Ingame Card Game

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Those who are played Final Fantasy Card games know what I mean. Rarely make monster drop itself in "card" what you pick up and then goes to your deck. Making possible to challenge others to card game. NPC giving starters deck those who not yet asked cards from that NPC. Imagine eg rare Shiro card dropped from Shiro. Add thing like card collector rank, more your character collect diffirent type cards. How well perfom in card game also to give rank.

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

It would make it seem unbalanced, where certain grinding for a card could be more poweful overall.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

I'd love it, a massive ongoing minigame that ties in to how many difficult monsters you defeat? If ANet ever wants to start a pet project that would really change how people played, I hope they do this.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

The most i would agree would be a card game that completely does nothing and is just for fun.

ie: CCG using in game monsters.

Just like in final fantasy 8's Triple Triad.

But really...do we need another triple triad?

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

I like it.. but its too soon.

Also it would take lots trouble add each card drop to the mob in the old campaign (I think dev don't like that)

But I am there with CC.