Well the assassin didn't have a good time in PvE with 70 armor and little thought of way to defend itself and now the dervishs (with 70 armor too) comes along.
On one hand their spinning attack are powerful with a lot of mcomeonesters could in handy however with 70 armor noobs with no way of creating or skills could swarm the profession and create a sterotype making dervishs excuded from party.
So what do you think is the dervish fate in PvE?
The Dervish Fate in PvE
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ugh... all the aoe holy damage? are you kidding me? they will be sought after as much as warriors, if not more. the avatars make dervishes extremely tough. and they have tons of ways to keep their health up. staple pve, very likely. dervishes have much more potential than sins pve. much much more.
Well let first of start with Most sins didn't have a good time in Pve, their are some people who know how to play a sin. I beleive my self to be one of them, hell i'm 1 shi from master title in Factions.(not that most people care about this) But the dervishes most likey will not be any close to what the sins have happened to them. We will just have to wait and see.
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Dervish enchantment managing will be balanced more but the scythe attacks were just fine.. not that anyone knows that though since I was the only person who seemed to use them. Everyone else filled their bar with enchantments and skills that removed them. The Paragons will need more balancing though. There basically ranged warriors with better heals and mixed with monk they could be unstoppable.
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I'm sure the dervs and paragons will flood the groups for a good while till people have tried them. Long term, as long as Anet doesn't completely bork the class for PvPs sake, then they should be a lot of fun to play with and against (mob Derv bosses could be nasty foes as they stand now).
Sins are a great class when you get someone playing them that knows how to play them, so I imagine the new classes will be the same; good player behind them can make them very powerful.
Sins are a great class when you get someone playing them that knows how to play them, so I imagine the new classes will be the same; good player behind them can make them very powerful.
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Originally Posted by Kais Unduli
I can't wait to make a pve dervish. I think they'll find their niche in the game, and we may see groups asking for 1 tank and 1 dervish, or some may even forego the tank and just bring along a dervish.
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Why should Dervishes get hate from PvE players? The reason the A/* is despised by PvE groups is cause he's a weakling when it comes to taking on huge mobs of afflicted, which is what Factions PvE is mostly about.
The Dervish will dominate PvE action. The Assassin, on the other hand, is a PvE weakling whose very presence cripples groups. How can anyone compare the two?
The A/* would be great for taking out that one annoying boss NPC, kinda like a domination Mesmer ruled at boss killing in Prophecies. But when there's 20 afflicted swarming all around the group the A/* skill set really sucks, except in the A/R barrage build maybe, but even then the A/R is taking up a place that could be better filled with a nuker or SS necro. Since he is not tanking and not healing nor buffing party members, you are really looking at his damage. Is a crit/barrager doing more damage than a SS necro? Or a echo nuke? Or any other heavy damage build? No way in hell. So yeah, the A/R sucks comparatively.
Anet knows that, and now they are giving us the Dervish - a profession that is everything the A/* is not. A survivor with massive self healing that can go toe-to-toe with any warrior and probably win - without a monk pouring heals onto him. A spiker who spews out armor-ignoring AoE holy damage and conditions on everyone around him. Yeah, this is gonna be great.
Personally, I think the Dervish will spell the end for the Assassin. What people want is a melee character who isn't a warrior. The Assassin was supposed to be that character, but he sucked. Anet learned from its mistake and will give us the Dervish, going to the other extreme. This is a death warrant for the Assassin profession imho.
The Dervish will dominate PvE action. The Assassin, on the other hand, is a PvE weakling whose very presence cripples groups. How can anyone compare the two?
The A/* would be great for taking out that one annoying boss NPC, kinda like a domination Mesmer ruled at boss killing in Prophecies. But when there's 20 afflicted swarming all around the group the A/* skill set really sucks, except in the A/R barrage build maybe, but even then the A/R is taking up a place that could be better filled with a nuker or SS necro. Since he is not tanking and not healing nor buffing party members, you are really looking at his damage. Is a crit/barrager doing more damage than a SS necro? Or a echo nuke? Or any other heavy damage build? No way in hell. So yeah, the A/R sucks comparatively.
Anet knows that, and now they are giving us the Dervish - a profession that is everything the A/* is not. A survivor with massive self healing that can go toe-to-toe with any warrior and probably win - without a monk pouring heals onto him. A spiker who spews out armor-ignoring AoE holy damage and conditions on everyone around him. Yeah, this is gonna be great.
Personally, I think the Dervish will spell the end for the Assassin. What people want is a melee character who isn't a warrior. The Assassin was supposed to be that character, but he sucked. Anet learned from its mistake and will give us the Dervish, going to the other extreme. This is a death warrant for the Assassin profession imho.
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to echo, Dervishes as is will simply takeover everything.
Best solo class, mass dammage, self heals + condition removal)
clearly the best running class (Balth, 33% for huge time + rapid effective hex/condition removal)
Best tanks, mass dammage + self heals + mass condition infliction.
As is Derway would rape any PvE mission (except unwaking waters where they need a ranged interupt) I can think of simply cause its pressure you face and dervishes soak up pressure and fart out AOE attacks like nobodies business.
if the AOE attacks set off running then Dervishes are hardly gonna spend time taking heat as most foes will be limping away, easily the best at dealing with mass hexers
Best solo class, mass dammage, self heals + condition removal)
clearly the best running class (Balth, 33% for huge time + rapid effective hex/condition removal)
Best tanks, mass dammage + self heals + mass condition infliction.
As is Derway would rape any PvE mission (except unwaking waters where they need a ranged interupt) I can think of simply cause its pressure you face and dervishes soak up pressure and fart out AOE attacks like nobodies business.
if the AOE attacks set off running then Dervishes are hardly gonna spend time taking heat as most foes will be limping away, easily the best at dealing with mass hexers
S
I can see it now...
*buys Nighfall*
*makes Dervish*
*buys Rage of Balthazaar (whatever it was called)*
*casts it expecting all enemies to die at the awesome AoE damage*
*-24 appears from 3 enemies*
Welcome, to the what the eles call, ARMOUR. The dervish will suck so much in high-end PvE. Or of course will Anet suddenly introduce a new patch that causes all enemies to group around the Dervish so they can pretend they do high damage and they didn't screw up?
I like how practically every post seems to be assuming the Dervish isn't going to get nerfed to shit.
*buys Nighfall*
*makes Dervish*
*buys Rage of Balthazaar (whatever it was called)*
*casts it expecting all enemies to die at the awesome AoE damage*
*-24 appears from 3 enemies*
Welcome, to the what the eles call, ARMOUR. The dervish will suck so much in high-end PvE. Or of course will Anet suddenly introduce a new patch that causes all enemies to group around the Dervish so they can pretend they do high damage and they didn't screw up?
I like how practically every post seems to be assuming the Dervish isn't going to get nerfed to shit.
Well, the Derwish will have troubler taking on Kephkets underlings in crystal desert. Considering their frequent use of the Well of the Profane
And Anet is sure to increase Well of the Profane on monsters in zone. I wouldnt be suprised if Well of the Profane started appearing in Lornar Pass for instance.
And Anet is sure to increase Well of the Profane on monsters in zone. I wouldnt be suprised if Well of the Profane started appearing in Lornar Pass for instance.
