EoE Nerfed

brokenmonkey

brokenmonkey

Krytan Explorer

Join Date: Feb 2006

CA

[UC] Uber Crue

W/

i was making my ranger for a eoe grawl bomb=( i guess i cant even try it now..

madman420

madman420

Lion's Arch Merchant

Join Date: Feb 2006

It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.

Master Fuhon

Master Fuhon

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Mercury Angel
EoE bombing was an ineffective gimmick build that rolled unprepared teams. Well, it was better when it was broken, and EoE effects triggered based on the player's location, and not the spirit's, enabling it to reach significantly father than it should have.

But this also hits the usefulness of it in PvE as well. You kill a few monsters at a time, and the EoE triggers to damage the other enemies, who are normally of the same species. Now you have to weaken them all, which really kills the purpose of it.
Godlyness in PvE. Spirits generate no type of threat in PvE despite the fact that they may completely destroy whatever random build the mobs have working for them. Would have been funnier to introduce mass panic by the mobs to attack the spirit. But SS/Meteor Shower don't generate panic either.

It was a tough call on making one sweeping change to fix the EoE everywhere it was abused. A nerf will always hurt a gimmick build based upon a gimmick action. Area of effect skills quickly go from being overpowered to broken.

I'm thankful that the payoff on self-sacrificing grief is lower even if people still continue to screw up the matches for everyone.

J3mo

J3mo

Lion's Arch Merchant

Join Date: Feb 2006

NL

Please contact the Administrator if your date of birth has changed.

Mo/

Good move, period

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

I... see nothing wrong with this. The metagame changes. It's changed a lot since GW was first released. People dealt with it just fine back then, and I see no reason why they can't deal with it just fine right now.

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

Quote:
Originally Posted by madman420
It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.
It wasn't glitch exploitation, the skills were just being used in a different way that hadnt been though of or planned for.

Please stop being so mean to the PVE'ers, we didn't do anything to you.

Lets all try to get along.

Anyway the EOE nerf isnt gonna have much of an effect on me, I never used it anyway. Now I probably never will. It is like when they nerfed AOE. We will adapt I guess. Because we must adapt. That is what we do.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by madman420
It's kind fo funny how most of these posts are PVE'ers whining about PVP'ers whining. The skill was being abused through a glitch exploitation in AB's so something had to be done about it. If your little PVE monsters suddenly got a huge advantage due to a glitch you would be all over the boards demanding a fix. It's time for PVE'ers to get off your crosses and learn to deal with change.
There's a difference in nerfing something big in PvE for something like AB. Which is basically the equivlant to RA. Which is a joke. It's not a serious thing to play. Something people do on the side IMO. PvE however is the only thing 3/4s of the population do.

And AB is only for Cantha, but the nerf is global. Quite lame that something I use in PvE gets nerfed because some people that have factions play something RA equal and whine about it. I don't feel its right for me to get nerfed so you guys can have it easier in something as stupid as AB.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Edge of Extinction was changed because people in the starting room of other teams in Alliance battles cast Edge of Extinction, and suicided themselves to deal damage to other teammates,in which they did enough to kill and score points for the other team.

And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all.

RandomEngy

RandomEngy

Frost Gate Guardian

Join Date: Jun 2005

The Kansas City Hotsteppers [KCHS]

P/

Excellent. There's something wrong when you have to do something every round to avoid having your team instantly killed from full health. It was something that just did not fit into the combat mechanics of the game.

PvE-ers: You have a large variety of skills that work well against the AI you fight. Making one skill less effective does not ruin the game for you. Might I also add that Elite missions were never meant to be a cakewalk.

Nostalgia time! I remember when we first did an EoE bomb (no saccing involved, people were just dying) on the HoH altar when we were coming up with spirit spam. We were accused of "necro hax".

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Just cleared Urgoz with my 4-ppl team. It's still possible to kill him with the edge. Just damage him enough to get him under 90%. So for PvE Urgoz farming nothing changed.

I think it would be still possible for 3 too if you can pack all the needed skills onto the Ranger.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by Andrew Patrick
EoE is a problem everywhere it's used: Tombs, AB, PvE [and] Farming."
Problem in Tombs? Since when killing EoE a problem?

Yea its a problem coz no one even bothers to kill it.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Andrew Patrick
No one is trying to "nerf" you, we just want to maintain a game where victory and success is earned by player skill, not a skill.
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.

I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." I was more amused and made my day more than anything. Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna.

This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill.

This makes urzog unbearable. I did that mission one and took 2 and half hours. Now without EoE you are looking at 3+ possibly 4 hours. No thank you. Oh did I mention you need a team of 12 of even do the mission. Its hard enough finding 8 players for gvg to play even 1-2 hours. How are you going to find 12 with 4 hours to dedicate.

In HA edge bomb is fair game. Its simple to beat.

In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts.

As for Aspenwood make edge not affect the NPCs so they don't get wiped by it.

There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by twicky_kid
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough to skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.

I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna.

This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill.

This makes urzog unbearable. I did that mission one and took 2 and half hours. Now without EoE you are looking at 3+ possibly 4 hours. No thank you. Oh did I mention you need a team of 12 of even do the mission. Its hard enough finding 8 players for gvg to play even 1-2 hours. How are you going to find 12 with 4 hours to dedicate.

In HA edge bomb is fair game. Its simple to beat.

In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts.

As for Aspenwood make edge not affect the NPCs so they don't get wiped by it.

There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed.
Right. in pvp, Nerfs like this give more courage to scrub whiners to just whine without really figuring out ways (really easy ways, btw) to counter a skill. now talk about winning because of skill.

in ab, just make the 3 npcs dwarves and nerf the f'in turtle and the "Coward!" warriors.

Russell.Crowe

Lion's Arch Merchant

Join Date: Aug 2005

lol I think it is funny how the PvE people are angry that they nerfed it because they can't exploit it to farm things

Great nerf, however I agree that this does not completely fix what was wrong with pre-AB.

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

Umm.. using EoE is hardly an "exploit" in PvE. What possible use is the skill other than the "exploit"?

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by tomcruisejr
Problem in Tombs? Since when killing EoE a problem?

Yea its a problem coz no one even bothers to kill it.
Its not really a probrem killing EoE.

Killing EoE in a classing Hoh situation is a probrem ,

the monks are under heavy stress the warrior have to overstend ever 25 second going trought traps and angry iway player to kill it just to find themself clipped , blind and then dead unless monks go out of wards and find themself overextended, a elementalist can do it more easly but still it can spammed ever 25 second + casting.

and if you meet 2 iway on Hoh who is frequently enough ...

im not saying its impossible, it wasnt impossible to beat the old dual order ranger spike 1 vs 1 , like it wasnt impossible to kick out a old necro spike before soul reaping update. but they got nerfed for a reason. Unbalacing.

Dirty Panda

Dirty Panda

Academy Page

Join Date: Oct 2005

California

Order of TeH Cookie [NIBL]

Mo/

EoE was never a problem in HA. It was very very easy to beat because they beat themselves.(i mean eoe bomb here)

urgoz will still be the same, it will still be used to take 90% of his health

really the only serious problem with EoE was people saccing in AB and eoe bombing their own team. Some battles becamse nothing but Luxons playing as Kurzicks and bombing their team and Kurzicks playing as luxons and bombing their team. This nerf does nothing to fix the root of that problem. players are still be able to sac and give points to the other team though now it will be somewhat slower

Its like if your kids are jumping on the bed. Instead of telling the kids to stop or discplining them to make them stop you just walk in and take the bed. This does not solve the problem because the kids are just going to go jump on something else, but atleast they wont be jumping on the bed...

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by tomcruisejr
Problem in Tombs? Since when killing EoE a problem?

Yea its a problem coz no one even bothers to kill it.
Oath Shot.Read up on it.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by samifly
Umm.. using EoE is hardly an "exploit" in PvE. What possible use is the skill other than the "exploit"?
It makes the mission faster to complete. An exploit is something that is used when in a way that the devs did not intend. AB was an exploit. Asenwood, HA, GvG, and PvE its fair game.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Dirty Panda
Its like if your kids are jumping on the bed. Instead of telling the kids to stop or discplining them to make them stop you just walk in and take the bed. This does not solve the problem because the kids are just going to go jump on something else, but atleast they wont be jumping on the bed...
I'd like to nominate this for the Worst Anecdote Ever.

perfect

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by twicky_kid
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.

I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." I was more amused and made my day more than anything. Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna.

This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill.

In HA edge bomb is fair game. Its simple to beat.

In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts.

There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed.
In the Hall of Heroes every team is going to be in range because the area around the altar is so small. It is not just a matter of killing the spirit when you are holding halls against iway, it most likely is surrounded by traps, there are probably 2-6 other spirits from other rangers and ritualists up and 16 people trying to kill you, its not just a matter of leisurely walking to it and killing it. Even then, the ranger that layed it has Oath Shot so he will lay another in a matter of seconds. It takes a lot of coordination to find it among a sea of red names around you and kill it in time.

EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by perfect
In the Hall of Heroes every team is going to be in range because the area around the altar is so small. It is not just a matter of killing the spirit when you are holding halls against iway, it most likely is surrounded by traps, there are probably 2-6 other spirits from other rangers and ritualists up and 16 people trying to kill you, its not just a matter of leisurely walking to it and killing it. Even then, the ranger that layed it has Oath Shot so he will lay another in a matter of seconds. It takes a lot of coordination to find it among a sea of red names around you and kill it in time.

EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance.
What are you talking about its easy to dodge. You have your team bum rush them. Then when you see the swirling Monster above the ranger you run like mad. By that time they are in sac mode but you are out of range.

As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge.

As I said before its your own lack of skill that you cannot beat it.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by Theus
Oath Shot.Read up on it.

shut down the oath shotter? kill eoe if its up?


oh yea, i heard whining takes more skill than doing those.

Quote:
Originally Posted by lishi
Killing EoE in a classing Hoh situation is a probrem ,

the monks are under heavy stress the warrior have to overstend ever 25 second going trought traps and angry iway player to kill it just to find themself clipped , blind and then dead unless monks go out of wards and find themself overextended, a elementalist can do it more easly but still it can spammed ever 25 second + casting.
the problem is that people who enter the HA ignore the fact that a character from their enemies might have EoE on his skill bar, will just watch themselves being bombed, go to forum and whine that eoe is overpowered and they cant do anything about it. how about dedicating a few of your classes to monitor the oathshotter and kill eoe instances?

see, Not preparing for it is not the game's problem. It's the players' problem.

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

Quote:
Originally Posted by perfect
EoE now takes some skill to actually use!
Im sorry but more like eoe is compltetly useless now. If u can get someoen down to 90% hp, i dont think u need eoe to finish them off. In pvp, this would usu be done by a quick spike in dmg (lightning orb, evic, etc.) In pve, the rodgart nuker does a much better job.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Theus
Edge of Extinction was changed because people in the starting room of other teams in Alliance battles cast Edge of Extinction, and suicided themselves to deal damage to other teammates,in which they did enough to kill and score points for the other team.

And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all.
Yes you required EoE for an EoE BOMB! It's not like everybody used EoE in every facet of PvE play. It was just the fact that they nerfed it, basically cuts out a few of the builds revolved around the skill. Which sucks, becuase I have several things to farm and they all get quite annoying after awhile. It's fun to try new things. EoE bombing was something you could do if you needed some skill points. Something you did just because it was insanely fun to do/watch.

It wasn't overpowered, and it's quite ghey if you ask me that they decided to nerf it while leaving things like IWAY free.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by tomcruisejr
shut down the oath shotter? kill eoe if its up?


oh yea, i heard whining takes more skill than doing those.



the problem is that people enter the HA, ignoring the fact that some character from their enemies will have EoE on his skill bar. Not preparing for it is not the game's problem. It's the players' problem.
Agreed.

Even if they use oath shot and put it back up, it's not like you couldn't just whipe it out again.

And I think this goes hand in hand with me being mad that they nerfed it. It's very counterable, which makes it that much more annoying that they decided to give it the nerf bat.

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

i dont like the update. i dont farm with eoe but i some areas wen you are skill capping and that u have to go through a mob of 15+ monsters its pretty usefull(you can find one of those group out of the outpost before unwanking warters(kursik).in pvp it was anoying sometimes but it was fun to see.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Quote:
Originally Posted by tomcruisejr
the problem is that people who enter the HA ignore the fact that a character from their enemies might have EoE on his skill bar, will just watch themselves being bombed, go to forum and whine that eoe is overpowered and they cant do anything about it. how about dedicating a few of your classes to monitor the oathshotter and kill eoe instances?

see, Not preparing for it is not the game's problem. It's the players' problem.
Good idea killing the spirit if it's on the other side, but, I'd like to know how you kill eoe when your side puts it up? I'm unsure of how in ab it was possible to not be affected by it when your own side was killing you.

Like I said earlier, I understand the nerf and it has affected my pve beastmaster, never used it for farming cause I don't farm with my ranger.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by lg5000
Good idea killing the spirit if it's on the other side, but, I'd like to know how you kill eoe when your side puts it up? I'm unsure of how in ab it was possible to not be affected by it when your own side was killing you.
Aspenwood battle wise, they shouldve changed the 3 Key NPCs and the gate guardians to other race. problem solved.

Andrew Patrick

Andrew Patrick

ArenaNet

Join Date: Aug 2006

Washington

Zealots of Shiverpeak [ZoS]

Mo/

Quote:
Originally Posted by Ulivious The Reaper
I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do
I assure you, this decision was not based on PvP or PvM alone, but rather, both played a significant roll in the change. I can also say, from personal experience and observation, we listen to both sides of the spectrum without bias.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

One of the Dev's proberbly ran in to an EoE bomb when doing PvP so now the nerfbat comes out. Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.

Could you send a Dev to play in Granit Citadel or Elonias Reach, perhaps then the Bot's get nerfed aswell
Oh sorry forgott thats against NC-Soft policy,

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.

Andrew Patrick

Andrew Patrick

ArenaNet

Join Date: Aug 2006

Washington

Zealots of Shiverpeak [ZoS]

Mo/

Quote:
Originally Posted by Stockholm
Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.
EoE was not changed simply because of Alliance Battles. That was one reason among many.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by tomcruisejr
AB wise, they shouldve changed the 3 Key NPCs and the gate guardians to other race. problem solved.
I nominate you for Arenanet staff.

Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.

Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.

And yet people had found a way to adapt and change which people seem to be telling everybody to do. Thing is, EoE bombers have already adapted twice to it. TBH, this nerf makes me think less of Anet.

perfect

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by twicky_kid
What are you talking about its easy to dodge. You have your team bum rush them. Then when you see the swirling Monster above the ranger you run like mad. By that time they are in sac mode but you are out of range.

As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge.

As I said before its your own lack of skill that you cannot beat it.
Why dont you read my post properly, I said Hall of Heroes, not any other map that leads to it or PvE. I am aware of how easy an edge bomb team is on any map and how to identify them and stop them. Im talking about holding Halls and even though you are holding out well the Iway team drops an EoE and simply kills everyone on the map, the map is so small you cant run away.

I also saw Iway use EoE today in halls, the edge bomb went off and killed about 17 ppl but 1 team quickly ressed and captured the altar, this fix to EoE is a godsend and Anet did nt even nerf it beyond usage.


Perhaps try holding halls or reading posts thoroughly.

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by Phoenix Ex
And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...
and go to forums and tell everyone that A.NET didnt do shit on EoE coz EoE bombs still happen.

nerfs spare skill-less people.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Quote:
Originally Posted by Age
UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.
What the hell are you saying, this is Anet!

faralen

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Legendary Shiz
Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.
Right above in red letters...
Quote:
Originally Posted by Andrew Patrick
EoE was not changed simply because of Alliance Battles. That was one reason among many.
Quote:
Originally Posted by Legendary Shiz
Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.
Alright, since everything revolves around Grawl farming (or every change purposely affects Grawl farming) in a negative way, explain this one to me: "Fixed a bug in the appearance of the intoxication effect."