Before that one update that changed how the knight's armor's 'damage reduction' functioned, I used the following armor on my warrior
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction.
But now that the global damage reduction no longer exists, should I keep the knight's boots or get gladiator boots? Or maybe another set of boots?
If it helps any, I use my warrior for farming and other PvE things.
Knight's Boots....is it really worth using them still?
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I've never thought that 2 damage was much, but either go for a knights chest part or a -damage rune on the chest piece
feet are the least hit body part I think, or the second least hit
even though I forgot it was still global[thanks zui], I would still put it on the chest piece just in case AN wants to rework those runes
feet are the least hit body part I think, or the second least hit
even though I forgot it was still global[thanks zui], I would still put it on the chest piece just in case AN wants to rework those runes
Z
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Originally Posted by Plushie Penguin
I've never thought that 2 damage was much, but either go for a knights chest part or a -damage rune on the chest piece
feet are the least hit body part I think, or the second least hit |
Boots have a 12.5% chance of being hit.
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Originally Posted by Varren
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction.
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Honestly, I don't think it matters much. But I personally would prefer the additional energy.
K
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Originally Posted by Kook~NBK~
What aren't? And what aren't they?
If you're talking about runes, and runes no longer being global, then you're mistaken. That quote you posted was about armor. Runes were not changed from global to local protection, period. |
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor?
Think.
E
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Originally Posted by JR-
Read my post again. Now stop, and think.
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor? Think. |
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Originally Posted by Age
I just would like to see rune reverted back to all damage not just physical.
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As for armor now, the only real areas where variation will be a big help will be in the helmet or stonefist gauntlets if you're using a hammer.
M
Quote:
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Originally Posted by JR-
Read my post again. Now stop, and think.
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor? Think. |
