Cap Sig

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j
jedibob5
Ascalonian Squire
#1
OK so I just got my capture sig, whats a good warrior boss to test it out on? (A useful elite would be nice)
Thanks.
Slainster
Slainster
Wilds Pathfinder
#2
is this your 1st cap sig? and where are you, factions or Proph??
Skids
Skids
Frost Gate Guardian
#3
And what do you use? Axe / Sword / Hammer?
Effendi Westland
Effendi Westland
Wilds Pathfinder
#4
Get Shove!!! (factions outside Luthgardis - not an easy cap, but very useful skill)
R
Riken Chrono
Desert Nomad
#5
you should try to get all elite skills
r
recon the mad
Ascalonian Squire
#6
if u want i can take u from droknar to the mountain trolls cave and there u can cap Battle Rage..
but thats only for normal/prophecies campaing.. i'll do it for free
boxterduke
boxterduke
Furnace Stoker
#7
If you are in Prophecies then just save that quest till you get to the desert. That where the Elite skills start showing up.

It looks like this is your first time in the game so donot get runs and such. Experience the game the way its meant to be, at least for one time.

If you are in faction then any boss in the mainland has an elite skill.
e
eternal pho
Banned
#8
Well, It depends on your current build I guess.
j
jedibob5
Ascalonian Squire
#9
I do not have factions (yet) and my char is a W/N. (I had no education about builds and such when I chose my second prof) There is no great build for a W/N, so I make do with Sev. Artery and gash, (I use sword) Final Thrust, heal and res sigs, plauge touch (or whatever that skill is that transfers a negative condition and its remaining duration to foe), and I like to utilize undead minions as well so I have Animate bone horror in there too. Yeah its pretty bad but remember I have a not very useful profession combination.

"It looks like this is your first time in the game so donot get runs and such. Experience the game the way its meant to be, at least for one time."
Yeah, I don't like being run anyway. Waste of gold and its not fun to avoid the challenge.
Slainster
Slainster
Wilds Pathfinder
#10
then definately keep the skill caps till later.. as pointed out earlier, no elites till the desert, so just keep it till then
aB-
aB-
Wilds Pathfinder
#11
W/N is NOT a bad combination, and don't let the hoardes of W/Mo's convince you otherwise. Your build is pretty solid with the exception of the horrors. The sever, gash, final combination is excellent, heal signet is good, and res signet is a must. Plague touch is also excellent to get rid of warrior hate (blind).

The first elites that you have access to are in the desert. The warrior boss is in the missions there, so save your cap signet until you get there.
j
jedibob5
Ascalonian Squire
#12
Ok guys, thanks for the help.