Energy Storage 7+1 or 2
Fire Magic 12+3 or 4
Insperation Magic 10
Meteor Shower = Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 112 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.
Teinai's Heat = Spell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 35 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds.
Breath of Fire = Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 35 fire damage Spell.
Fire Storm = Spell. Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 29 fire damage each second.
Fire Attunement = Enchantment Spell. For 60 seconds, you are attuned to Fire. You gain 30% of the Energy cost of the Spell each time you use Fire Magic.
Glyph of Renewal Elite Glyph. Fot 15 seconds, your next Spell instantly recharges.
Glyph of Lesser Energy = Glyph. Fot 15 seconds, your next Spell costs 15 less Energy to cast.
The main spells are Meteor Shower and Glyph of Renew l is a powerful combo. Just like used by Hydra's in Ring of Fire. Use these combo's where there is a big strong group (you probibly figured that out by now) Anyways CAREFUL useing Glyph of Renewal and Glyph of lesser energy togeather, unless you planing to use Fire Storm and Breath of Fire togeather (not a bad idea). I don't feel like typeing much, but this is a powerful build try it out and I faction Farm with henchies with it