08 Aug 2006 at 22:59 - 27
Oh SNAP, alotta necro skills, (thx to whoever made 'shroud of death' for name help). i only thought of so many because i knew that from the 15 or so i made, 3 or 4 of them would be worthy of interest.
Class: Necro
Name: Shroud of Guilt
Energy: 15
Cast Time: 2 Seconds
Recharge: 45 Seconds
Attrib: Curses
Descrip: Spell. Sacrifice 10% max health. For (5-10) seconds, whenever target foe gains adrenaline, that foe, and foe's adjacent to him, take (5-25) damage.
Class: Necro
Name: Shroud of Torment
Energy: 15
CT: 2 Seconds
Recharge: 45 Seconds
Attrib: Curses
Descrip: Spell. Sacrifice 10% max health. For (5-10) seconds, any hex cast on target foe within the duration of this spell lasts twice as long.
Class: Necro
Name: Shroud of Distractions
Energy: 15
CT: 2 Seconds
Recharge: 60 seconds
Attrib: Curses
Descrip: Spell. Sacrifice 10% max health. For (5-10) seconds, target foe is easily interrupted. Each time target foe is interrupted, you lose (3-1) energy.
(see a pattern yet? :P)
Necro
Shroud of Soothing
Energy Cost(EC): 15
CT: 3 seconds
Recharge(R): 45 Seconds
Attrib(AT): Curses
Descrip: Sacrifice 20% max health. For (5-10) seconds, target foe cannot gain adrenaline, but for every time target foe would have gained adrenaline, you lose (12-5) health.
nEcrØ
Shroud of Destruction
EC: 15
CT: 20
R: 60 seconds
AT: Curses
Descrip: Spell. Sacrifice 20% max health. For (5-10) seconds, target foe deals no damage, but every time target foe would have dealt damage, you lose (4-1) energy.
NëcR0
Shroud of Evasion {elite}
EC: 15
CT: 2 seconds
R: 45 seconds
AT: Curses
Descrip(DCP): Spell. Sacrifice 10% max health. For (5-10) seconds, target foe 'evades' all physical attacks against him. When Shroud of Evasion ends, target foe loses (2-5) energy and (5-17) health for each attack evaded.
Necro
Shroud of Conditions
EC: 15
CT: 3 seconds
R: 60 seconds
AT: Curses
DCP: Spell. Sacrifice 15% max health. For (5-10) seconds, any condition target foe gets, in the duriation of this spell, has its duration(sp?) doubled. For each new condition suffered by target foe, you lose (4-1) energy.
NECRO
Shroud of Pain
EC: 15
CT: 3 seconds
R: 45 Seconds
AT: Curses
DCP: Spell. Sacrifice 10% max health. For (5-10) seconds, each time target foe suffers a new degenerative spell, that foe has an extra (1-2) pip(s) of degeneration.