Gold:
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Defensive Jeweled Staff of Charrslayying
Energy +10
Chaos Dmg: 11-22 (Req. 9 Illiusion Magic)
Reduces crippled duration on you by %20
Armor +5
Dmg. +20(vs. Charr)
Earth Wand
Earth Dmg: 11-21 (Req. 10 Earth Magic)
Energy +5 (While health is above %50)
Purple:
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Bone Staff of Death Magic
Energy +10
Cold Dmg: 11-22 (Req. 13 Death Magic)
Reduces weakness duration on you by %20
Death Magic +1(%16 chance while using skills)
PC on 3 Weapons
Sluggs
StueyG
salvage
merch
merch
merch
merch
Sluggs
Merch as in the merchant?
-Old 3FL-
Yes.
Merch = Merchant
1. Salvage armor+5
2. Merchant
3. Merchant
imo~
Merch = Merchant
1. Salvage armor+5
2. Merchant
3. Merchant
imo~