I'm growing concerned that the GW community will be getting spread too thin by the next few expansions. I mean, every time Anet adds a chapter the players get more and more spread out. Right now it's not too bad; there are only two different places to go. But when Nightfall comes, there will be 3 seperate land masses. People who buy Nightfall will be playing Nightfall, leaving the other areas behind (sure, it's nice to visit the old areas, but honestly, the newer areas get more attention). When Nightfall hits, Factions and Prophecies will become ghost towns.
Now, maybe it's just me, but this seems a terrible waste to see these areas completely abandoned except for certain outposts. I'm not sure how ANet will resolve this, or if they even care, but it seems to me that fragmenting the community is not a good idea. I'm not sure if there is a solution. Perhaps ANet never thought about it because they never expected to last as long as they did. Perhaps they don't value the PvE player community.
Again, I don't have a solution. Perhaps connecting the maps would work. Perhaps not. But I'd like to hear what you all think about it. To be perfectly frank, this, to me, is the most important issue that the coming of Nightfall will bring people's attention to. It's so important in fact, I would consider not buying Nightfall or any other expansions for a while to see how things go. I have to no wish to be a part of a fragmented PvE community, and if that means waiting until the next big MMO comes around, then that's what I'll do.
M


