Hi all !
Why not to introduce weapons (and powerup) that gives +1 of regeneration of energy or health?
New weapons upgrade: +1 energy or +1 health regeneration
crash cilea
Draak
That would be seriously unbalanced... Casters with 5 pip regen, wammos with +4 ... imagine the 55hp monks then
arcanemacabre
I dunno, I could see it... It would just have to have a dowside to balance it. For instance, maybe you only get either one on an offhand (not a shield), and the +1 energy regen would have -10 energy total, the +1 health regen would have -30 health total. Or something close to that. Could work, methinks.
Kai Nui
Or make energy storage give you bips of energy regen instead, it'd make more sense.
falling demon
well we have -1 pip, +15 e, why not -20 e, +1 pip (IMO pips are better, so you'd need a bigger difference.
this would be brilliant for FastCast pressure builds like flare and stone dagger spamming Me/E's
this would be brilliant for FastCast pressure builds like flare and stone dagger spamming Me/E's
White_Chaos
I think there will be no +1 energy reg mode
Hp mode is bigger chance
Hp mode is bigger chance
EndoftheSyringe
-20e +1pip...
great, 10 energy but 5pip regen. no thanks.
great, 10 energy but 5pip regen. no thanks.
lyra_song
Regen mods should belong on armor, not weapons. :x