Please add more shields like this in the game
Tien ak
Hey Arena net since the reduce damage nerf/change I came accros this beauty
please add these types of shields in game maybe new greens perhaps or even chapter 3 greens whatever just please put these in!
please add these types of shields in game maybe new greens perhaps or even chapter 3 greens whatever just please put these in!
lyra_song
/signed for more shield mods like:
+5 energy
-50 health (LOL!!!)
+5 energy
-50 health (LOL!!!)
Cybah
rofl lyra xD
some suggestions:
20% longer stances
10% less duration of hexes
10% less duration of conditions
33% less duration of bleeding
25% less duration of cripple
20% less duration of deep wound
5 energy (without a chance for a second mod!)
5 additional armor (energy -5)
...all as secondary mods, examples:
+30 always -10% hex time
+45 in stance +20% longer stances
+60 when hexed +5 armor (energy -5)
some suggestions:
20% longer stances
10% less duration of hexes
10% less duration of conditions
33% less duration of bleeding
25% less duration of cripple
20% less duration of deep wound
5 energy (without a chance for a second mod!)
5 additional armor (energy -5)
...all as secondary mods, examples:
+30 always -10% hex time
+45 in stance +20% longer stances
+60 when hexed +5 armor (energy -5)
Riplox
Those are great ideas. I really think the hexes and conditions values should be something like a variable like % mods on staffs of 10-20% though. Other than that, I'm all for it. ALL FOR IT. /signed...x10^100.
Also, what about shield mods? I know this has been posted on some other thread (but it's long since been burried). Just like mods on weapons so you can salvage em.
Examples of Prefix Mods:
Spiny - %10 Chance of cuasing bleeding on attacking target withing melee range for 5 seconds.
Blinding - %5 Chance of blinding attacking target for 3 seconds.
Examples of Suffix Mods:
Fire, Cold, Lightning, Earth, or Shadow Resistance - +8AL vs F, C, L, E, or S Attacks
Also, what about shield mods? I know this has been posted on some other thread (but it's long since been burried). Just like mods on weapons so you can salvage em.
Examples of Prefix Mods:
Spiny - %10 Chance of cuasing bleeding on attacking target withing melee range for 5 seconds.
Blinding - %5 Chance of blinding attacking target for 3 seconds.
Examples of Suffix Mods:
Fire, Cold, Lightning, Earth, or Shadow Resistance - +8AL vs F, C, L, E, or S Attacks
Horseman Of War
i agree- the only shield i currently like is the 20% -5 dmg one...
it seems every single shield has a really lame way of reducing damage ever so slightly.
Reducing hex times & conditions would be very 'shieldy' I honestly have never made a shield character (hammer for me!)
although now that there are two classes allowing shield usage, Im hoping that this thread is already taken care of by the devs....
yes... bring me a -hp shield... i want to farm fow lol
it seems every single shield has a really lame way of reducing damage ever so slightly.
Reducing hex times & conditions would be very 'shieldy' I honestly have never made a shield character (hammer for me!)
although now that there are two classes allowing shield usage, Im hoping that this thread is already taken care of by the devs....
yes... bring me a -hp shield... i want to farm fow lol
Tuoba Hturt Eht
I want more green shields with
+10 vs <insert damage type here>
For example:
Geoffer's Bulwark
+30 Health
+10 vs Piercing Attacks
+10 vs <insert damage type here>
For example:
Geoffer's Bulwark
+30 Health
+10 vs Piercing Attacks
Charrbane
Yes more shield options would be nice.
Also I had this weird idea for awhile. I want shields that when you apply a dye a a random pattern will appear. Slap on some red dye and get a shield with a red griffon... or whatever.
Also I had this weird idea for awhile. I want shields that when you apply a dye a a random pattern will appear. Slap on some red dye and get a shield with a red griffon... or whatever.
Riplox
Or have your guild's cape design on it. That would be cool.
Dirty Panda
i think since they made the shields vs phy mayb add some with def vs elemental, and i like the 10% less hex time idea, and maybe even + def vs smite
Pkest
I've had a gold shield with +10al vs lightning attacks since long before the dmg reduction change. So I'm sure they already have the elemental mods. But maybe adding a -dmg vs elemental might be good since then you could have one for phys and one for all elem and just switch when you need to.
xiaotsu
Quote:
Originally Posted by Pkest
I've had a gold shield with +10al vs lightning attacks since long before the dmg reduction change. So I'm sure they already have the elemental mods. But maybe adding a -dmg vs elemental might be good since then you could have one for phys and one for all elem and just switch when you need to.
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Tien ak
Thanks for the good response guys
If you want a copy of this shield you can find the collector outside Frontier gate guys name is Fytch.
I would defintly be wanting a 16armor shield with +5 energy with +30 hp
Other shields would be nice to defintly need more varitey with shields now.
If you want a copy of this shield you can find the collector outside Frontier gate guys name is Fytch.
I would defintly be wanting a 16armor shield with +5 energy with +30 hp
Other shields would be nice to defintly need more varitey with shields now.
xiaotsu
Why more variety? Offhands don't have a lot of variety either, but you don't see casters asking for more mods on their offhands :/
Riplox
Well if you want to make this thread about all off-hand items, I guess we can. It's just that this thread was made about shields.
Vahn Roi
Damage reduction and health > energy
SPIRIT OF THE SEA
Urgoz bulwark
Armor: 16 (req.9 strength)
Halves time of strength skills (chance 50%)
redcues dmg by 2
Health +20
That would like go for 100k+10 ectos i would buy it
Armor: 16 (req.9 strength)
Halves time of strength skills (chance 50%)
redcues dmg by 2
Health +20
That would like go for 100k+10 ectos i would buy it
SPIRIT OF THE SEA
Urgoz bulwark
Armor: 16 (req.9 strength)
Halves time of strength skills (chance 50%)
redcues dmg by 2
Health +20
That would like go for 100k+10 ectos i would buy it
Armor: 16 (req.9 strength)
Halves time of strength skills (chance 50%)
redcues dmg by 2
Health +20
That would like go for 100k+10 ectos i would buy it
SPIRIT OF THE SEA
woops sry i didnt mean to do it 2ce
Venice Queen
Quote:
Originally Posted by SPIRIT OF THE SEA
Halves time of strength skills (chance 50%)
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ShadowStorm
Quote:
Originally Posted by SPIRIT OF THE SEA
Halves time of strength skills (chance 50%)
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Quote:
Originally Posted by SPIRIT OF THE SEA
redcues dmg by 2
Health +20 |
SPIRIT OF THE SEA
its not like i was thinkg for a long time its just a small idea that would be cool
SPIRIT OF THE SEA
Also venice you say warrior sklills dont have actiavtion time?
healing signet
doylack signet
etc.....
healing signet
doylack signet
etc.....