AFAI can see this is basically a bug: if you're an assassin with pet, you'll get body-blocked by your pet the whole time, and when you are, the current order is simply cancelled.
E.g., I'm in a fight, target closest, and select a skill. The pet, in it's infinite wisdom, is between my assassin and the target. My assassin then does nothing at all, just stands there. Often it's also hard to see that it doesn't do anything, thanks to the excessive amount of effects in most battles.
Easy solution: make it possible to run through friendly pets, just like it is possible to run through teammates and friendly npc's.
Make assassin able to pass through pet.
Numa Pompilius
BahamutKaiser
Or they could enhance the manuvering AI so your Melee Character finds his way around said allie so he can make his attacks.
wilq
it's not only assasin's problem
I got body-blocked a lot by my pet when I was playing as a warrior, it started to piss me of so much that eventually I just stopped bringing pet with me.
I got body-blocked a lot by my pet when I was playing as a warrior, it started to piss me of so much that eventually I just stopped bringing pet with me.
Ventius Hozza
Or, you could do what I do and spam the keyboard and my wasd keys until something connects. Works like a charm
Terra Xin
yeah, E + SPACEBAR works as a good combo.
Eugaet
/signed
I quit bringing along my pet due to this, too.
I quit bringing along my pet due to this, too.
Trunce
/signed
Collision detection: The runners and rangers?! bane.
Collision detection: The runners and rangers?! bane.
Elena
would this mean it'd loose its ability to block enemy's tho ?
Xenex Xclame
Pretty sure that would be the case.
Just pet command would help in this case.Attack,Back,Play Dead,
Just pet command would help in this case.Attack,Back,Play Dead,
Numa Pompilius
No, it'd still block enemies. It'd just work like it does with teammates: you can run through your teammates, but you can't run through members of the enemy team.
Actually it'd just make pets act in the same way as all other friendly units already do.
Actually it'd just make pets act in the same way as all other friendly units already do.