Would this work???

runeseeker1

Frost Gate Guardian

Join Date: Jul 2006

Dark Guild of War [dgw]

This is a knockdown build. Rt/E.

Put all points into Air Magic, Fire Magic, and Channeling Magic.

Thunderclap(E)
Bed of Coals
Cruel Was Daoshen
Channeled Strike
Gale
Essence Strike
Spirit Boon Strike
Spirit Burn

Constructive criticism welcome!

Dodo The Extinct

Dodo The Extinct

Wilds Pathfinder

Join Date: Dec 2005

Me/Rt

I`d say swap, Spirit Boon Strike, Bed Of Coals and Cruel Was Daoshen. Spirit Boon Strike isn`t really worth it unless u are using spirits, which u aren`t. Daoshen is a nice skill, but there are better things out there imo. I think Bed Of Coals is a bad idea just because u might be spreading your points too thin.

Maybe you could add Might Was Vorizon to gain the bonus from Chanelled Strike, and Destruction to gain the bonuses from Spirit Burn and Essence Strike.

And you could bring a res if ur pvping, which you probably should be if ur going for KDs.

runeseeker1

Frost Gate Guardian

Join Date: Jul 2006

Dark Guild of War [dgw]

The Bed of Coals is meant to inflict burning when you knock them down.

I didn't want to put points into communing because I didn't want to spread my points too thin just for earthbind. You're right, maybe I could use Destruction though. You're supposed to put Thunderclap in there and just keep on slinging thunder spells, no matter how much damage they deal. Then you renew Bad of Coals and Thunderclap and start over.

But lets see what you're saying:

Mighty Was Vorizun
Destruction
Bed of Coals
Thunderclap(E)
Spirit Burn
Essence Strike
Channeled Strike
Ressurection Signet (or a Rt rez)

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Too much energy wasted.

Yes, bring Destruction and take off bed of coals. With Thunderclap, you will be out of energy very quickly.

You are also lacking healing and a rez.

Bring Generous Was Tsungrai and Flesh of My Flesh, and drop Cruel and Spirit Burn.

Now your Attributes should look like:

Air: 12
Channelling: 12 (+helm + rune)
Restoration: 3 (+rune)

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

Why hasn't anyone mentioned Earthbind?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

I agree...no need to put points in Fire for one skill....especially one that requires the target to be relatively close (which this is trying to achieve distanced AoE knockdowns).

Since this is gonna be energy-intensive, I would suggest...

Air 11
Channelling 10 + rune + helm
Communing 10 + rune
Spawning 1 + rune (yeah!)

Thunderclap {E}
Earthbind (to ensure that they stay down while your slower spells cast)
Mighty Was Vorizun (+20 energy)

Channelled Strike (to take advantage of Vorizun)
Essence Strike (to take advantage of Earthbind)
Spirit Burn (to take advantage of Earthbind)

Spirit Siphon (for more energy)
Flesh of My Flesh (rez)

You can also substitute Spirit Burn for Lightning Strike or any other Air lightning spell...definitely not required (although it's a cheap lightning hit).