So...hows the absorption nerf for everyone?

Yakumo

Yakumo

Lion's Arch Merchant

Join Date: Nov 2005

UK

Hearts Of Fury [HoF]

R/

My warrior is happy... it was a good enough excuse for her to get a new outfit. Although I still think it was more out of vanity than anything else.

Anyway, she can still pretty much shrug off any additional damage... MENDING FTW!

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

It seems like a such a small thing that I don't think I've even ever considered saving up for a superior absorbtion. I've forgotten that I don't have it.

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

Quote:
Originally Posted by YornStar
just changed the place where the sup absorption was, now it is on the chest
Runes are GLOBAL people. I can't believe how many times I've seen comments like this. Moving it from one place to another won't help you. Getting two absorbtion runes won't help you. The only absorbtion that is location specific is the absorbtion thats built into the knights/ascalon armor.

As for the nerf, aside from apparently confusing many people, I do notice a lot more elemental damage. Taking more damage from a wand than a hammer is just wrong.

J3mo

J3mo

Lion's Arch Merchant

Join Date: Feb 2006

NL

Please contact the Administrator if your date of birth has changed.

Mo/

I didn't change anything, really

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by lyra_song
Heylo~ i just wanted to know how drastically, or not drastically people's gameplays have been since the absorption rune and shield changes to physical damage only.

Weve had some time to test it out. so how is it for everyone?
Personally, I haven't played my warrior since. She's mainly used for Hydra farming, not sure how well she'd do against them Hydras now. Maybe I need to bring Defy Pain now instead of Glad's Defense.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Tried 3-man FoW with a war tank, didn't notice any difference since we did the run before the change. The warriors I know are still playing their warriors, and all seems well...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

I used to farm ice imps with impunity with my warrior and ranger. Now i farm ice imps with impunity with my ranger only. XD

For me this is the only thing thats truly changed.

Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

Things are still the same for me, but my Warrior's success in the Fissure of Woe solo has dropped quite a bit. That added damage against the spiders can hurt.

Other than that, there hasn't been a problem. I need to run and heal more often (Healing Signet ftw), but nothing much else.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by lyra_song
I used to farm ice imps with impunity with my warrior and ranger.
This is the biggest difference that I've noticed. It is much, much more difficult to solo some of the harder challenges in the game with my warrior when you're getting nailed by elemental damage (e.g. the Arcanists in the desert missions really pack a whallop nowadays - often it takes only 3-4 stoning attacks before I die). That being said, I can still do it, but it just takes a bit more time.

Most warriors in PvE groups aren't that affected because they have adequate monk support/focused more on stances.

I don't run, but I would expect that many runners are having difficulties as well going through some of the tricker running spots (e.g. Beacons--->Droknars).

striderkaaru

striderkaaru

Desert Nomad

Join Date: Aug 2005

Scars Meadows [SMS], Retired Officer

W/

i haven't noticed a significantly adverse change.

i'm used to tanking the ring of fire missions and fow shirtless for my guild. so uhh... yeah, hasn't changed much for me.

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

The rune nerf pissed me off.

Skawtt

Skawtt

Lion's Arch Merchant

Join Date: Jun 2005

Oregon

W/N

Didnt notice.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Hmm, just wondering, would this make an evasion Ranger tank more desirable in comparison? Rangers have high elemental armor already and can stay in 75% evasion stance 100% of the time.

Ryuuko

Banned

Join Date: Aug 2006

W/E

At least with a elemental mod on my sword, I can kill other wars so easily

eternal pho

Banned

Join Date: Nov 2005

The Licious Fame Farmers {TLG}

W/E

I'm not pissed off at the change to physical, just the armor changes =(.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
posted by milias
Hmm, just wondering, would this make an evasion Ranger tank more desirable in comparison? Rangers have high elemental armor already and can stay in 75% evasion stance 100% of the time.
Yes it has, my Axe using Ranger can now depend on players using an IDS FDS or ICE BREAKER. I take less damage then my Warrior in many area's of the game. Damage reduction vs all damage was the warriors biggest advantage. heh.... not any more.

I have played my warrior less and less these days. That 3 points of damage in PvE really adds up over 3 minutes of game play. Whereas I could tank through many areas in the game and not worry about damage I just can't do that anymore. Even the SIN's are using elemental damage in AB and missions such as Aspenwood. This NERF has really severely damaged the Warrior. I’m now in the process of getting rid of my 15k Glads and working on 15k Dreadnaughts.

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by Racthoh
Wands doing more than hammers in PvE, it just bugs me.
Heh I told everyone numerous times, the wands will be the only thing that would have serious increase in damage on warriors.

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

changed my Gladiator's armor to Sentinel's. I have less energy, but the damage coming in is tolerable.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

i just wonder if it now puts elemental hilts above vampiric in usefulness, someone would have to do the math.

Doomlord_Slayermann

Doomlord_Slayermann

Jungle Guide

Join Date: Jul 2005

Chicago IL

Dark Phoenix Risin [DPR]

W/P

Quote:
Originally Posted by Akhilleus
i just wonder if it now puts elemental hilts above vampiric in usefulness, someone would have to do the math.
Here's my basic take on that math:

3 extra damage from vampiric
3 less damage negated with an elemental hilts.

For hammers/bows...

5 extra damage from vampiric
3 less damage negated with elemental hilts.

So, vampiric is the same or better.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Quote:
Originally Posted by Relambrien
Things are still the same for me, but my Warrior's success in the Fissure of Woe solo has dropped quite a bit. That added damage against the spiders can hurt.
Err?? Isn't the spider damage physical + poison? Oh! You must not be using Knight’s armor. Slap together a cheap full set of knights armor and your spidering should literally be better than ever.

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

Quote:
Originally Posted by Doomlord_Slayermann
Here's my basic take on that math:

3 extra damage from vampiric
3 less damage negated with an elemental hilts.

For hammers/bows...

5 extra damage from vampiric
3 less damage negated with elemental hilts.

So, vampiric is the same or better.

not entirely correct

vamp = physical+3 damage
ele = elemental, bypassing shield reduction and rune reduction = at least +3 damage
So so far, it's the same...

However, when fighting a warrior, elemental gets the equivalent of 20%, 10% or 0% ap if you consider the warrior to have 100AL. It's confusing.
When fighting a monk with judges, it's the equivalent of eh, dunno, but it's ap
For other classes its meh.

But when fighting a warrior, I won't use vamp, I will use elemental


When fighting somethign that has 60 AL with no bonuses, vamp is obviously better...... unless you conjure the element.

Oh boy...

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

had'nt run droks in long time.. friend needed someone run in his guild- ran it without a problem- did a couple tests pve it really did'nt impact tanking much.. mainly switched to rit for farming anyway

not too good of an opinion.. have'nt been playing- check rachtoh's posts, he's a warrior expert

Doomlord_Slayermann

Doomlord_Slayermann

Jungle Guide

Join Date: Jul 2005

Chicago IL

Dark Phoenix Risin [DPR]

W/P

Quote:
Originally Posted by Don Zardeone
not entirely correct

vamp = physical+3 damage
ele = elemental, bypassing shield reduction and rune reduction = at least +3 damage
So so far, it's the same...

However, when fighting a warrior, elemental gets the equivalent of 20%, 10% or 0% ap if you consider the warrior to have 100AL. It's confusing.
When fighting a monk with judges, it's the equivalent of eh, dunno, but it's ap
For other classes its meh.

But when fighting a warrior, I won't use vamp, I will use elemental


When fighting somethign that has 60 AL with no bonuses, vamp is obviously better...... unless you conjure the element.

Oh boy...
Hmm... forgot the shields. But yeah, I was just going for the basics.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

I thought the nerf would have a somewhat big impact on warriors. Surprisingly, I dont see a hugh difference. I havent changed my playstyle as a warrior at all.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I haven't made any big changes just to all Glads and put my absorbtion rune on my chest.It would be nice if the rune was changed back though I thought Gaile said they would look into that.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Wasn't a big deal unless you solo because your monks just have to heal you a few more times in about...10 minutes or so.

Sciros Darkblade

Sciros Darkblade

Krytan Explorer

Join Date: May 2005

Ohio

Archons Ascendant [Arch] - Leader

W/

My warrior used to be able to tank 35 Aatxes at once but now he explodes as soon as I exit Serenity Temple. Curse you ANet! I used to carry a Flute as an offhand but now I have to carry one of those +5 energy Runic Shields for the extra armor!

Loki Seiguro

Desert Nomad

Join Date: Jun 2006

IGN: Scarlet Test Ace

We play Isketch in [HoH]

E/

change? nope havent felt the sting.....and as for fighting other warrios thats not really a problem as i usually have back up most of the time

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Spent around 800k replacing 4 pieces of fow armor to knights, and another 500k or so on elemental shields of every kind, and another 50k or so on a GPB of warding . But ya, not much game play difference except major gold sinkage (which I am sure ANET loves) .