With the increased 007 errors these days, Anet really needs to quit fiddling around with stupid stuff like increased drops at THE END OF A 5 HOUR MISSION, and make it so that we can GET TO THE END OF THE 5 HOUR MISSION, even if the Internet decides to barf on a few game packets. We tried Urgoz today, and lost 2 players, one at 80 minutes in, the other at about 3 hours in, the second being the all-important BiP Necro role. The rest of the party tried to slog on for a while, but ended up calling it quits.
ArenaNet has pushed the blame on some of these connection issues to Comcast, but that's really a cop-out. When you publish something that requires 5 hours of continuous connectivity, you had darn well better provide some method of getting back into the when you've invested 3 hours and a router somewhere in Iowa hiccups.
ArenaNet, this is a GAME BREAKING flaw right now. This feature has been dangled in front of us like a carrot since the game's inception. It's time to deliver on this promise.
Anet: We need a RECONNECT option now!
Mouser
Kendar Muert
They have one that pops up sometimes for me, but very rarely. If you lag out, you type ur password and username, and it logs u back in to where u were in the mish, but it only works right AS ur about to lagout.
Terra Xin
Quote:
Originally Posted by Kendar Muert
They have one that pops up sometimes for me, but very rarely. If you lag out, you type ur password and username, and it logs u back in to where u were in the mish, but it only works right AS ur about to lagout.
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Hidden in the Mist
I'm pretty sure the Search function is up and running...