Life Sheath is nice, I admit, but it is more situational than Shield of Regen, as well as only blocking maybe 1-2 hits max on casters. I'd rather use Protective Spirit, or maybe Guardian (especially when more than one guy is hitting my prot target). They're more efficient at keeping damage down.
Life Sheath is very spammable though, and has the potential to negate way more damage than SoR. I fail to see how it's more situational either.
Quote:
Almost anything 'works' in PvE, and sometimes that which would seem stupid to a PvP'er will work just as good or better than the standard PvP build because there are different requirements for the builds. Your PvP build may 'work' (just like everything else) but it is clearly not the only way to play PvE well.
Fair enough. By all means, use whatever build you enjoy playing. I'll just never understand why people favor Healing Breeze in any build other than a 55 monk.
21 Aug 2006 at 08:08 - 17
I'll admit I used to use Breeze in a PvE bonding build. But I think I had some good reasons.
1. I ran it along-side Blessed Aura and a 20% enchant staff for a 16 second duration.
2. I find that with Bonder Builds since you have Balthazar's Spirit and the Bonds you generally have a glut of energy, but not quite enough skills to spend them on, with the 2 second recharge Breeze is very spammable. The Protection version of Orison, RoF, doesn't work too well with bonds becuase you often reduce the incoming damage to the point where RoF doesn't heal for much.
3. Breeze is wierd in that although it's in healing prayers, it works like a protection skill, in that like most protection spells you want to put it where you think damage is going to go next.
4. Since I ran it in a primarly protection build, I made sure the target was protted up with other things before slapping on the breeze, to give it time for it to actually work. I didn't rely on breeze alone to save someone from death.
5. It made a nice cover enchant for things like Protective Spirit and the Bonds.
6. It took some pressure off the primary healing monk, who I could rely on to supply the spike heals when they were needed.
That said, I would never ever run Healing Breeze on a Straight Healing monk.
21 Aug 2006 at 16:30 - 18
my 2 cents:
pure heal is better than heal over time.
and shield of regen is a great skill, +40al is a wonderfull buff for a monk (i know it is contradictory but as it is not used to "counter degen")
21 Aug 2006 at 17:14 - 19
Quote:
Originally Posted by Samuel Dravis
However, by all means continue to do whatever you want with your builds. Just try to remember that Breeze is not nearly as useless as you seem to think it is.
breeze could be good if it was 5 energy. but it's 10. even at 9 regen you'll only get a 180 heal, if it lasts it's duration. 5 energy for a 90 point heal would be nice but that's not the case, it's 10 energy for 180 over time. when you only have 45 energy a good monk will demand more out of a 10 energy skill than breeze offers, imo.
rarely will you put breeze on someone and leave them be. you will almost always use another 5e skill as well. and if all that target needed was breeze, why not just use orison, or nothing at all?
orison will heal for 63 and has a 2 second cooldown.
dwayna's will heal for 50 with an added 30 for each hex or enchantment and a 3 second cooldown. they each cost 5.
you can say that breeze is a good skill in pve but numbers dont lie. it's a 10 energy heal you wont get all at once and unless the target was 180 health low, you wont get it all period. the fact that people justify it's use by bringing up siphon or transfer or any degen just shows how shitty those skills are.
21 Aug 2006 at 17:26 - 20
Quote:
Originally Posted by B Ephekt
Lies. I primarily do pvp and i've yet to have a problem in pve with my "pvp mentality" because things that pvpers use are generally more reasonable than the random crap people use in pve.
And yet Healing Breeze is a good heal in PvE. It's energy efficient (180+bonus heal for 10 energy... and in reality it's 216+bonus, as everyone uses +20% enchant); has fast cast & short cycle; and the main downside of HB, that it heals so slowly that the enemy outdamages the regen, isn't much of a problem in PvE as mobs don't spike or even concentrate fire. Well, at least not often.
21 Aug 2006 at 17:33 - 21
Quote:
Originally Posted by Numa Pompilius
And yet Healing Breeze is a good heal in PvE. It's energy efficient (180+bonus heal for 10 energy... and in reality it's 216+bonus, as everyone uses +20% enchant); has fast cast & short cycle; and the main downside of HB, that it heals so slowly that the enemy outdamages the regen, isn't much of a problem in PvE as mobs don't spike or even concentrate fire. Well, at least not often.
Actually in Cantha, targets are spiked fairly often in pve. I don't think that just because the opposition in PvE is less difficult you should therefore play poor skills to compensate. Whenever I pve I always use a pvp build, simply because they're better. Running a common pvp monk bar will 99.9% of the time be vastly better than the piece of crap PuG monk running healing breeze.
21 Aug 2006 at 18:41 - 22
Quote:
Originally Posted by Numa Pompilius
And yet Healing Breeze is a good heal in PvE. It's energy efficient (180+bonus heal for 10 energy... and in reality it's 216+bonus, as everyone uses +20% enchant); has fast cast & short cycle; and the main downside of HB, that it heals so slowly that the enemy outdamages the regen, isn't much of a problem in PvE as mobs don't spike or even concentrate fire. Well, at least not often.
Just because it works in pve doesn't make it a good heal. If you actually think about the way breeze heals, it's very inefficient because you will often have to touch up the target if they're actually receiving damage. And if they're not receiving damage, any of the 5 energy heals - or no heal at all - would've been enough. Breeze is a bad counter for degen since those same 5 energy heals will counter the degen just fine until the source can be removed. You don't have to keep your allies at 100% all the time, you know; your job is to keep them from dieing.
And Sno is right, pvp builds work perfectly in pve because they actually focus on doing a specific job efficiently.
22 Aug 2006 at 03:51 - 23
Wow, this thread got off topic... Breeze sucks, get over it.
Anyway, I run a boonie almost exclusively in PvE anymore. It is just far superior in most PvE situations to any healin/divine build. That and I <3 aegis. It acts as kind of built in e-mgmt (I know wierd saying that about a 15e skill) because you can just cast it and sit there for a second while the stupid NPC's hack away at everyone.
Mantra of Recall [e]
RoF
Guardian
Mend Condition
Aegis
Prot Spirit/Cap Sig
Inspired Hex
Divine Boon
22 Aug 2006 at 04:02 - 24
When useing my Mo/W for protect mine goe like this.
1 RoF
2 Life Sheath
3 Mend Condition
4 Healing Touch (self heal)
5 Protective Spirit
6 Aegis
7 Bonnetti's or Res Sig or Cap
8 Res Chant.
Yes I take a hard res with me especialy working with Henchies or in a PuG never know what can happen.
22 Aug 2006 at 04:51 - 25
FFS guys, boon prot is NOT active prot. They are two entirely different concepts. Boon prot is divine favor based, while active prot is protection prayers based. Shield of deflection and restore condition are both extremely powerful active prot elites, I'm suprised people keep mentioning shield of regen (puke.)
22 Aug 2006 at 05:20 - 26
sno.I use to use Shield of Deflection before capping Life Sheath.I used life sheath in factions beta and thought great elite.
22 Aug 2006 at 06:02 - 27
Quote:
Originally Posted by Samuel Dravis
Boon Prot is not as efficient at healing as a pure healer build, but I would not consider bringing a pure healer to TA. This applies vice versa as well. 
Your so so wrong. Im getting a bit bored of of boon prot PvE but I won't change it yet since its just so effective. The key to the build is high Divine Favour to make healing more effective. I mean with mend condition I am doing 150+ healing in 3/4 of a second, all for the cheap cost of 5+2 energy.
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