Anyway this could go well, the 2 new classes seem to be great in both pvp and soon to see if they are good or bad in pve, but already you can tell they will do well.
Here is just a sample group really
warrior for tanking purposes, which the energy a stance tank will have no energy problems ever.
dervish PBaoe and ability to tank aswell, fueled also by boon protection monk
barrage ranger
minion master
ss necromancer/elemantalist nuker/mesmer
paragon with shouts echos and chants not spears
protection ritualist
boon protection monk
i like the assassin, but pve is not their boon
We all know the warrior tanks, the minion master keeps an army going, ss and nuker are all well known. The mesmer can do whichever build would fit best for the area really, although in pve the degeneration they can cause is very good.
Now we come to the dervish, paragon, boon prot, ritualist, and barrage ranger.
First off, the ritualist can limit most of the damage to the team, which is incredibly helpful, the boon prot can not only heal massively when needed but when mixed with the dervish the dervish can gain a massive boost.
The paragon has a very great skill "aria of power" For 10-40 seconds, each ally within earshot gains 2 Energy regeneration until that ally casts a spell.
This not only benefits the warrior, the barrage ranger will now have 5 energy pips, which is an incredible mix with rangers expertise, now instead of a zealous mod you can use other mods and still have energy to burn. If you time it correctly the ritualist has only a couple spells, the main one being boon of creation. When timed the right the ritualist should have 6 pips while spirit spamming.
The paragon also limits the time to wait for a monks energy to go up.
So our level cap does not have to go up to be more powerful, we have brains... at least most of us
A stance tank would once in a while have some energy problems when using certian skills, but now with caster regeneration you can do a lot!
The real problem here is you may thinking "well an assasin with a ranger secondary with no spells can do a lot with 6 regen," the problem is without things such as assassin's promise you cannot keep up the continual spike. I welcome assassin's to my group many of times, but the average person i talk to seems to play pve as it were pvp.
Really these 2 classes, combined with other classes already in the game should be great, we can only wait to see exactly how the skills will be in the final run.