/signed
We don't need new classes just to mess everything up again.
I hope if ANet do bring out this Guild Wars 2 they don't bring out new professions every so often.
No New Classes in Chapter 4, Just 6 Core and choice of other 2
Katrina Sandstorm
Winstar
Quote:
Originally Posted by Shadowfrost
It's not just the new professions that unbalance PVP and (not as much) PVE. New skills for the old professions are just as bad, and have to be balanced just as much as the skills for the new professions have to be.
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At the very conceptual notions of what these classes were supposed to be were flawed leading to imbalanced powers, or imbalanced skills, albiet in a very one dimensional way.So while bad skills in general is a major part of the problem which should have easily been solved there are still fundamental core issues with the new class designs themselves.
Thomas.knbk
Quote:
Originally Posted by C2K
It doesn't take a campaign to throw the metagame out of whack. And its not the professions themselves that do it, its the skills. Shadow Prison wasn't in Factions, neither was Weapon of Remedy. In fact, alot of the claimed imbalanced skills and builds from Nightfall have nothing to do with the new professions of that chapter. Maybe the only thing that comes close is AoM Dervish?? I haven't seen too much complaining about that.
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The fact that Shadow Prison, rit spike and Weapon of Remedy only really saw play after Grenth and EF were nerfed should prove that they were less overpowered than EF and Grenth.
Melandru (assuming that is what you mean by AoM) is strong, but hardly imbalanced.
Zuranthium
Quote:
Originally Posted by Thomas.knbk
If everything in that inquirer-article is true, we won't get new classes in CH4.
Thank god, I say. |
And for future expansions it should only be ONE new class per expansion (if any).
~Z