Knight's Boots....is it really worth using them still?
Varren
Before that one update that changed how the knight's armor's 'damage reduction' functioned, I used the following armor on my warrior
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction.
But now that the global damage reduction no longer exists, should I keep the knight's boots or get gladiator boots? Or maybe another set of boots?
If it helps any, I use my warrior for farming and other PvE things.
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction.
But now that the global damage reduction no longer exists, should I keep the knight's boots or get gladiator boots? Or maybe another set of boots?
If it helps any, I use my warrior for farming and other PvE things.
Plushie Penguin
I've never thought that 2 damage was much, but either go for a knights chest part or a -damage rune on the chest piece
feet are the least hit body part I think, or the second least hit
even though I forgot it was still global[thanks zui], I would still put it on the chest piece just in case AN wants to rework those runes
feet are the least hit body part I think, or the second least hit
even though I forgot it was still global[thanks zui], I would still put it on the chest piece just in case AN wants to rework those runes
Markaedw
1 energy is not that important so really there is no benifit, but since boots have the same damage stats, there is no real disadvantage either. Other than being called a n00b, odd how it used to be all knights=n00b, now it is boots/gloves =n00b
Zui
Quote:
Originally Posted by Plushie Penguin
I've never thought that 2 damage was much, but either go for a knights chest part or a -damage rune on the chest piece
feet are the least hit body part I think, or the second least hit |
Boots have a 12.5% chance of being hit.
eightyfour-onesevenfive
Quote:
Originally Posted by Varren
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction.
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Honestly, I don't think it matters much. But I personally would prefer the additional energy.
JR
Quote:
GAME UPDATES: Updated Warrior Ascalon and Knight's armor sets so that the damage reduction applies only when the corresponding location of the body is struck. |
Varren
Yeah I've been leaning towards getting the glads boots to complete the set (well 4/5 of the set), and I guess it wouldn't make too much of a difference in combat either. I think I've just about made my decision.
Kook~NBK~
Quote:
Originally Posted by JR-
No, they aren't.
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If you're talking about runes, and runes no longer being global, then you're mistaken. That quote you posted was about armor. Runes were not changed from global to local protection, period.
JR
Quote:
Originally Posted by Kook~NBK~
What aren't? And what aren't they?
If you're talking about runes, and runes no longer being global, then you're mistaken. That quote you posted was about armor. Runes were not changed from global to local protection, period. |
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor?
Think.
EiS
yes the knights armor is not global anymore it only takes the dmg off from the body part that was hit butthe runes are still global and better stay that way
TheUndertaker
Quote:
Originally Posted by JR-
Read my post again. Now stop, and think.
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor? Think. |
Age
I would keep your knights boots if they are infused and don't want to get infused agian.I changed my armour to all Glads as well but kept my Knight pieces.I know but my absortion rune on my chest.I just would like to see rune reverted back to all damage not just physical.
Clone
Quote:
Originally Posted by Age
I just would like to see rune reverted back to all damage not just physical.
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As for armor now, the only real areas where variation will be a big help will be in the helmet or stonefist gauntlets if you're using a hammer.
Young Hero
Quote:
Originally Posted by TheUndertaker
You're an a sshole. Now stop and think about that awhile.
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Mithie
Quote:
Originally Posted by JR-
Read my post again. Now stop, and think.
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor? Think. |
Livingston
Quote:
Originally Posted by JR-
No, they aren't.
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You have Knight's boots, your feet have physical damage reduction.
Livingston