Account-wide Titles Needed
Kadamony
*ATTENTION DEV TEAM*
A lot of people have accomplished a lot with more than one role-playing character. A title that I wish was implemented is that you have *unlocked all skills in the game* or campaign. I have unlocked everything in Tyria with 4 characters, and am in the process of doing it for Cantha. I'm sure there could be more titles that would work better with account-scope than just character-scope.
A lot of people have accomplished a lot with more than one role-playing character. A title that I wish was implemented is that you have *unlocked all skills in the game* or campaign. I have unlocked everything in Tyria with 4 characters, and am in the process of doing it for Cantha. I'm sure there could be more titles that would work better with account-scope than just character-scope.
lyra_song
/signed for a UAX title.
/signed for more titles that are account based.
/signed for more titles that are account based.
gamecube187
/signed for more account related titles, because, there really isn't enough....
Xeno Breaker
Skill hunter, treasure hunter, wisdom title .... these should be account based as well. I have multiple characters and i have capped all their respective skill with them. I see no reason for one single character to have all game elites considering that character wont have any non elite skills to back them up. Same with treasure hunter and wisdom, having multiple characters means i open chests with all of my characters and id them when i find them.
my 2 cents
my 2 cents
Sir Mad
Titles are already too easy. The easier the less respected.
/not signed
/not signed
inscribed
/signed
For the last time, making titles account based does not make them easier. You still have to do the exact same work, except you can use different characters while achieving the title. Titles should reflect the achievements of the player, not the individual character.
/signed again
For the last time, making titles account based does not make them easier. You still have to do the exact same work, except you can use different characters while achieving the title. Titles should reflect the achievements of the player, not the individual character.
/signed again
Kakumei
I am wholeheartedly against making current titles account-based.
icedragon981
Quote:
Originally Posted by Xeno Breaker
Skill hunter, treasure hunter, wisdom title .... these should be account based as well. I have multiple characters and i have capped all their respective skill with them. I see no reason for one single character to have all game elites considering that character wont have any non elite skills to back them up. Same with treasure hunter and wisdom, having multiple characters means i open chests with all of my characters and id them when i find them.
|
/signed
Dirty Panda
/signed x 10000000000
Stupid Shizno
/notsigned
your mesmer killed glint, not your monk, so why should your monk be the protector of tyria once your mesmer does it all?
your warrior did the chest runs, not your ele. why should your ele wear the title?
glads/hero are account based since pvp orienated titles can be made with pvp chars.
your mesmer killed glint, not your monk, so why should your monk be the protector of tyria once your mesmer does it all?
your warrior did the chest runs, not your ele. why should your ele wear the title?
glads/hero are account based since pvp orienated titles can be made with pvp chars.
Melrel
The only ones I agree on are the Skill Hunter, Treasure Hunter and Wisdom titles, espically the Skill Hunter because I don't fancy capping all the elite skills again when I've already unlocked them all.
The truth itself
Quote:
Originally Posted by Death3D
/notsigned
your mesmer killed glint, not your monk, so why should your monk be the protector of tyria once your mesmer does it all? your warrior did the chest runs, not your ele. why should your ele wear the title? glads/hero are account based since pvp orienated titles can be made with pvp chars. |
sky the unstopable
/signed
this would lean the title system tword apprciating the skill/time investment of the player not the character. only title dont like for account wide is drunkard.
this would lean the title system tword apprciating the skill/time investment of the player not the character. only title dont like for account wide is drunkard.
Zui
/signed for more account-based titles
/signed for UAX, and UAX per campaign titles
/signed for UAX, and UAX per campaign titles
Thom Bangalter
/signed for uax titles (i may actually unlock those craptastic elite spirits now)
/signed for more account-based titles
/signed with a fake name for uax titles
/signed for more account-based titles
/signed with a fake name for uax titles
Mars Dragonblade
/Signed for all.
Terra Xin
the character based titles are designed to represrent the accomplishments of that character and the skills that you used that accomplished that title. In all honesty, the skill hunter/wisdom/treasue hunter title tracks are not that hard to master, you just need to stop being so lazy and get with it. Titles are meant to be earned, and not just given to you across the board when one character does all the work.
Don't you guys think that having multiple titles is just as much of an accomplishment, or do you really think that just because your character is level 5 and has mastered a title is going to get alot of false respect?
Don't you guys think that having multiple titles is just as much of an accomplishment, or do you really think that just because your character is level 5 and has mastered a title is going to get alot of false respect?
arbiter
/signed
The skill hunter title is absurd imo, its a total waste of time to cap EVERY elite skill for every profession on just one character. If the wisdom and chest hunter titles were accord based then you wouldnt be stuck switching over items so they can be idented on a specific title.
And drunkard title only counts for one? that seems odd, why would it even matter which character got drunk, it seems like it should count for all
The skill hunter title is absurd imo, its a total waste of time to cap EVERY elite skill for every profession on just one character. If the wisdom and chest hunter titles were accord based then you wouldnt be stuck switching over items so they can be idented on a specific title.
And drunkard title only counts for one? that seems odd, why would it even matter which character got drunk, it seems like it should count for all
Kakumei
Quote:
Originally Posted by arbiter
/signed
The skill hunter title is absurd imo, its a total waste of time to cap EVERY elite skill for every profession on just one character. If the wisdom and chest hunter titles were accord based then you wouldnt be stuck switching over items so they can be idented on a specific title. And drunkard title only counts for one? that seems odd, why would it even matter which character got drunk, it seems like it should count for all |
Are all of you missing the point? The titles aren't to show what YOU can do, they're designed to show HOW MUCH you love a SPECIFIC character.
And that drunk thing doesn't even make sense there guy. If any of them deserve to be character-based, it's that one; not all your characters got drunk, only one of them did.
Dr Strangelove
A UAX title is a good idea, but changing the character based titles now to account is pointless. Skill Hunter account based? That's like saying if you buy a skill for one character it should be available to all of them (PvE). For the chest running titles, why should you havea character who didn't do the runs get the title? The only reason some titles are account based is because they are for PvP characters, which are routinely created and destroyed. If they weren't account based, no one would have them.
samifly
I'm for making new titles that are account wide, especially UAX. dont change the old ones, they are fine the way they are.
Most titles dont make sense.
What's the point of exploring every corner of the map, or getting a perfect score on every mission? This is just as pointless as capping every skill, being drunk for x minutes, or all the other silly titles.
Most titles dont make sense.
What's the point of exploring every corner of the map, or getting a perfect score on every mission? This is just as pointless as capping every skill, being drunk for x minutes, or all the other silly titles.
Guinevere Ac
titles that might be account based:
source of wisdom (items identified by all characters count in the track)
skill hunter (must be achieved by 1 character alone, then counts as account wide)
titles that no way in hell could be account-wide
treasure hunter: ppl that have this title on a hard to run character? they run this wasting time because every noob can now run with a wammo and count as account wide title? no no thanks, someone run this with necro or mesmer, respect them
source of wisdom (items identified by all characters count in the track)
skill hunter (must be achieved by 1 character alone, then counts as account wide)
titles that no way in hell could be account-wide
treasure hunter: ppl that have this title on a hard to run character? they run this wasting time because every noob can now run with a wammo and count as account wide title? no no thanks, someone run this with necro or mesmer, respect them
vaxmor
titles are too hard to earn, please nerf them.
Omega X
Account Wide Titles.... /Signed
Best Idea I read all day.
Best Idea I read all day.
Poison Ivy
I suggested this ages ago...but too many people disagreed because they like grinding and love grinding.
LightningHell
/signed
Cirian
/signed for all
Anet are sending mixed messages, I think unintentionally, and it needs sorting. With one hand they offer character titles, and with the other they offer professions. It puts players into a horrible dilemma - Do you go for the titles and eschew the other professions, or do you roll the other classes and lose all your titles? Either way you have to lose out
The system is fine if you like to pour your heart and soul into just one character, and those people will be happy and tell the others to shut up. But you're screwed if you play multiple - all your efforts get diluted and go unrewarded. Just horrible!
Give credit to the player, not the character I say.
Anet are sending mixed messages, I think unintentionally, and it needs sorting. With one hand they offer character titles, and with the other they offer professions. It puts players into a horrible dilemma - Do you go for the titles and eschew the other professions, or do you roll the other classes and lose all your titles? Either way you have to lose out
The system is fine if you like to pour your heart and soul into just one character, and those people will be happy and tell the others to shut up. But you're screwed if you play multiple - all your efforts get diluted and go unrewarded. Just horrible!
Give credit to the player, not the character I say.
Xeno Breaker
Some of you are saying some titles shouldn’t be account based. I got a question for you. Why is friend of the kurzik and friend of luxon account based? Why should your monk be able to wear the title when your warrior or ranger did all the ff runs to earn the factions? Why should gladiator title be account based when you used your warrior or monk to get the points, why should your ele be allowed to wear it? I love my account not one specific character, hence i made 6 different characters, hence Anet gave us many slots for characters and allowed us o purchase more character slots. Most of these titles have flaws in concept. It’s as if Anet is forcing a player to abandon the whole account full of characters and focus on one specific character. Yet they give you the opportunity to play every profession.
Yes I agree that protector and cartographer titles should stay character based. But I still say that some of the other titles should be account based, ie. Skill hunter, treasure hunter, wisdom.
Again My 2 Cents.
Yes I agree that protector and cartographer titles should stay character based. But I still say that some of the other titles should be account based, ie. Skill hunter, treasure hunter, wisdom.
Again My 2 Cents.
TempestBrewer
/signed
I agree that some titles should stay single-character only, but it's a pain in the butt to have to funnel all of my golds through one character for that wisdom title..
I agree that some titles should stay single-character only, but it's a pain in the butt to have to funnel all of my golds through one character for that wisdom title..
B??x??44????1@$
/signed
UAX title, never thought of that.
Title for Balthazar Faction
Title for experience (not account based, but still 1337)
UAX title, never thought of that.
Title for Balthazar Faction
Title for experience (not account based, but still 1337)
Dana Hawkeye
/not signed
I have worked dammed hard to achieve the titles I have on one character. By making them account wide, it will diminish them.
You do not have to go for the titles ...... but the option is there if you want too.
Please Anet, do NOT make these titles account based.
I have worked dammed hard to achieve the titles I have on one character. By making them account wide, it will diminish them.
You do not have to go for the titles ...... but the option is there if you want too.
Please Anet, do NOT make these titles account based.
Ehrenia
/signed for unlocked...wisdom...treasure..skill hunter and to add new ones
frickett
Yeah more account wide titles would be cool.
dare49devil
Oops, two posts. Editing now.
dare49devil
Quote:
Originally Posted by Xeno Breaker
Some of you are saying some titles shouldn’t be account based. I got a question for you. Why is friend of the kurzik and friend of luxon account based? Why should your monk be able to wear the title when your warrior or ranger did all the ff runs to earn the factions? Why should gladiator title be account based when you used your warrior or monk to get the points, why should your ele be allowed to wear it? I love my account not one specific character, hence i made 6 different characters, hence Anet gave us many slots for characters and allowed us o purchase more character slots. Most of these titles have flaws in concept. It’s as if Anet is forcing a player to abandon the whole account full of characters and focus on one specific character. Yet they give you the opportunity to play every profession.
Yes I agree that protector and cartographer titles should stay character based. But I still say that some of the other titles should be account based, ie. Skill hunter, treasure hunter, wisdom. Again My 2 Cents. |
Quote:
Originally Posted by Kadamony
*ATTENTION DEV TEAM*
A lot of people have accomplished a lot with more than one role-playing character. A title that I wish was implemented is that you have *unlocked all skills in the game* or campaign. I have unlocked everything in Tyria with 4 characters, and am in the process of doing it for Cantha. I'm sure there could be more titles that would work better with account-scope than just character-scope. |
Stop complaining.
PvP stuff is the stuff that is account based. They are fine.
frickett
Well I guess ^ wins the thread, all that matters is pvp.
/sarcasm
/sarcasm
Samuel Dravis
/signed for more account titles
/signed for making chest hunter account based (seriously who cares who you opened the chest with, it has nothing to do with leetness. any char can chest run easily)
/signed for making chest hunter account based (seriously who cares who you opened the chest with, it has nothing to do with leetness. any char can chest run easily)
AhuraMazda
Anyone can get every title too easilly, except maybe the exploration and gold id titles.
I say fix the current ones. Glads for Zaishen/touch ranger or Rank for Iway, give me a break.
One of the poorest things done with GW is to reward the lamers, especially after releasing such a great conceptual game. World of Guild Wars here we come...
I say fix the current ones. Glads for Zaishen/touch ranger or Rank for Iway, give me a break.
One of the poorest things done with GW is to reward the lamers, especially after releasing such a great conceptual game. World of Guild Wars here we come...
I pwnd U
/signed for more account titles
that would be a good idea since every player is unique. great idea to have unique titles for everyone.
that would be a good idea since every player is unique. great idea to have unique titles for everyone.
Sir Mad
Quote:
Originally Posted by Xeno Breaker
Some of you are saying some titles shouldn’t be account based. I got a question for you. Why is friend of the kurzik and friend of luxon account based? Why should your monk be able to wear the title when your warrior or ranger did all the ff runs to earn the factions? Why should gladiator title be account based when you used your warrior or monk to get the points, why should your ele be allowed to wear it? I love my account not one specific character, hence i made 6 different characters, hence Anet gave us many slots for characters and allowed us o purchase more character slots. Most of these titles have flaws in concept. It’s as if Anet is forcing a player to abandon the whole account full of characters and focus on one specific character. Yet they give you the opportunity to play every profession.
Yes I agree that protector and cartographer titles should stay character based. But I still say that some of the other titles should be account based, ie. Skill hunter, treasure hunter, wisdom. Again My 2 Cents. |