State of the Game
So, how many errors can you pick out? besides the obvious "icy" and "air" damage...
Worst of all, there was no Damage Calculation! (i.e. 60 AL = 100% damage, 70% AL = 84% Damage, etc.)
State of the Game: Damage Calculation
2 pages • Page 1
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Originally Posted by State of the Game
Some items have universal modifiers. Shields, for example, can contain a modifier that reduces damage by two. This will reduce all damage (except life steals) dealt to you by two regardless of the location and type.
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Originally Posted by Update, Thursday, July 13th
Updated shields, armors, and runes with damage reduction abilities so that they only reduce physical damage.
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Originally Posted by State of the Game
Damage tends to fall mostly on the main body, but can randomly hit any area.
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Originally Posted by Dzan
That wasnt written by a-net. It was written by a "qualified" fan.
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"Christian Brellisford is a college student currently studying video game design in Toronto, Ontario, Canada in hopes of pursuing a career in the field. A gamer since an early age, Christian has been involved with Guild Wars since the E3 for Everyone Event in 2004, and currently leads the Spirits of War guild. You can find him in game under the name Saidin Writer."
Yeah, a smart person but not detailed enough.
I was about to start a thread about the "factual" errors in today's State of the Game article as opposed to the "editing" errors that have been present in previous ones, but I'm glad to see someone beat me to it 
The author of this week's piece, Christian Brellisford, has been writing articles for the main Guild Wars website for a while now. Of the 13 articles currently linked from the State of the Game page, he's authored 5:
-May 1, Introduction to Ritualists and Assassins;
-June 22, Introduction to Alliance Battles;
-June 28, Advanced Ritualist Tactics;
-July 31, Arena Play Part 2;
-August 14, A Guide to Guild Wars Damage Calculations.
Before we start declaring him "a 'qualified' fan," I think we need to look at the other articles and see what we find. If this is a one-time thing we can assume the article was written a while back and never released until today, but if there's a pattern of misinformation someone at ANet isn't fact-checking the articles.
I mean, I know even New York Times got conned by a reporter once, but that's no excuse
The author of this week's piece, Christian Brellisford, has been writing articles for the main Guild Wars website for a while now. Of the 13 articles currently linked from the State of the Game page, he's authored 5:
-May 1, Introduction to Ritualists and Assassins;
-June 22, Introduction to Alliance Battles;
-June 28, Advanced Ritualist Tactics;
-July 31, Arena Play Part 2;
-August 14, A Guide to Guild Wars Damage Calculations.
Before we start declaring him "a 'qualified' fan," I think we need to look at the other articles and see what we find. If this is a one-time thing we can assume the article was written a while back and never released until today, but if there's a pattern of misinformation someone at ANet isn't fact-checking the articles.
I mean, I know even New York Times got conned by a reporter once, but that's no excuse

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Originally Posted by Shyft the Pyro
Before we start declaring him "a 'qualified' fan," I think we need to look at the other articles and see what we find. If this is a one-time thing we can assume the article was written a while back and never released until today, but if there's a pattern of misinformation someone at ANet isn't fact-checking the articles. |
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Originally Posted by Advanced Ritualist Tactics
Because Soul Twisting has an instant recharge, it allows you to keep ONE type of Spirit constantly in play rather than the generalized fast casting of Ritual Lord.
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All attacks that come from weapons adhere to the properties of Armour, regardless if the properties of the weapon had been changed. If the attack comes from the skill itself, then Chaos, Shadow and Holy ignore armour in those instances. Dark and Light are considered to be the same as Shadow and Holy.
shoddy article is all i can say
But, it makes you think, it's quite possible that the guy had this information pre-written for Anet if the sources date back to the FPE...
shoddy article is all i can say
But, it makes you think, it's quite possible that the guy had this information pre-written for Anet if the sources date back to the FPE...
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Originally Posted by Zinger314
Look at the "Advanced Ritualist Tactics" one:
Soul Twisting had an instant recharge back during the 1/20 Factions PvP preview event. |

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Originally Posted by lishi
i think no kind of damage are armor ignoring , its the skill who is armor ignoring.
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Ok, now I've read the article...
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| Shields also affect damage dealt head-on and to either flank. |
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| Bows and daggers dispense piercing damage, swords and axes deal slashing damage, and hammers do blunt damage. |
