My storage is overflowing: here are the max damage / inherent mod stuff and what I ahve absolutely no clue on value. Many thanks to anywone who values some or all of it.
RODS
1. Dragons breath fire wand (req 12 fire) 11-22 damage
+5 energy when health above 50%
10% chance of halved recharge (all)
2. Koi scepter (req 10 divine favor) 11-21 damage
+5 energy when health above 50%
10% chance of halved recharge (all)
3. Eerie Rod (req 8 communing) 11-22 damage
+5 energy when health below 50%
10% chance of halved recharge (all)
HAMMERS
4. Wolf Hammer of Enchanting (req 8) 19-35 damage
+15% damage when enchanted
+20% longer enchant
5. Heavy Glowing Runic Maul of enchanting (req 9) 19-35 damage
+15% damage when in a stance
Lengthens weakness by 33%
19% longer enchant
6. War Hammer (req 9) 19-35 damage
+15% while enchanted
7. Furious Heavy Glowing Runic Maul of defense (req 11) 19-35 damage
+15% while enchanted
double adrenaline (9%)
armer +5
7. Vampiric Melon Hammer of Hammer mastery (req 13) 19-35 damage
+15% while health above 50%
life stealing:5 regen:-1
Hammer mastery +1 (19%)
BOWS
8. Shortbow of Marksmanship (req 11) 15-28 damage
+ 20% damage while hexed
marksmanship +1 (20%)
9. Barbed Shortbow of Defense (req 13) 15-28 damage)
+15% while in stance
33% longer bleeding
armer +5
SHIELDS (non-perfect but good)
10. Bronze Shield (req 11 tactics) 16 armer
+27 health always
+10 defense vs. plants
11. Summit Warlord Shield (req 12 tactics) 16 armer
+42 health when enchanted
-2 damage when enchanted
Various & Sundry
12. Hale Smiting Staff of Warding (8 req) 11-22 damage +10 energy
reduced deep wound duration 20%
10% faster recharge (all)
+29 health
+ 7 armer vs. elemental
13. Earth scroll (req 9 earth) +12 energy
+1 (20%) to fire spells)
armer +5 (while enchanted)
Nonperfect but maybe worth something?:
14. Eerie focus (req 8 comuning) energy +10
+1 communing skills (19% chance)
armer +5
energy -5
15. Divine Scroll (req 11 divine favor) energy +12
+9 armer when helath below 50%
+44 health when enchanted
16. Healing ankh (req 8) energy +12
health +28
hard to value // not specified in sticky mods: +1 (20%) vs undead (sword); +1 (20%) vs trolls (hammer); +1 death (20%).
I know its a lot. Many thanks to anyone who spends their time valueing some or all of it.
PC on perfect golds and a couple shields and mods.
Mytrin
Mytrin
**bump**
I'd really appreciate a value on the fire wand at least.
I'd really appreciate a value on the fire wand at least.