One skill concept I wanna see ^^

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Ventius Hozza
Ventius Hozza
Wilds Pathfinder
#1
Sup, if anyone could comment on this mebbe?

Holy Immunity

Protection Prayers

15energy
1second casting
15recharge


Enchantment Spell. Target (other?) ally loses all conditions. Target (other?) ally gains Holy Immunity for 5-20...27 seconds and any conditions removed by this spell cannot be reapplied to that ally for the duration of Holy Immunity.

Along the same concept lines:

Holy Resilience

Protection Prayers

15energy
1second casting
15recharge


Enchantment Spell. Target (other?) ally loses all hexes. Target (other?) ally gains Holy Resilience for 5-20...27 seconds and any hexes removed by this spell cannot be reapplied to that ally for the duration of Holy Resilience.

Maybe even the anti to this:

Unholy Destitution

Curses

15energy
1second casting
15recharge


Hex Spell. Target foe loses all enchantments. Target foe gains Unholy Destitution for 5-20...27 seconds and any enchantments removed by this spell cannot be reapplied to that foe for the duration of Unholy Destitution.

Any thoughts would me much appreciated

laters
G
Grevious the Purger
Ascalonian Squire
#2
I good idea but anet would see it as unbalancing the game because people would abuse it bla bla bla
actionjack
actionjack
Furnace Stoker
#3
I think it is good, but need to up the energy to say 15e, and recharge time to be about 25s, as well as decrease the enchantment time to be about under 18 seconds.

You can also have a cheaper cost one that only remvoe/protect One condition.
Xenex Xclame
Xenex Xclame
Desert Nomad
#4
I like them,but seeing as the time they last is 27 seconds and the recharge is 15 , its not gonna work, need to think about that part a bit. I know its an enchantment but still.

BTW the hex one woudl work like Spellbreaker ,wait a minute it would work 10 times better as spellbreaker.Everlasting spellbreaker.

Wait a second the conditions one would be like Avatar of melandrus and again its not a elite and neverending if it doesnt get stripped.

Rethink, like the ideas, but as i have just realized theyr way overpowered and need adjusting.
Ventius Hozza
Ventius Hozza
Wilds Pathfinder
#5
Bear in mind that it's only conditions that the ally has on them. Thus, remove deep wound, cant get deep wound for the duration but can get all the other conditions. So it's not like melandrus at all.
BahamutKaiser
BahamutKaiser
Desert Nomad
#6
I think we have Convert Hexes and Restore Conditions already, something better available to monk would have to be Elite, Restore Conditions already is an Elite.

I like the idea of immunity abilities, I think it would be a good ability for a class other than monk. Something like, "Recover from 1 condition (perhaps more) 50% faster and become immune to that condition for 5-25 seconds". I think this is the kind of skill some sort of shapeshifter or physically outstanding class should have. Immunity type skills could be available to many classes, but I don't think it should be focused toward monks, many monk healing techniques involve restoring conditions constantly.