A gallery of many different kurzick-luxon borders

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Dark Luke
Academy Page
#1
House Zu Heltzer - 9 Kurzick towns - Unconfirmed

Altrumm Ruins - 8 Kurzick towns - Unconfirmed (not available)

Amatz Basin - 7 Kurzick towns - Unconfirmed (not available)

Tanglewood Copse - 6 Kurzick towns - The Ancestral Lands (not available)

Saint Anjeka's Shrine - 5 Kurzick towns - The Ancestral Lands (not available)

Lutgardis Conservatory - 4 Kurzick towns - The Ancestral Lands

Brauer Academy - 3 Kurzick towns - Grenz Frontier

Vasburg Armory - 2 Kurzick towns - Grenz Frontier

Durheim Archives - 1 Kurzick towns - Grenz Frontier

None - Neutral - Saltspray Beach

Harvest Temple - 1 Luxon towns - Eternan Keys

Seafarer's Rest - 2 Luxon towns - Eternan Keys

Leviathan Pits - 3 Luxon towns - Eternan Keys (not available)

Eredon Terrace - 4 Luxon towns - Kanaai Canyon

Bai Paasu Reach - 5 Luxon towns - Kanaai Canyon

Breaker Hollow - 6 Luxon towns - Kanaai Canyon

Zos Shivros Channel - 7 Luxon towns - Unconfirmed (not available)

The Aurios Mines - 8 Luxon towns - Unconfirmed (not available)

Cavalon - 9 Luxon towns - Unconfirmed (not available)
Ulivious The Reaper
Ulivious The Reaper
Desert Nomad
#2
Wow! nice collection :P
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#3
On the note, Cavlon and House Zu Heltzer cannot be captured.

They could be during the beta, but not anymore.

You cannot capture main Cities and the Missions.
Ventius Hozza
Ventius Hozza
Wilds Pathfinder
#4
Anyone care to tell me (ie. someone who hasn't bothered to find out anyhting about this) how the border shifts?

thanks
kratic
kratic
Lion's Arch Merchant
#5
Alliance Battles. They were testing out the maps last week to fix any bugs in the future (im guessing for when next expansion comes out so they dont have to work on patches for factions). So we got to see the last 2 maps we never saw before which was pretty awsome, and the nice bug on the last luxon map .
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Dark Luke
Academy Page
#6
The direction of the border shift depends on the performance of the Luxons and Kurzicks in alliance battles.

Also, when a faction has recently gained a town, there's a momentum bonus that gives that faction easier time to capture another town. (exact mechanism unknown)

Borders swift every 3 hours. For EST timezone, the times are 2:00, 5:00, 8:00 and 11:00 on the 12 hour clock. (GMT 12:00, 3:00, 6:00 and 9:00)

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Well... After the beta weekend, competitive missions and storyline missions no longer have owning alliances, thus no longer capturable by opposing factions. (In the Factions retail box, there's a screenshot with Breaker Hollow and Fort Aspenwood Luxon in the Kurzick hands). However, challenge missions still have owning alliances, which brings up to the question whether they're capturable or not...