Is it possible to Hench Riverside

Rothen Kithkanan

Rothen Kithkanan

Frost Gate Guardian

Join Date: Apr 2006

Between a rock and a hard place

Pah, who needs guilds?

E/

Hi,

Hoping you can help me / give advice on this one. There may be an existing thread for this but I cant spare the time to search. (for some reason my work doesnt appreciate me spending my whole day on guru....cant think why )

Is it possible to hench Riverside? I've brought my canthan necro over and am getting fed up with groups that just die at the FIRST tower. I'm thinking i may be better off going on my own with hench.

Has anyone done this and got any tips they can give.

regards

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

I always thought that mission was based off of stealth =/
I'm guessing you shouldn't attack the towers? I havn't played that mission in a long time, but I know you can do it with henchmen.

I know I beat that mission with henchmen.

Here's a link that might help you: http://gw.gamewikis.org/wiki/Riverside_Province

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

You can beat Prophecies with henchmen, so yes, you can beat Riverside.

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

You don't have to kill anything at all in this mission, but it's very possible to do the bonus with henchmen if you have the patience (they have a hard time getting the tower rangers).

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

As stated before, you should use stealth to get past the towers.
Learn the movement patterns and you should be fine.
There are only a few mantle you have to fight.

When going for bonus, take archer and ele hench with you and make sure to pull all mantle guards away from the tower (the archer on top has a large shooting range).
The archer on top uses antidote signet, so make sure you degen with hexes and not poison (or interrupt the signet).

Rothen Kithkanan

Rothen Kithkanan

Frost Gate Guardian

Join Date: Apr 2006

Between a rock and a hard place

Pah, who needs guilds?

E/

you are right, stealth is the key, however i think I've been unlucky in the way that all the groups I've teamed up with have the mentalilty of "red name must kill"

thanks for the info guys, will try tonight

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

If you need to I still think there is that glitch due to it most runners can run the ENTIRE mission in 5mins... hit me with a PM ( Eternal Is Sektor ) ... i miss running stuff (thank you damn factions) so ill run you for free.. most poeple charge around 600gold so its not much... they don't run bonus BTW just mission itself... it is probably the easiest shortest mission to run.

DaHammer

Ascalonian Squire

Join Date: May 2006

I've henched Riverside with all my characters and completed the bonus each time too. You just have to be patient and try to pull one group at a time. Once you clear the area around each tower, go for the watchman and seeker. The seeker is easier to kill so if you are a necro, you can give the watchman a little "playmate". Otherwise, ranged attacks and spells FTW. Always bring a bow. Most groups are too impatient to tackle the bonus since this makes for a LONG mission. Otherwise its pretty standard GW stuff.

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

Quote:
Originally Posted by DaHammer
I've henched Riverside with all my characters and completed the bonus each time too. You just have to be patient and try to pull one group at a time. Once you clear the area around each tower, go for the watchman and seeker. The seeker is easier to kill so if you are a necro, you can give the watchman a little "playmate". Otherwise, ranged attacks and spells FTW. Always bring a bow. Most groups are too impatient to tackle the bonus since this makes for a LONG mission. Otherwise its pretty standard GW stuff. What he said

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Correct me if I'm wrong, but don't you have to kill that ranger boss at the end? He blocks the path, so if you can move around him, then yes, you don't have to kill anything to beat the mission.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Ya you have to kill him but hes not too hard, just run up kill him then run across the bridge. Mission completed.

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Pick Me
Correct me if I'm wrong, but don't you have to kill that ranger boss at the end? He blocks the path, so if you can move around him, then yes, you don't have to kill anything to beat the mission. Yes, you can move around him and trigger the cutscene.

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

No, you do not have to kill the boss at the end. I once ended the mission accidentally while I was mapping Riverside for Cartographer, because I ran a little too far.

Henching the bonus is considerably easier with either a warrior or any character that has aoe damage that doesn't require line-of-sight. The warrior is included above because, as it mentions in the wiki, you can actually hit the rangers from the bottom of the tower, provided you are 'next' to them. No z-axis ftw. Remember to bring a longbow for pulling.

If you're not interested in bonus, Riverside becomes a trivial mission because you don't actually have to fight anyone.

Sabrdrak

Sabrdrak

Ascalonian Squire

Join Date: Feb 2006

Glen Burnie, Maryland, USA

(Currently Looking!)

Mo/

Quote:
Originally Posted by DaHammer
I've henched Riverside with all my characters and completed the bonus each time too. You just have to be patient and try to pull one group at a time. Once you clear the area around each tower, go for the watchman and seeker. The seeker is easier to kill so if you are a necro, you can give the watchman a little "playmate". Otherwise, ranged attacks and spells FTW. Always bring a bow. Most groups are too impatient to tackle the bonus since this makes for a LONG mission. Otherwise its pretty standard GW stuff. What he said x 2.

Here's proof:
http://i49.photobucket.com/albums/f2...henchbonus.jpg

Any class can handle it, really. Rangers will have the biggest trouble, in my opinion, since the line of sight is glitchy on the towers. Sometimes you'll be 'obstructed', sometimes not, even from the same place. It can be aggravating.

I used minions and some death magic to complete this. Consume Corpse is handy healing and energy maintainence; just make sure you don't teleport on top of a tower, haha.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yep, henched it with all my characters.....takes longer if you want the bonus, but for the patient among us its not too hard (just very long)....good luck!

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Bonus can easily be henched if you have ALOT of time on your hands.

You have to Alert the tower and make everything run to it, then pick them off a few at a time by pulling them and running (Henchies dont understand pulls, so you have to break their aggro).

Also, this is WAY easier if you don't need Line of Sight...Warriors are so-so because the Guard CAN spawn far enough back where you cant melee him from down there. This is because the Henchies could never take down the Tower Guard on their own...They dont understand that you cant hit him in you dont have Line of Sight...so most of them just stand there. I did it on a ranger (needs line of sight) and it was HELL killing the tower guard...

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

If you want the bonus, make sure you have alot of ranged skills for the rangers up on the tower, bows might not work since it will most likely be obstructed.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I beat this mission running my Monk through it solo and got past the Guard at the bridge just by moving around a little.I forced my way across the bridge.I didn't do the bonus although that you can do solo to.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Poison Ivy
If you want the bonus, make sure you have alot of ranged skills for the rangers up on the tower, bows might not work since it will most likely be obstructed. Its funny. Flatbows are the best.

Most are obstructed, but funny enough with a Flatbow you can find spots that the arc of the bow lets your arrow hit. Sometimes it'll be obstructed half the time and hit half of the time.

Doom Runehammer

Academy Page

Join Date: Jul 2006

Under my bed

Legion of the Elite Dragons[LED]

W/Mo

Quote:
Age: got past the Guard at the bridge just by moving around a little. Yeah, at the very end if you move to the left of the boss, and run along the tiny section of bridge there with the scepter, you should trigger the cutscene, if it doesn't go the first time, do it again, it always works when I run it.

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

I took henchies and did both the mission and the bonus at the same time last week for my protector and cartographer title. The thing is, it takes a really long time. The key is to pull small groups at a time. You'll notice a pattern to how the mantle patrol the towers. When you get near, they will call an alert. Then ALL the mantle in the area will gather at the base of the tower. Then they will SPREADOUT in a uniform fashion to try to find you. Just aggro 1 of them and you'll pull anybody grouped to that 1 guy. usually that means only 2-4 mantle will come at you at any given time if you stay out of range of the other squads. But you gotta kill them quick cuz the computer AI is kind of dumb. Even though they are engaged in a fight with you, the tower till call "all clear" and they will all run back to the tower -_-

So just take it slower and it's actually pretty easy with henchies. Just give yourself like and hour or two to do this mission and bonus. Because I was doing the mission, the bonus, AND defogging the map, I literally killed everything on the map except for a huge squad of undead somewhere in the middle that I was pretty sure my henchies couldn't handle. Thus I took almost 2 hours to do this map. But when I was done, I had killed just about everything including the boss guarding the bridge at the end. Then I ran back, grabbed the staff, and it was clear sailing to the end. Oh and I also didn't bother killing the zealots that show up when you get the staff. No way I was gonna risk that heh.

Reks

Reks

Krytan Explorer

Join Date: Nov 2005

R/P

My Ranger henched this for the bonus awhile ago, this it's definitely possible. I was able to find the LOS of some guardtowers, but for others you can just rely on your caster hench. Or in my case I brought Conjure Phantasm to help out. The thing with hench groups is that all faults will be your own, so you can adjust accordingly(unlike PUGs that are completely random). You just need to learn their limits of what and what they can't handle.