I'm literally thinking this up as I type, so if anything is unbalanced excuse me. This will most likely take me 1 hour to compose, as i'm aiming to give atleast 10 skills per attribute.
Ok, introducing the.....uhm....well I havent thought of a name yet.
Intro: The XX tricks opponents into thinking they have the upper hand in battle, whilst really they're disabling themselves and their allies. Much like the mesmer, the XX bends the will of opponents, but to a much higher degree, utilizing the effects of his signature 'Mind bending' to distort reality as we know it.
Attributes:
Mind Bending:
With each 2 ranks in Mind Bending, you will deal 1.5 damage to foes whenever you cast a distort on them.
Distortion:
No inherent effect. Many XX skills which delude enemies into thinking they have the upper hand, become stronger with each rank of Distortion.
Soul Warping:
No inherent effect. Many XX skills which deal direct damage to foes and render foes useless become stronger with each rank of Soul Warping
Larceny: No inherent effect. Many skills which draw strength from enemies, and even hinder yourself to aid allies become stronger with each rank of of Larceny.
Example Skills:
(Note: Many inherent attributes have few attatched skills, except the warrior's strength and the assasin's critical strikes)
Mind Bending skills:
Relentless Intrusion: Casting time: 2|Energy use: 10|Recharge time: 20seconds
Hex. For 2...7 seconds, whenever foe takes chaos dmg whilst casting a spell, that foe is interupted. This hex is reapplied every time a distort is cast on target foe whilst Relentless Intrusion is still active.
Mind Bend [E]: Casting time: 1|Energy use: 15|Recharge time: 25 seconds
Distort. Target foe's spells appear to do 25 more dmg for 3...10 seconds. When Mind Bend ends on foe, target foe takes damage equal to the amount Mind Bend appeared to give to target foe's attack.
Distortion Skills:
Imagined High Hopes: Casting time: 1|Energy use: 10|Recharge time: 10 seconds
Distort. Target foe attacks 25% faster for 11...6 seconds. When High Hopes ends on that foe, he attacks 15% slower for 6...11 seconds.
Imagined Heartiness: Casting time: 1|Energy use: 10|Recharge time: 20 seconds
Distort. Whilst distorted with Heartiness, target foe gains +350...400 maximum health. When Heartiness ends on that foe, he loses the bonus health, and takes damage equal to 25...50% of the amount of health bonus lost.
Craving: Casting time: 1/4|Energy use: 10|Recharge time: 10 seconds
Distort. If target foe is using a vampiric skill, that foe steals 35....25% more health than planned. If target doe does not use the same skill within 6...3 seconds, that foe takes 20...90 dmg.
Imagined Reflexes: Casting time: 2|Energy use: 10| Recharge time: 15 seconds
Distort. For 14...8 seconds target foe has a 90% chance to 'evade' attacks.
When Unreal Reflexes ends on that foe, blind foes attacking him cannot miss, and he cannot evade attacks for 8...14 seconds.
Over-Confidence: Casting time: 2|Energy use: 10| Recharge time: 15
Must target prepared foe. The effects of target foes 'preparation' are doubled for foe's next 5...3 attacks. When Over-Confidence ends on that foe, he is knocked down, and the effects and durations his preparation's dealt out, are applied to him.
Highs and lows: Casting time: 2|Energy use 15|Recharge time:30
Elite distort. Target foe and all adjacent foes gain +2 health regeneration for 5...20 seconds. When Highs and lows ends on that foe, he takes damage equal to the amounts of health he and his allies regenerated due to Highs and lows. This spell causes exhaustion.
In response to the posts saying this class should lean on the side of shutdownyness, I'll modify the skills for Divine Bonds and Soul Warping.
Soul warping skills: It says in the attribute thing that it deals direct dmg+rendering useless so I'll go on a sort of Energy Denial theme here
Divine Bonds skills: Not much relevance to the character, it just needs some way of healing itself. Perhaps i should change it so that instead of divine bonds it has, maybe "Larceny" which extracts powers from your foes to help yourself+allies, or maybe hindering yourself in order to help allies/slow down foes.
Soul warping:
Destiny: Casting time: 2 | Energy use: 10 | Recharge time: 20 s
Warp. For 10 seconds if target foe die's whilst under the influence of Destiny, all adjacent foes to dead foe lose 1...8 energy.
Absorb Enchantments: Casting time: 2 | Energy use: 10 | Recharge time 25 s
Warp. For 5...15 seconds every time target foe is enchanted by an ally of said foe, he loses 1...8 energy and you gain 10...30 health.
Deathwish: Casting time: 2 | Energy use: 10 | Recharge time 20 s
Warp. If target foe isn't stood next to any of his allie's, that foe is knocked down and takes 10...30 damage.
Ridicule {E}: Casting time: 2 | Energy use: 15 | Recharge time 20 s
Elite warp. For 5...20 seconds, whenever target foe heals himself whilst their health is under 50%, half of the healing is directed to you, and they lose 3...9 energy.
Larceny skills.
Speech Slur: Casting time: 1 | Energy use: 10 | Recharge time 30 s
Distort. For 5...15 seconds, target foe takes 50% longer to cast spells, whilst you can cast spells 25% faster.
Hibernation: Casting time: 3 | Energy use: 10 | Recharge time 50 s
Stance. For 5...15 seconds you are invunerable. When you awake from Hibernation, for 20...15 seconds you cannot move or attack and all adjacent allies steal 3...2 energy regeneration from you.
Larcenate {E}: Casting time: 2 | Energy use: 15 | Recharge time 25 s
Elite distort. The next 1...4 spells by target foe fail. When these spells fail all allies adjacent to said foe steal 3 energy from both you and said foe. When Larcenate ends on that foe, you gain energy equal to the amount you lost.
Ethereal Torture: Casting time: 2 | Energy use: 15 | Recharge time 20 s
Distort. For 10 seconds all foes adjacent to you suffer -1 energy regeneration and lose 1 energy a second. All allies next to you steal 5 energy from you when you activate this skill.
Needs a little more work, but the concept is improved thanks to the comments. Any opinions about the newly formed Distortionist?
M
