LFG duel, no mesmers or necros"
Then again, it might make mesmers a more popular class.
Anyone who supports one-on-one so badly misunderstands the whole concept of GW...
Kool Pajamas
Only if there was no reward (faction, titles, etc...) for it. Just a way for idiots to settle some retarded dispute.
4ssassin
/notsigned, and i enjoy 1v1. its just too..gimmicky. war vs war? both wars roll anti-melee builds and stand there looking at each other. dont roll an anti melee? then please, someone give me a war build that can beat antimelee, without being anti melee themselves. ele vs ele? obsidian flesh. ele vs war? blinding flash. mes vs caster? e-denial. mes vs melee? empathy-inept. necro vs caster? wither based build. necro vs melee? SS- SV. monk vs casters? spellbreaker- spell shield. monk vs melee? signet based retri.- holy wrath. i mean...its just so easy, i can do this all day. :\ cant support this. give me most 1v1 and i can tell you exactally how 2 expe.d players will go down with it. leave it with scrimiages pls.
Yanman.be
Me: Mending sux!!
Whammo: O ye? w4nn4 f1ght u n00b??!
Me: Sure.
Whammo( After battle ): Guild Wars sucks!
Whammo: O ye? w4nn4 f1ght u n00b??!
Me: Sure.
Whammo( After battle ): Guild Wars sucks!
c_ras
/not signed
I much rather have a /push [insert person's name] emote. If I don't like someone, I much rather go up, push them, they fall down, I'd throw a /laugh for good measures and then hit my Autorun button. This would actually give me some entertainment each time I visit LA, Kamadan, or Kaineng, when I hear all those WTB/WTS people spamming the local chat. I would find MUCH amusement in pushing them several times.
Seeing half the town being pushed and falling down would probably make people forget why they/other person got angry in the person place.
Anyways, if you want to 1v1 people, just send a guest invite to them, and take them on. I am sure if both of you have equally mutual "hatred" towards one another, they will accept the invite.
I much rather have a /push [insert person's name] emote. If I don't like someone, I much rather go up, push them, they fall down, I'd throw a /laugh for good measures and then hit my Autorun button. This would actually give me some entertainment each time I visit LA, Kamadan, or Kaineng, when I hear all those WTB/WTS people spamming the local chat. I would find MUCH amusement in pushing them several times.
Seeing half the town being pushed and falling down would probably make people forget why they/other person got angry in the person place.
Anyways, if you want to 1v1 people, just send a guest invite to them, and take them on. I am sure if both of you have equally mutual "hatred" towards one another, they will accept the invite.
TreeDude
This would work in Nighfall only for the Hero battles. So it is 1v1 only with 3 heros per team. So its 4v4. We need the ability to do this anytime with anyone and wager items/gold for it. That would rock.
Cataclysm
Quote:
Originally Posted by Clord
Many players want WoW things to GW.
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actionjack
I do wonder how this thread got revisited in the first place...hmmmm...
anyhow:
1. No reward for wining.
2. Granted not all build and proffesssion is fair in such play... but since it is for entertaining purpose (see above), optional, and build easily be change,... it should be alright.
3. Not really see too much problem with spamming... adding a toggle "ignor duel request" option should solve much of the problem. (and arn't spammer's spamming really a silent outcry for help and social acceptiance?)
4. Such thing already exisit in some way (scrimiage), so it mean it should work. This is just a eaiser way to active it.
5. Its also not to settle a dispute.. but also for fun and testing/pratice builds.
6. Keep in mind what a game is for... for Fun. If you don't enjoy it, just don't dual it.
anyhow:
1. No reward for wining.
2. Granted not all build and proffesssion is fair in such play... but since it is for entertaining purpose (see above), optional, and build easily be change,... it should be alright.
3. Not really see too much problem with spamming... adding a toggle "ignor duel request" option should solve much of the problem. (and arn't spammer's spamming really a silent outcry for help and social acceptiance?)
4. Such thing already exisit in some way (scrimiage), so it mean it should work. This is just a eaiser way to active it.
5. Its also not to settle a dispute.. but also for fun and testing/pratice builds.
6. Keep in mind what a game is for... for Fun. If you don't enjoy it, just don't dual it.
FelixCarter
Quote:
Originally Posted by actionjack
I do wonder how this thread got revisited in the first place...hmmmm...
anyhow: 1. No reward for wining. 2. Granted not all build and proffesssion is fair in such play... but since it is for entertaining purpose (see above), optional, and build easily be change,... it should be alright. 3. Not really see too much problem with spamming... adding a toggle "ignor duel request" option should solve much of the problem. (and arn't spammer's spamming really a silent outcry for help and social acceptiance?) 4. Such thing already exisit in some way (scrimiage), so it mean it should work. This is just a eaiser way to active it. 5. Its also not to settle a dispute.. but also for fun and testing/pratice builds. 6. Keep in mind what a game is for... for Fun. If you don't enjoy it, just don't dual it. |
ANet has already made PvE exactly like PvP. Adding this won't unbalance shit. If you don't want to trade with someone, then don't trade with them. If you don't want to do a mission with someone, then don't do a mission with them. If you don't want to duel someone, then don't duel them, moron.
This will in no way, shape, or form effect the game for all you stupid idiots whining because it's "too much like other games" or "it not fair because i not 1337 enuf".
/Signed
Aurelius Aquila
I agree, I really like this idea. It would be nice to have 1x1 battles in town, where the entire area can see the results (only the challenger and challenged take any damage/effects/ect. of course). Nothing is worse than someone that thinks they are uber ,talking big to everyone like they own, and not being able to show them up in public view. They may get challenged, but that means that someone has to do guild invite, go to hall, and fight there...but with no witnesses to see outcome. Not worth the time or trouble usually.
LordFFM
/signed
I like the idea... A good way to have fun with some "trader-spam"...
I like the idea... A good way to have fun with some "trader-spam"...
Servant of Kali
No duels.
All people so far who have asked me for a 1:1 scrimmage duel, proved to be 9yr olds who cant take a loss. I've beaten all of em, but they always screamed i cheated on this n that. Cry me a river. One guy even had zero offense, full defense, what's the point? 1:1 is for losers.
All people so far who have asked me for a 1:1 scrimmage duel, proved to be 9yr olds who cant take a loss. I've beaten all of em, but they always screamed i cheated on this n that. Cry me a river. One guy even had zero offense, full defense, what's the point? 1:1 is for losers.