Thank you.

1. Sword Pommel of Fortitude
+21 heath
2. Quivering Blade (Green)
15 - 22 req. 9
+30 health
3. Celestial Shield (Gold)
16 armour
56 health (while hexed)
4. Hale Cockatrice Staff of Dragonslaying (Purple)
+ 10 Energy
11 - 22 req. 8 Divine
1/2 casting time for air magic spells 18%
Reduces weakness 20%
+ 21 Health
+16% damage v's dragons
5. Fiery Grinning Dragon Axe of Defense (Gold)
6 - 17 req. 7 axe.
+15 % v's hexed foes
+ 5 armour
6. Fiery Sickle of Axe Mastery (Gold)
6 - 28 req. 9 axe.
+ 14% health above 50%
Axe Mastery +1 (19% chance)
7. Spawning Wand (Gold)
11 - 22 req. 11 spawning
+ 5 energy while health below 50%
8. Sword Pommel of Fortitude
+28 health
9. Plagueborn Scepter (Gold)
11 - 22 req. 11 restoration
19% chance 1/2 recharge for protection prayer spells
10. Jade Staff of Defense (Purple)
+10 Energy
11 -22 req. 8 earth
8% chance 1/2 casting
+21 health
+5 armour
11. Plagueborn Focus (Gold)
+12 Energy req. 8 soul rep.
+5 armour v's elemental attacks
12. Hale Staff head
+29 health
13. One Handed Bone Spiral Rod
11 - 22 req. 9 death
20% chance 1/2 casting spells recharge
+5 energy if health below 50%
14. Plagueborn Shield (Gold)
Armour 16 req. 8 tatics
+56 health while hexed
15. Spiked Targe (Purple)
Armour 16 req. 11 Strength
+31 health while enchanted
16. Barbed Chormium Shards of Warding (Gold)
7 - 17 req. 12 dag.
damage +19% while hexed
Lengthen bleeding 33%
Armour + 7 v's element.
17. Gothic Defender (Purple)
Armour 16 req. 10 tactics
+38 health (in stance)
18. Plagueborn Focus (Purple)
+12 Energy req. 10 Energy Storage
+53 health (while hexed)
19. Eternal Flame Wand (Gold)
11 - 22 req. 13 divine
10% chance 1/2 casting time
20. Water Wand (Gold)
11 - 22 req. 12 water
+ 5 energy (while hexed)