Consider "double rewards" as the norm

WasAGuest

Desert Nomad

Join Date: Jan 2006

While I really do not enjoy the whole GW PvP game play, I did enjoy playing in the Jade and Aspenwood maps this weekend.
One reason I had not in the past was that the rewards for my time was not equal to or even close to what I could gain else where in the same amount of time.
With the double rewards this weekend, the "pay-out" was actually worth the time and effort to keep even me playing them.
Would Anet consider making the rewards for these missions standard at the double amount?
And... equally making the Challenge missions pay out at double to be on par?

Thoughts?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

I like the idea. Some people really don't like the way Alliance Battles work (not me though) and so they do Fort Aspenwood and Jade Quarry instead. However, they end up having to spend about twice as long to get the faction they want.

I would like to see the reward amount raised, maybe not to what it was for the weekend, but at least something around 1000 for a win.