1)Barbed Bramble Hornbow of Fortitude
15-28 damage
req 8 Marksmanship
damage +15% while enchanted
Lengthens Bleeding by 33%
Health +29
2)Storm Artifact
Energy +12
Req 13 Air
HP +30
AL +5 while enchanted
(thought it would be good for spikers...)
3)Amber Wand
Light damage 11-22
req 11 Smiting
10/10 HSR/HCT
4)Shocking Morning Star Axe of Warding
6-28 Lightning damage
req 9 Axe Mastery
damage +15% while health is above 50%
AL +7 vs elemental
5)Insightful Holy Branch of Enchanting
+10 EN
req 11 Divine Favor
11-22 damage
HSR of Healing Prayers spells (chance 20%)
+5 EN
Enchantments last 20% longer
6) Insightful Holy Branch of Healing Prayers
+10 EN
req 13 DF
HSR of spells (chance 10%)
HCT of Protection Prayers spells (chance 20%)
EN +4
Healing Prayers +1 (chance 19%)
HSR = halves spell recharge
HCT = halves casting time
Thx in advance
PC 6 golds
SirJackassIII
SirJackassIII
Bump and adding:
Baneful Scepter
Req 9 Smiting
EN +5 (while enchanted)
HSR on Healing Prayers Spells (chance 20%)
Baneful Scepter
Req 9 Smiting
EN +5 (while enchanted)
HSR on Healing Prayers Spells (chance 20%)
Rahl
1) 15kish
2) Maybe 10-15k
3) 30kish
4) 40kish
5) 10kish, needs a second mod.
6) 5-10k
Scepter: Too bad its Smiting :/ Still, 40kish. Maybe more.
2) Maybe 10-15k
3) 30kish
4) 40kish
5) 10kish, needs a second mod.
6) 5-10k
Scepter: Too bad its Smiting :/ Still, 40kish. Maybe more.
SirJackassIII
Hm, too bad, was hoping for a little more on some, especially the Axe...
Ah well, thx anyway.
Ah well, thx anyway.