Same class groups

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

speaking of necromancy take a look at the date of the OP

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

I could see all-Mesmer teams easily working for PvE.

Cry of Pain spike anyone? 800 In-The-Area, armour-ignoring damage seems really nasty, a few E-Surges to mop up if needed...

EDIT... Woo, gogo thread necro

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

A while ago my alliance held a multi profession race of HM hells precipice. Teams comprising of all rangers, monks, ele's warriors and Dervishes all synced while observers watched in Droknars for them to turn up. The Dervishes won pretty convincingly if I recall(this was before perma avatars also).

All mesmer teams have conquered pretty much every area of the game(even some DoA areas in HM), without borrowing too extensivley from other professions or use of PvE skills(IMHO a mesmer using Ursan is'nt a mesmer but an squishier Ursan). For example, back in mid 2006 an all mesmer team cleared fow, with only using 2 skills+hard res from other professions.

With a bit of thought about the build any 'all class' can do anywhere.
Not sure if I can link to GWO, but some examples are here(note the dates btw, things are a lot easier now) http://guildwars.incgamers.com/forum...d.php?t=409201

If you look through the screenshots forum here you'll see people doing all xxx runs regually. Some I remember was a team of 12 warriors doing the deep, Assasins clearing fow(no shadowform allowed), Paragons, rits and necros. Some all xxx teams are easier(the paragon fow trip could'nt die if it tried - lol) but they have one thing in common, they are a lot of fun.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Quru
8 Minion Master Necros. If there is enough corpses, they would own. So much meat that no one will attack the necroes. Cool.
1... dont try to rez dead Thread...

2... blood of master... = ...inst dead if you have more 18 minions in the party...

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Quote:
Originally Posted by street peddler
all rit and paragon teams would do the best imo..

You are right - the strongest of all 8-man CLASS ONLY profession are the paragons!

Paragons can tear through any 60DP armor class which includes ALL casters.

Paragons have some crazy healing and energy regen shouts. 8-paras chanting together is total nightmare for opposing team.

This VERY neglected class of GW is in fact the best.


Rangers are second.

Eles are third.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

well the best when it comes to same profession teams..

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Paras.

12 chars

Feathermoore Rep

Feathermoore Rep

Krytan Explorer

Join Date: Nov 2006

PM me for JACT Invite

Feathermoore Clan

R/Mo

Paragons of course take the cake with the fact that shouts can't be removed, range of a bow, and armor not far off from a warrior.

I'm sure we all remember Paraway...

Although, rspike..Mmmmmm

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

All mesmer team completed UW this weekend. Good enough for me.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Hum... what about Paragons and Dervish?

I would go for the Mesmer group, of course

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Quru
8 Minion Master Necros. If there is enough corpses, they would own. So much meat that no one will attack the necroes. Cool.
Anyone have a thread necro pic I could use?

By the way Quru, no.

When will there be a consequence [from mods] about THREAD NECROMANCY?!


In the Eternal Blade thread, a screenshot of 6 or more paragons was shown in front of the UW chest.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Zeek Aran
Anyone have a thread necro pic I could use?
Sure thing, babe

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Nice pic ^^^ I actually have about 200 or so cards from that game in a box somewhere, havent seen the light of day in a few years.


As for the topic of this thread, I think an all war party would do better than most expect. They do have good self heals and a counter for almost every class. Would be an interesting fight between 8 wars and 8 paragons. Knockdowns would be the deciding factor for the wars I think.

daky

daky

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by EPO Bot
Monk: Wont ever die . Wont ever kill anything.
Heh...See you never ran into a smite monk. Can be very lethal if played correctly.

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Monks would be good.

Zealot's Fire and Retribution would work well. Or maybe mass use of Signet of Judgement + Holy Strike

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

lulz, Paragons. Haxhaxhax.
Quote:
Originally Posted by Shanaeri Rynale
Not sure if I can link to GWO
Yeah, we don't mind. It's GWO that goes crazy QQ on people for linking to us.
Quote:
Originally Posted by Tarkin
2... blood of master... = ...inst dead if you have more 18 minions in the party...
lolwut?

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

I've done dungeons with a 7 necro team. The 8th person was me as a derv just because I wanted to tag along

I didnt pay much attention to what builds they used but I think we had 2 N/Rt healers, 1 MM, 1 SS and me as a Mel derv.. Cant remember the others lol

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Monks, paragons, or rits would be my first choices.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Quote:
Originally Posted by Crom The Pale
Nice pic ^^^ I actually have about 200 or so cards from that game in a box somewhere, havent seen the light of day in a few years.
a few years? if in good condition some can be worth a bit of hard cash you know.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Faer
lulz, Paragons. Haxhaxhax.Yeah, we don't mind. It's GWO that goes crazy QQ on people for linking to us. lolwut?
Sacrifice 5% maximum Health. All of your undead allies are healed for 30...99. You sacrifice an additional 2% maximum Health per minion healed in this way.

18 minion = sac 43% life...

Deathly_Overlord

Deathly_Overlord

Frost Gate Guardian

Join Date: Oct 2006

A house :)

LaZy!

Mo/

( Sorry if this has already been posted)

All rit teams have been done - they own sideways !

2xSpirits Strenth Warrior Rits
2x Resto/Heal Healer Rits
1x MM Rit
3x Spirit Spammers, with both Offense and Defensive Spirits

We conquered Sorrows Furnace !

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Quote:
Originally Posted by Sleeper Service
a few years? if in good condition some can be worth a bit of hard cash you know.
Yup same can be said for my 3000 comic books.....I am such a nerd....

But in a decade or so I will be a very rich nerd so I am ok with that.


As for the topic of this thread...My farm tank keeps getting owned by 3 pop up monks that only use 2 skills....Signet of Justice and Orison.....sucks to be today I guess

Sakkaku Kaikou

Sakkaku Kaikou

Academy Page

Join Date: Apr 2007

Right up your alley.

Wind Riders [WIND]

W/E

Quote:
Originally Posted by Deathly_Overlord
( Sorry if this has already been posted)

All rit teams have been done - they own sideways !

2xSpirits Strenth Warrior Rits
2x Resto/Heal Healer Rits
1x MM Rit
3x Spirit Spammers, with both Offense and Defensive Spirits

We conquered Sorrows Furnace !
Yup yup. All-rit teams are the best.

You forgot a type, though: Channeling rits. ;D

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Ritualist Spike (I’m wielding Dead sword with Nightmare weapon Rage me baby rage me)

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Despite the age of this thread:

Paragon, it's pretty obvious.

Exhonour

Lion's Arch Merchant

Join Date: Oct 2007

douches

W/E

would have to say rangers or warriors with hammers

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Mesmers, GG.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I only know of the all mesmer team accomplishments.
They've done a cubic assload of stuff every weekend for 2 years now.

But I'm pretty confident there is ways for every profession to do well.

Catrion-Leyt

Catrion-Leyt

Frost Gate Guardian

Join Date: Sep 2007

In this remote place called hell.

Archons Ascendant [Arch]

R/E

Quote:
Originally Posted by EPO Bot
Ranger: Waves of arrows, traps, a banquet of spirits. Lots of possibilities.
The obvious choice! Seven of them lay down a giant wall of traps, while I sit in the back and launch some arrows at a giant group of enemies. This giant group then comes after me, but is met by well over 30 traps. I simply stand back and use the /laugh emote combined with the /flute emote, then complimented by seven rangers dancing in front of me. It's a good life...



EDIT: Just noticed the age of this thread. Interesting, to say the least.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

Mo/R Ranger spike and durable...

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Ritualists.

2 healers
2 spirit's strength close range with scythes
1 offensive spirit spammer
2 splinter barragers (or channellers)
1 spirit's strength interrupter with a bow

BlueSS

Frost Gate Guardian

Join Date: Sep 2005

Finland

Me/E

all warrior groups can do extreamly well

here, I have a video of 8 warriors clearing Fissure of Woe

http://www.youtube.com/watch?v=nAPO_wZVTh4





The Deep cleared with 7 W/Mo and few rangers - this was a test run



All warrior team attempting to do the 4 horsemen in the underworld



UW test with 6 W/Mo + 2 Ranger



Kanaxai first time

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Shame you covered your skill bar, now everyone will simply think you had a full party of Ursan Blessings and proved nothing.

Defrayer

Defrayer

Academy Page

Join Date: Oct 2006

Finland

The Monstrous Fangs [fang]

R/

EDIT: nevermind, nothing important anyways.

BlueSS

Frost Gate Guardian

Join Date: Sep 2005

Finland

Me/E

Quote:
Originally Posted by Crom The Pale
Shame you covered your skill bar, now everyone will simply think you had a full party of Ursan Blessings and proved nothing.
Well, everyone can read the original topic in the campfire, it was posted before GW:EN was released. Actually the first runs were done before Hard Mode, PvE only skills didnt even exist.

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

Quote:
Originally Posted by Crom The Pale
Shame you covered your skill bar, now everyone will simply think you had a full party of Ursan Blessings and proved nothing.
In the Last Picture you can even see that it was the old Urgoz/Deep reward system., ie no chest

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Quote:
Originally Posted by Zinger314
Energy Surge has to be the most overrated elite ever.

It's FoC spiking where it's at.
Lol Zinger, your post count and actually game knowledge contrast so strongly that reading your posts is like looking into the sun.

8 Rits have an incredible amount of durability and killing power, so that might be my first choice. There is also something to be said for 8 Rangers, as there are several combinations that are well known as being effective in that sort of team environment already (Trappers, Touch Rangers, Barrage Pet, etc.).

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Tarkin
18 minion = sac 43% life...
43% != 100%

Additionally: Healing exists for a reason.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/



Enough said.....

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by DarkGanni


Enough said.....
Not quite. You need to sing "Beat It".