Concept Skill Gravity Press

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

I'll get straight to the point

Gravity Press
Attribute Earth Magic
10 energy, 2 second casting, 15 seconds
Spell. Press the ground in front of you and all foes around you are struck for 10-51 and earth damage and are knocked down. If a foe was casting a spell that foe takes an extra 10-51 damage. This spell causes exhaustion.

EDIT
10 energy, 1 second casting, 25 seconds
Spell. Press the ground in front of you and all foes in the area are struck for 10-51 earth damage and are knocked down. If a foe was casting a spell that foe takes an additional 10-51 dmg. This spell causes exhaustion.

This any good? =D

SaosiN17

Ascalonian Squire

Join Date: Mar 2005

I would use it.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Elite, right? And would the distance be nearby or adjacent?

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Can try to comapre it with Earthquake...

Earthquake - Spell
25e | 3c | 15c
You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26-85 earth damage. This Spell causes Exhaustion.


Gravity Press seem not bad. More of a interuption skill than a direct damaging skill I guess. But would still either up the energy to 15e, or make it 25 second recharge.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

i guess a little more energy and recharge time wouldn't hurt...
Also it would be in the area so the same area as aftershock.

brokenmonkey

brokenmonkey

Krytan Explorer

Join Date: Feb 2006

CA

[UC] Uber Crue

W/

nice =D /signed

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

w00t!!!! I got someone to /sign
oh yeah!

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

Quote:
Originally Posted by arcanemacabre
Elite, right? And would the distance be nearby or adjacent?
We don't need another elite to be not so great. Increase the energy cost and recharge a bit to be more balanced i guess.

BaconSoda

BaconSoda

Krytan Explorer

Join Date: Apr 2006

*Somewhere Under The Rainbow*

Leo

Me/

up recharge to 25 seconds to make it a normal skill, and give it the luxary of long range and u have a /sign from me.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

If it was Long range, then it'd be a rip off of Earthquake.
But anyway I edited it.

Carl Butanananowski

Carl Butanananowski

Krytan Explorer

Join Date: Mar 2006

Arizona

We Have Big [Meat]

/signed

w00tzorgz

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

How is this special? All I see is earthshaker+ aftershock with a lowered recharge, exhaustion, and a mesmer like activation (on spells...) ...

No offense intended to OP, we don't need more PBAOE btw. All people use those for is farming and running enchantment based builds that run into mobs and die when a mesmer comes by.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

but earthshaker is an elite, and it's a hammer skill

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

more people, start agreeing dang it

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

I'm bumping this for my own greedy reasons

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

Why does this cause exhaustion? This is pretty poor on paper. I see no reason to use this over Earthquake. None at all. Especially since I don't need to put myself in harms way to use Earthquake/Dragon Stomp.

-The damage is really poor: For this to be worth it, the damage would need to be around Earthquake level (it is after all PBAoE) for each blast. It is conditional after all and causes exhaustion.

-The spell cost should be upped to 25 energy and the description changed to "If a foe is using a skill that foe takes an extra X-X damage".



No offence but while the spell shows promise and is a cool idea, it's inefficient skills like this that make the elementalist not cut out for damage in the same regard as other classes...

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by frojack
Why does this cause exhaustion? This is pretty poor on paper. I see no reason to use this over Earthquake. None at all. Especially since I don't need to put myself in harms way to use Earthquake/Dragon Stomp.

-The damage is really poor: For this to be worth it, the damage would need to be around Earthquake level (it is after all PBAoE) for each blast. It is conditional after all and causes exhaustion.

-The spell cost should be upped to 25 energy and the description changed to "If a foe is using a skill that foe takes an extra X-X damage".



No offence but while the spell shows promise and is a cool idea, it's inefficient skills like this that make the elementalist not cut out for damage in the same regard as other classes...
Eh, I'm not really agreeing to your points

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

This is a bump.
anyway making another comment on frojack's comment. It would be OMG powerful if it pulled off the same dmg as earthquake. Also I was keeping Aftershock in mind to go with this skill. So it's powerful enough as is. Anyway I changed the casting time to 1 second since it'd be easy to interrupt with 2 seconds.

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

How about....

Reverse Gravity: (Elite)
Reverse gravity at target foe's location for 1-6 seconds. Any foe that uses a skill in the nearby area is knocked down.
Cost: 15, Casting Time: 2, Recharge: 20

Maelstrom on crack ftw!