1.
req 8 marksmanship
15-28 dmg
+20% health below 50%
lengthens bleeding by 33%
enchantments last 19% longer
2.
req 10
earth dmg 15-28
dmg +19% vs ogres
3.
req 11
dmg +14% while enchanted
energy gain on hit 1
energy regen -1
armor +7 vs physical dmg
also got a req 8 celestial sword dmg +14% enchanted, lengthens crippled 33% and armor +7 vs elemental if anyone can even hazard a guess at that