Armour 16 (Req 11 strength)
Armour +9 (Vs Dragons)
2.Celestial Sheild
Armour 16 (Req 8 Tactics)
Reduce Physical Damage by 2(While Enchanted)
3.Jeweled Chalice
Energy +12 (Req 11 Inspiration)
Health +30
4.Koi Scepter
Light Dmg 11-21 (Req 12 Smite)
Energy +5 (while enchanted)
5.Koi Scepter
Dark Dmg 11-22 (Req 8 Curses)
1/2 casting time of inspiration magic (Chance 19%)
6.Koi Scepter
Cold Dmg 11-22 (Req 11 Death)
1/2 Casting time of divine favor spells (Chance 20%)
7.Celestial Scepter
Light Dmg 11-22 (Req 10 Communing)
Energy +5 (while Health over 50%)
8.Insightfull Cockatrice staff of Smighting Prayers
Energy +10
Earth Dmg 10-19 (Req 8 Earth)
1/2 skill recharge of spells (Chance 10%)
Energy +5
Smiting prayers +1 (19% chance while using skills)
9.Cockatrice Staff of Defence
Energy +10
Earth Dmg 10-20 (Req 9 Earth)
Armour +5
10.Hale Ghostly Staff of Giant Slaying
Energy +10
Chaos Dmg 11-22 (Req 9 Domination)
1/2 skill recharge of illusion magic spells (chance 20%)
health +27
Dmg +19% (Vs Giants)
11.Insightful Celestial Staff of Warding
Energy +10
Lightning Dmg 11-22 (Req 8 Communing)
1/2 Casting time of Domination Magic spells (Chance 19%)
Energy +5
Armour +7 (Vs Elemental Attacks)
12.Bone Idol
Energy +12 (Req 11 Soul Reaping)
Armour +5 (Health over 50%)
1/2 casting time of death magic spells (chance 19%)
13.Flame Artifact
Energy +12 (Req 10 Fire)
Water Magic +1 (Chance 19% using skills)
14.Furious Clouded Maul of Puring
Blunt Dmg 17-33 (Req 10 Hammer)
Double Adrenaline on Hit (Chance 10%)
Dmg +19% (Vs Plants)
15.Celestial Sword of Enchanting
Slashing 15-22 (Req 10 Sword)
Dmg +14%
Energy -5
Enchantments last 19% longer
16.Silencing Avereale Daggers
Piercing Dmg 7-16 (Req 8 Dagger)
Energy +5
Lengthen dazed on foes 33%
Quite a few
hi could ya price these Golds some aint great but Thank You Very Much.
