New weapons upgrade: +1 energy or +1 health regeneration

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crash cilea
crash cilea
Pre-Searing Cadet
#1
Hi all !

Why not to introduce weapons (and powerup) that gives +1 of regeneration of energy or health?

Draak
Draak
Frost Gate Guardian
#2
That would be seriously unbalanced... Casters with 5 pip regen, wammos with +4 ... imagine the 55hp monks then
arcanemacabre
arcanemacabre
Grotto Attendant
#3
I dunno, I could see it... It would just have to have a dowside to balance it. For instance, maybe you only get either one on an offhand (not a shield), and the +1 energy regen would have -10 energy total, the +1 health regen would have -30 health total. Or something close to that. Could work, methinks.
Kai Nui
Kai Nui
Desert Nomad
#4
Or make energy storage give you bips of energy regen instead, it'd make more sense.
f
falling demon
Frost Gate Guardian
#5
well we have -1 pip, +15 e, why not -20 e, +1 pip (IMO pips are better, so you'd need a bigger difference.

this would be brilliant for FastCast pressure builds like flare and stone dagger spamming Me/E's
White_Chaos
White_Chaos
Wilds Pathfinder
#6
I think there will be no +1 energy reg mode
Hp mode is bigger chance
EndoftheSyringe
EndoftheSyringe
Frost Gate Guardian
#7
-20e +1pip...

great, 10 energy but 5pip regen. no thanks.
lyra_song
lyra_song
Hell's Protector
#8
Regen mods should belong on armor, not weapons. :x