How to keep from being overrun?

Bruenor

Ascalonian Squire

Join Date: May 2005

My current build is a Lvl 10 War/Elem I have a full set of 50 ringmail armor and a 11-15 Sword, my main problem is being mobbed by groups of enemies while traveling alone. a group of Whiptail/Carrion Devourers and a evil plant-thing can beat me down quickly. What are my best ways around this?

I don't like the War/elem build but it is what I'm stuck with till I can change at lvl20. I have Earth/stone armor skill that raises defense and slows movement, and a fire spell that gives nearby foes 5 dmg for like 10 seconds... but thats about it to help me in these situations.

Thanks for any ideas.

Jana

Jana

Lion's Arch Merchant

Join Date: May 2005

Knights of the Silver Flame

Mo/Me

First, there is NO reason to go alone. Even if you can't find a real person, grab an NPC or 2 or more (healers work for non healing characters) and go with that. What you give up in xp during the mission, you gte back by completing the mission that much faster and safer.

Second, IF being mobbed by things is causing you an issue, either move some points into tactics... especially defense or move more points into the elemntalist AoEs and make them better.

That's a start.


Jana

Arianna Fairfeather

Ascalonian Squire

Join Date: May 2005

Well, I personally don't travel without henchies. Much safer that way.

salatious

salatious

Krytan Explorer

Join Date: May 2005

Richmond, Va

Looking for a better Guild

E/Mo

yes but henches still your loot

my best sugenstion is just level up alittle bit more to get your health higher that will help you last a bit longer. and if your a elementalist dont use fire use earth. earth has alot of nice additional armor for your tankers. give that a shot and see how it works im sure when you cange the elemental to earth and use the proper armor spells and enchantments you will see a big difference in what you can do solo.

I solo these things all the time as a elemntal/monk and im level 14

Shmash Witdaclub

Frost Gate Guardian

Join Date: May 2005

W/E

You need to play your build better. W/El rocks! Just grab some henchies like the others said.

Jana

Jana

Lion's Arch Merchant

Join Date: May 2005

Knights of the Silver Flame

Mo/Me

Quote:
Originally Posted by salatious
yes but henches still your loot

I assume you mean steal your loot.

Actually, they just get their cut from drops EXACTLY as if a real person was with you... you just don't see it.

On the bright side... as a healer, I LOVE taking just one fighter henchman. The always attack who I attack, defend me well AND don't run away from me, get themselves killed and THEN have the nerve to yell at me for not being able to heal them half way across the map

Heh.


Jana

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

THey may take a cut of the gold but 100% of the drop are yours. and that is where the real value is... slavaging drops accounts for easily 80% of the value of questing or exploring an area. not the gold.... Also I noticed that the higher level you are and the lower level the henchmen... the better the cut of gold is to the higher level. so if you are level 15 and henchmen are level 10 you get the better cut of the collected gold.

EnDinG

Keyboard + Mouse > Pen

Join Date: Apr 2005

Mo/W

Make sure you have a lot of AoE. You won't stand a chance unless you can bring enemies down in 1-3 swings.

Xavier

Ascalonian Squire

Join Date: Apr 2005

California

Quote:
Originally Posted by =HT=Ingram
THey may take a cut of the gold but 100% of the drop are yours. and that is where the real value is... slavaging drops accounts for easily 80% of the value of questing or exploring an area. not the gold.... Also I noticed that the higher level you are and the lower level the henchmen... the better the cut of gold is to the higher level. so if you are level 15 and henchmen are level 10 you get the better cut of the collected gold.
Someone will correct me if I'm wrong, but I don't think that 100% of the drops are yours. Do you notice how often an enemy is killed and doesn't drop anything? I think those are the drops that are assigned to the henchmen and are invisible to the player. I often see members of my H-Unit bending down to pick up what looks to be nothing. I think that is the gear that they "win" based on whatever method is used to calculate these things. The player just can't see what the henchie gets.

Jana

Jana

Lion's Arch Merchant

Join Date: May 2005

Knights of the Silver Flame

Mo/Me

Quote:
Originally Posted by Xavier
Someone will correct me if I'm wrong, but I don't think that 100% of the drops are yours. Do you notice how often an enemy is killed and doesn't drop anything? I think those are the drops that are assigned to the henchmen and are invisible to the player. I often see members of my H-Unit bending down to pick up what looks to be nothing. I think that is the gear that they "win" based on whatever method is used to calculate these things. The player just can't see what the henchie gets.


THIS is correct. As I said, the henchies get there cut of items too (and gold), you just don't see it drop at all. This is the price you pay for taking them with.

This IS logical not to see the drops, since you don't get them, NPCs are not smart enough to trade them to you, AND it does not add to the system processing power through random rolls with what gets dropped, so CPU power is saved, as is the table loot drop system that has plauged other games for years.

Yet another great innovation in this game... cut out the dumb stuff that leads to lag and such and put in the good stuff... like henchmen for those times you can't find a group or just want to be alone, but still complete missions.


Jana

Eclair

Desert Nomad

Join Date: Apr 2005

Of course, wouldn't it be infuriating if you saw your henchmen pick up a gold 15-22 dragon sword?

Jana

Jana

Lion's Arch Merchant

Join Date: May 2005

Knights of the Silver Flame

Mo/Me

Quote:
Originally Posted by Eclair
Of course, wouldn't it be infuriating if you saw your henchmen pick up a gold 15-22 dragon sword?

LOL, yeah, that too .


Jana

salatious

salatious

Krytan Explorer

Join Date: May 2005

Richmond, Va

Looking for a better Guild

E/Mo

every kill produces a drop 100% of the time....

so if you go solo you get something from everything you kill, thats the reason to go solo without any henchys.

as he stated he is having trouble and a Warrior/Elementalist can be very effective when you use your attributes correctly. being a elementalist with warrior can make you the best tanker in the game with the Earth defense that you can add.

Marus Varrus

Marus Varrus

Academy Page

Join Date: Apr 2005

Alabama USA

Force of Arms

W/R

Quote:
Originally Posted by Bruenor
My current build is a Lvl 10 War/Elem I have a full set of 50 ringmail armor and a 11-15 Sword, my main problem is being mobbed by groups of enemies while traveling alone. a group of Whiptail/Carrion Devourers and a evil plant-thing can beat me down quickly. What are my best ways around this?

I don't like the War/elem build but it is what I'm stuck with till I can change at lvl20. I have Earth/stone armor skill that raises defense and slows movement, and a fire spell that gives nearby foes 5 dmg for like 10 seconds... but thats about it to help me in these situations.

Thanks for any ideas.
My first suggestion is either commit to earth or fire magic not both. if earth stress the extra defense if fire pickup some of the cheap energy AOE spells. I play a w/e use axe between two lava fonts with an axe swing in between you do some cool AOE damage that is tough on everything around you

meso hot

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Jana
LOL, yeah, that too .


Jana

i heard..not sure how though.. ..that there is some way to change looting..have yet to find it out though..(just to throw it out there to see if anyone can drag it up..hehe)