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Health/Energy Arrows?
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Originally Posted by ryanryanryan0310
Don't we all wish we can have more..
Warriors can only have 2 max.. Monks have 4 max Elemental 4 max. and so ..... can't get more than your max, so u got to live with it... |
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You can easily get it higher with the use of Skills.
For Health you have no inherent regeneration (with of course is 2 HP gained per second per arrow) - There are SEVERAL skills in several classe's lines that give you regen on health though. Like the Ranger's "Troll Unguent"
For energy it is based on class (Ranger gets 3, warrior gets 2, Casters get 4). 1/3 of a point of energy per second per arrow. There are skills that give you more of these also - but a higher cost than health regen. Like "Blood is Power" will give someone SIX more arrows of regen on energy, but at the cost of 33% of that necromancers life.
EDIT: Your secondary does not give you more. A Warrior will have to lay low on the energy costing stuff.
For Health you have no inherent regeneration (with of course is 2 HP gained per second per arrow) - There are SEVERAL skills in several classe's lines that give you regen on health though. Like the Ranger's "Troll Unguent"
For energy it is based on class (Ranger gets 3, warrior gets 2, Casters get 4). 1/3 of a point of energy per second per arrow. There are skills that give you more of these also - but a higher cost than health regen. Like "Blood is Power" will give someone SIX more arrows of regen on energy, but at the cost of 33% of that necromancers life.
EDIT: Your secondary does not give you more. A Warrior will have to lay low on the energy costing stuff.
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Quote:
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Originally Posted by Former Ruling
You can easily get it higher with the use of Skills.
For Health you have no inherent regeneration (with of course is 2 HP gained per second per arrow) - There are SEVERAL skills in several classe's lines that give you regen on health though. Like the Ranger's "Troll Unguent" For energy it is based on class (Ranger gets 3, warrior gets 2, Casters get 4). 1/3 of a point of energy per second per arrow. There are skills that give you more of these also - but a higher cost than health regen. Like "Blood is Power" will give someone SIX more arrows of regen on energy, but at the cost of 33% of that necromancers life. EDIT: Your secondary does not give you more. A Warrior will have to lay low on the energy costing stuff. |
Cheers for all the help, much appreciated.
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Originally Posted by Phucian
Looks like i'm going to have to redo my skills. Had a few Healing skills on the go, but they really seem to hammer my Energy making other skills redundant.
Cheers for all the help, much appreciated. |

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