EoE Nerfed
brokenmonkey
i was making my ranger for a eoe grawl bomb=( i guess i cant even try it now..
madman420
It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.
Master Fuhon
Quote:
Originally Posted by Mercury Angel
EoE bombing was an ineffective gimmick build that rolled unprepared teams. Well, it was better when it was broken, and EoE effects triggered based on the player's location, and not the spirit's, enabling it to reach significantly father than it should have.
But this also hits the usefulness of it in PvE as well. You kill a few monsters at a time, and the EoE triggers to damage the other enemies, who are normally of the same species. Now you have to weaken them all, which really kills the purpose of it. |
It was a tough call on making one sweeping change to fix the EoE everywhere it was abused. A nerf will always hurt a gimmick build based upon a gimmick action. Area of effect skills quickly go from being overpowered to broken.
I'm thankful that the payoff on self-sacrificing grief is lower even if people still continue to screw up the matches for everyone.
J3mo
Good move, period
Mithie
I... see nothing wrong with this. The metagame changes. It's changed a lot since GW was first released. People dealt with it just fine back then, and I see no reason why they can't deal with it just fine right now.
frickett
Quote:
Originally Posted by madman420
It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.
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Please stop being so mean to the PVE'ers, we didn't do anything to you.
Lets all try to get along.
Anyway the EOE nerf isnt gonna have much of an effect on me, I never used it anyway. Now I probably never will. It is like when they nerfed AOE. We will adapt I guess. Because we must adapt. That is what we do.
Legendary Shiz
Quote:
Originally Posted by madman420
It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.
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And AB is only for Cantha, but the nerf is global. Quite lame that something I use in PvE gets nerfed because some people that have factions play something RA equal and whine about it. I don't feel its right for me to get nerfed so you guys can have it easier in something as stupid as AB.
Theus
Edge of Extinction was changed because people in the starting room of other teams in Alliance battles cast Edge of Extinction, and suicided themselves to deal damage to other teammates,in which they did enough to kill and score points for the other team.
And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all.
And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all.
RandomEngy
Excellent. There's something wrong when you have to do something every round to avoid having your team instantly killed from full health. It was something that just did not fit into the combat mechanics of the game.
PvE-ers: You have a large variety of skills that work well against the AI you fight. Making one skill less effective does not ruin the game for you. Might I also add that Elite missions were never meant to be a cakewalk.
Nostalgia time! I remember when we first did an EoE bomb (no saccing involved, people were just dying) on the HoH altar when we were coming up with spirit spam. We were accused of "necro hax".
PvE-ers: You have a large variety of skills that work well against the AI you fight. Making one skill less effective does not ruin the game for you. Might I also add that Elite missions were never meant to be a cakewalk.
Nostalgia time! I remember when we first did an EoE bomb (no saccing involved, people were just dying) on the HoH altar when we were coming up with spirit spam. We were accused of "necro hax".

Ate of DK
Just cleared Urgoz with my 4-ppl team. It's still possible to kill him with the edge. Just damage him enough to get him under 90%. So for PvE Urgoz farming nothing changed.
I think it would be still possible for 3 too if you can pack all the needed skills onto the Ranger.
I think it would be still possible for 3 too if you can pack all the needed skills onto the Ranger.
tomcruisejr
Quote:
Originally Posted by Andrew Patrick
EoE is a problem everywhere it's used: Tombs, AB, PvE [and] Farming."
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Yea its a problem coz no one even bothers to kill it.
twicky_kid
Quote:
Originally Posted by Andrew Patrick
No one is trying to "nerf" you, we just want to maintain a game where victory and success is earned by player skill, not a skill.
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I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." I was more amused and made my day more than anything. Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna.
This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill.
This makes urzog unbearable. I did that mission one and took 2 and half hours. Now without EoE you are looking at 3+ possibly 4 hours. No thank you. Oh did I mention you need a team of 12 of even do the mission. Its hard enough finding 8 players for gvg to play even 1-2 hours. How are you going to find 12 with 4 hours to dedicate.
In HA edge bomb is fair game. Its simple to beat.
In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts.
As for Aspenwood make edge not affect the NPCs so they don't get wiped by it.
There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed.
tomcruisejr
Quote:
Originally Posted by twicky_kid
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough to skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.
I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna. This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill. This makes urzog unbearable. I did that mission one and took 2 and half hours. Now without EoE you are looking at 3+ possibly 4 hours. No thank you. Oh did I mention you need a team of 12 of even do the mission. Its hard enough finding 8 players for gvg to play even 1-2 hours. How are you going to find 12 with 4 hours to dedicate. In HA edge bomb is fair game. Its simple to beat. In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts. As for Aspenwood make edge not affect the NPCs so they don't get wiped by it. There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed. |
in ab, just make the 3 npcs dwarves and nerf the f'in turtle and the "Coward!" warriors.
Russell.Crowe
lol I think it is funny how the PvE people are angry that they nerfed it because they can't exploit it to farm things
Great nerf, however I agree that this does not completely fix what was wrong with pre-AB.
Great nerf, however I agree that this does not completely fix what was wrong with pre-AB.
samifly
Umm.. using EoE is hardly an "exploit" in PvE. What possible use is the skill other than the "exploit"?
lishi
Quote:
Originally Posted by tomcruisejr
Problem in Tombs? Since when killing EoE a problem?
Yea its a problem coz no one even bothers to kill it. |
Killing EoE in a classing Hoh situation is a probrem ,
the monks are under heavy stress the warrior have to overstend ever 25 second going trought traps and angry iway player to kill it just to find themself clipped , blind and then dead unless monks go out of wards and find themself overextended, a elementalist can do it more easly but still it can spammed ever 25 second + casting.
and if you meet 2 iway on Hoh who is frequently enough ...
im not saying its impossible, it wasnt impossible to beat the old dual order ranger spike 1 vs 1 , like it wasnt impossible to kick out a old necro spike before soul reaping update. but they got nerfed for a reason. Unbalacing.
Dirty Panda
EoE was never a problem in HA. It was very very easy to beat because they beat themselves.(i mean eoe bomb here)
urgoz will still be the same, it will still be used to take 90% of his health
really the only serious problem with EoE was people saccing in AB and eoe bombing their own team. Some battles becamse nothing but Luxons playing as Kurzicks and bombing their team and Kurzicks playing as luxons and bombing their team. This nerf does nothing to fix the root of that problem. players are still be able to sac and give points to the other team though now it will be somewhat slower
Its like if your kids are jumping on the bed. Instead of telling the kids to stop or discplining them to make them stop you just walk in and take the bed. This does not solve the problem because the kids are just going to go jump on something else, but atleast they wont be jumping on the bed...
urgoz will still be the same, it will still be used to take 90% of his health
really the only serious problem with EoE was people saccing in AB and eoe bombing their own team. Some battles becamse nothing but Luxons playing as Kurzicks and bombing their team and Kurzicks playing as luxons and bombing their team. This nerf does nothing to fix the root of that problem. players are still be able to sac and give points to the other team though now it will be somewhat slower
Its like if your kids are jumping on the bed. Instead of telling the kids to stop or discplining them to make them stop you just walk in and take the bed. This does not solve the problem because the kids are just going to go jump on something else, but atleast they wont be jumping on the bed...
Theus
Quote:
Originally Posted by tomcruisejr
Problem in Tombs? Since when killing EoE a problem?
Yea its a problem coz no one even bothers to kill it. |
twicky_kid
Quote:
Originally Posted by samifly
Umm.. using EoE is hardly an "exploit" in PvE. What possible use is the skill other than the "exploit"?
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Theus
Quote:
Originally Posted by Dirty Panda
Its like if your kids are jumping on the bed. Instead of telling the kids to stop or discplining them to make them stop you just walk in and take the bed. This does not solve the problem because the kids are just going to go jump on something else, but atleast they wont be jumping on the bed...
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perfect
Quote:
Originally Posted by twicky_kid
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.
I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." I was more amused and made my day more than anything. Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna. This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill. In HA edge bomb is fair game. Its simple to beat. In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts. There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed. |
EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance.
twicky_kid
Quote:
Originally Posted by perfect
In the Hall of Heroes every team is going to be in range because the area around the altar is so small. It is not just a matter of killing the spirit when you are holding halls against iway, it most likely is surrounded by traps, there are probably 2-6 other spirits from other rangers and ritualists up and 16 people trying to kill you, its not just a matter of leisurely walking to it and killing it. Even then, the ranger that layed it has Oath Shot so he will lay another in a matter of seconds. It takes a lot of coordination to find it among a sea of red names around you and kill it in time.
EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance. |
As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge.
As I said before its your own lack of skill that you cannot beat it.
tomcruisejr
Quote:
Originally Posted by Theus
Oath Shot.Read up on it.
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shut down the oath shotter? kill eoe if its up?
oh yea, i heard whining takes more skill than doing those.
Quote:
Originally Posted by lishi
Killing EoE in a classing Hoh situation is a probrem ,
the monks are under heavy stress the warrior have to overstend ever 25 second going trought traps and angry iway player to kill it just to find themself clipped , blind and then dead unless monks go out of wards and find themself overextended, a elementalist can do it more easly but still it can spammed ever 25 second + casting. |
see, Not preparing for it is not the game's problem. It's the players' problem.
Ulivious The Reaper
I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do
maraxusofk
Quote:
Originally Posted by perfect
EoE now takes some skill to actually use!
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Legendary Shiz
Quote:
Originally Posted by Theus
Edge of Extinction was changed because people in the starting room of other teams in Alliance battles cast Edge of Extinction, and suicided themselves to deal damage to other teammates,in which they did enough to kill and score points for the other team.
And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all. |
It wasn't overpowered, and it's quite ghey if you ask me that they decided to nerf it while leaving things like IWAY free.
Legendary Shiz
Quote:
Originally Posted by tomcruisejr
shut down the oath shotter? kill eoe if its up?
oh yea, i heard whining takes more skill than doing those. the problem is that people enter the HA, ignoring the fact that some character from their enemies will have EoE on his skill bar. Not preparing for it is not the game's problem. It's the players' problem. |
Even if they use oath shot and put it back up, it's not like you couldn't just whipe it out again.
And I think this goes hand in hand with me being mad that they nerfed it. It's very counterable, which makes it that much more annoying that they decided to give it the nerf bat.
Gwmaster
i dont like the update. i dont farm with eoe but i some areas wen you are skill capping and that u have to go through a mob of 15+ monsters its pretty usefull(you can find one of those group out of the outpost before unwanking warters(kursik).in pvp it was anoying sometimes but it was fun to see.
lg5000
Quote:
Originally Posted by tomcruisejr
the problem is that people who enter the HA ignore the fact that a character from their enemies might have EoE on his skill bar, will just watch themselves being bombed, go to forum and whine that eoe is overpowered and they cant do anything about it. how about dedicating a few of your classes to monitor the oathshotter and kill eoe instances?
see, Not preparing for it is not the game's problem. It's the players' problem. |
Like I said earlier, I understand the nerf and it has affected my pve beastmaster, never used it for farming cause I don't farm with my ranger.
tomcruisejr
Quote:
Originally Posted by lg5000
Good idea killing the spirit if it's on the other side, but, I'd like to know how you kill eoe when your side puts it up? I'm unsure of how in ab it was possible to not be affected by it when your own side was killing you.
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Andrew Patrick
Quote:
Originally Posted by Ulivious The Reaper
I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do
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Stockholm
One of the Dev's proberbly ran in to an EoE bomb when doing PvP so now the nerfbat comes out. Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.
Could you send a Dev to play in Granit Citadel or Elonias Reach, perhaps then the Bot's get nerfed aswell
Oh sorry forgott thats against NC-Soft policy,
Could you send a Dev to play in Granit Citadel or Elonias Reach, perhaps then the Bot's get nerfed aswell
Oh sorry forgott thats against NC-Soft policy,
Age
UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.
Andrew Patrick
Quote:
Originally Posted by Stockholm
Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.
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Legendary Shiz
Quote:
Originally Posted by tomcruisejr
AB wise, they shouldve changed the 3 Key NPCs and the gate guardians to other race. problem solved.
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Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.
Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.
And yet people had found a way to adapt and change which people seem to be telling everybody to do. Thing is, EoE bombers have already adapted twice to it. TBH, this nerf makes me think less of Anet.
perfect
Quote:
Originally Posted by twicky_kid
What are you talking about its easy to dodge. You have your team bum rush them. Then when you see the swirling Monster above the ranger you run like mad. By that time they are in sac mode but you are out of range.
As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge. As I said before its your own lack of skill that you cannot beat it. |
I also saw Iway use EoE today in halls, the edge bomb went off and killed about 17 ppl but 1 team quickly ressed and captured the altar, this fix to EoE is a godsend and Anet did nt even nerf it beyond usage.
Perhaps try holding halls or reading posts thoroughly.
Phoenix Ex
And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...
tomcruisejr
Quote:
Originally Posted by Phoenix Ex
And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...
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nerfs spare skill-less people.
Poison Ivy
Quote:
Originally Posted by Age
UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.
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faralen
Quote:
Originally Posted by Legendary Shiz
Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.
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Quote:
Originally Posted by Andrew Patrick
EoE was not changed simply because of Alliance Battles. That was one reason among many.
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Quote:
Originally Posted by Legendary Shiz
Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.
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