Disrupting chop needs to have a 1/2 sec cast time
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Yes, you should.
Warrior interrupts are as useful as ranger or mesmer ones, the fact remains chop, with disable time and less than 6 second recharge with nonstop attacking + attackspeed buff, is balanced compared to other warrior interrupts.
This does not mean it should be balanced with interrupts of other classes, because those are other classes.
Warrior interrupts are as useful as ranger or mesmer ones, the fact remains chop, with disable time and less than 6 second recharge with nonstop attacking + attackspeed buff, is balanced compared to other warrior interrupts.
This does not mean it should be balanced with interrupts of other classes, because those are other classes.
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Originally Posted by falling demon
i think it should be a 3/4 cast, i cant even interrupt a res signet with disrupting chop, as he tends to attack after i clicked it, THEN use his disrupting chop..
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The fact is that if disrupting chop was set to 1/2 sec, it would be extremely overpowered. I mean, look at it compared to distracting blow, then think of disrupting chop with a 1/2 sec activation. Or compare it to disrupting stab.
It's perfectly fine how it is. Under frenzy I can still easily get guardians and the occasional RoF with it, just elarn to time it.
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Yeah, it's nonsense to say it's spammable since it simply isn't.
To be truly spammable it should be able to recharge itself and it obviously doesn't so you can't spam it - it will always have a 'recharge' time, meaning at least you will need to use another skill for it to recharge.
90% of the time the skill is used to disrupt other warriors using their healing sig
To be truly spammable it should be able to recharge itself and it obviously doesn't so you can't spam it - it will always have a 'recharge' time, meaning at least you will need to use another skill for it to recharge.
90% of the time the skill is used to disrupt other warriors using their healing sig

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Not every interrupt skill is ment to be able to cut down skills quickly, some are cheap and less effective, some are more difficult and more expensive.
And this isn't an interrupt, the name of the skill is Disrupting Chop, and it Disables the enemy skill for a significant period of time, making it an entirely different skill. Whether or not other classes disrupting skills are faster is also part of the balance of that skill, for that class, and doesn't mean disrupting chop is broken.
This is certainly not a broken or worthless skill, please bring up something significant like, Wild Strike, which is suppose to break stances but will miss just about any evasive stance since it isn't unevadable (worthless counter move).
And this isn't an interrupt, the name of the skill is Disrupting Chop, and it Disables the enemy skill for a significant period of time, making it an entirely different skill. Whether or not other classes disrupting skills are faster is also part of the balance of that skill, for that class, and doesn't mean disrupting chop is broken.
This is certainly not a broken or worthless skill, please bring up something significant like, Wild Strike, which is suppose to break stances but will miss just about any evasive stance since it isn't unevadable (worthless counter move).
