Cap Sig

jedibob5

Ascalonian Squire

Join Date: Aug 2006

W/Mo

OK so I just got my capture sig, whats a good warrior boss to test it out on? (A useful elite would be nice)
Thanks.

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

is this your 1st cap sig? and where are you, factions or Proph??

Skids

Skids

Frost Gate Guardian

Join Date: Jul 2006

UK FTW

R/Mo

And what do you use? Axe / Sword / Hammer?

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Get Shove!!! (factions outside Luthgardis - not an easy cap, but very useful skill)

Riken Chrono

Desert Nomad

Join Date: Dec 2005

around the corner and up the block

Hero

you should try to get all elite skills

recon the mad

Ascalonian Squire

Join Date: Sep 2005

Denmark

The BlackHand Brotherhood

Mo/W

if u want i can take u from droknar to the mountain trolls cave and there u can cap Battle Rage..
but thats only for normal/prophecies campaing.. i'll do it for free

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

If you are in Prophecies then just save that quest till you get to the desert. That where the Elite skills start showing up.

It looks like this is your first time in the game so donot get runs and such. Experience the game the way its meant to be, at least for one time.

If you are in faction then any boss in the mainland has an elite skill.

eternal pho

Banned

Join Date: Nov 2005

The Licious Fame Farmers {TLG}

W/E

Well, It depends on your current build I guess.

jedibob5

Ascalonian Squire

Join Date: Aug 2006

W/Mo

I do not have factions (yet) and my char is a W/N. (I had no education about builds and such when I chose my second prof) There is no great build for a W/N, so I make do with Sev. Artery and gash, (I use sword) Final Thrust, heal and res sigs, plauge touch (or whatever that skill is that transfers a negative condition and its remaining duration to foe), and I like to utilize undead minions as well so I have Animate bone horror in there too. Yeah its pretty bad but remember I have a not very useful profession combination.

"It looks like this is your first time in the game so donot get runs and such. Experience the game the way its meant to be, at least for one time."
Yeah, I don't like being run anyway. Waste of gold and its not fun to avoid the challenge.

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

then definately keep the skill caps till later.. as pointed out earlier, no elites till the desert, so just keep it till then

aB-

aB-

Wilds Pathfinder

Join Date: Jun 2005

W/N is NOT a bad combination, and don't let the hoardes of W/Mo's convince you otherwise. Your build is pretty solid with the exception of the horrors. The sever, gash, final combination is excellent, heal signet is good, and res signet is a must. Plague touch is also excellent to get rid of warrior hate (blind).

The first elites that you have access to are in the desert. The warrior boss is in the missions there, so save your cap signet until you get there.

jedibob5

Ascalonian Squire

Join Date: Aug 2006

W/Mo

Ok guys, thanks for the help.