Can we PLEASE let PvP characters into the PvP missions in Cantha?

Miss Innocent

Frost Gate Guardian

Join Date: Jul 2005

I wander.

Mo/R

Is there some reason that PvP characters aren't allowed to go to Jade Quarrey and Fort Aspenwood?

The rewards are fine; the problem is that the mission never goes. My issue with them was that it takes 10+ hours of gameplay to get through the numerous Canthan missions that precede them. After playing for hours, you finally get to Fort Aspenwood.

The problem is that because the missions can't be skipped, ever, it gets very boring to work your characters up through them. It literally feels like grinding. It takes forever to get there.

The first time, I didn't mind at all; the story was interesting and fun. By the sixth time, though, it was getting downright boring and tedious.

It takes even longer to get through to Jade Quarrey, especially on the Kurzick side. Even from House zu Helzer, it's a 2 hour trip to Jade Quarrey, unless you run the whole way.

Anyway, is there some way you can let PvP characters go to Fort Aspenwood and Jade Quarrey? You can certainly close the doors on the inside of the lobby, so that PvP characters can't get out (you do it everywhere else). They're unique because they're dead end locations; you can't get anywhere you haven't already been from them. Certainly, there could be Kurzick/Luxon recruiters on the Battle Isles trying to recruit "trustworthy" people to help in their campaigns (i.e. people who own Factions). You can always go to your guild hall to get back to the battle isles, even if you can't hit the boat to travel.

Can we work out some way to get PvP characters into the PvP missions of Cantha? I think it would help with the fact that Jade Quarrey is totally dead.

xBakox

xBakox

Lion's Arch Merchant

Join Date: Oct 2005

[JF] Just Friends, [NOT] Nomads of Turmoil

/signed

I hated having to work my characters up through PvE just to play PvP . It would also give a population to Jade Quarry, which it doesnt have atm, or ever for that matter.

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

i agree, i want to experiment in those 2 areas, except it is limited due to the time it takes to get that far.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

That might be interesting. At least you will no longer have to wait for hour(s).

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Jade quarry's wait is due to a lack of players, Aspenwoods is due to a limit on the number of concurrent battles.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

You mean PvP content that PvPers can access? Why would anet make PvP for PvPers?

/signed

Siberian

Ascalonian Squire

Join Date: Feb 2006

Because the on constant cycle of Keys <-> Salt Spray <-> Grenths is tiresome.

Both these maps would be nice ones that could come in rotation in place of Salt Spray.

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

/signed

I do not understand why this haven't been done for ages. Kinda bugs me.