Sites with Lots of pictures about GW:NF

YornStar

Wilds Pathfinder

Join Date: May 2006

Portugal

Bad Net Fubar [bad]

W/

http://wolfguard.wolfgaming.net/gc2006/

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me



Screen changes to go along with Conditions!

Just think, dazed could look like Drunk.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by Tetris L
Which one? Online? Link?

[edit]
Nevermind, I found it. It's GameStar.de
http://guildwars-forum.onlinewelten....d.php?t=108992
[/edit]
Translation: Google Translator

Quote:
in the current GameStar expenditure (10,2006, comes to 30. into the kiosk) are located a few information to Nightfall (they were in Seattle with A-Net):
- Characters move the lips, it show emotions (intermediate sequences)
-20 primary and countless Nebenquests (Primärquests is to probably mean missions )
- in the run the story one visits old areas, which changed however due to the “bad” influence strongly
- the instances are to play with the Urängsten. Examples would be:
*Instanzen remind a little of the grave (Tentakeln rise up out of the soil)
*Instanzen consist of corpse and insect parts, eyes “pursue” the whole time
*man the “heroes” can steer, attack instructions give, defense instructions give (offensively, passively and defensively as in WoW?)
*PvE incoming goods to 22-24 Septembers


In addition 2 Quicklinks were indicated:
H109 brings one to a Nightfall Preview, which only starting from that 15,09 is available
H130 brings one on the guildWars Website.

thus do not hope wurd yet gepostet.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Lip-syncing and emotional movement on the face is a very doubtful issue; that would mean’s that they would go back and change that problem on the previous chapters as well (so no). I do believe that whole bit of really off strange lo-cal areas, where things are a bit of a nightmarish world; reason in being if you are going to face this out-cast god, you have to face the enemy in his plane of reality (figure that it’s because of the way oblivion was too). As for the log-in screen I would not be surprised if that was the stand alone log in screen for nightfall.

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

Seems awsome , but there are two things that I don't see any sign of that I really hoped would come with nightfall.

1) The ability to change and select different log in screens.(I know a lot of us are getting tired of the factions one, and by the time chapter 4 comes out, we will probably be getting tired of the nightfall one)

2) The world maps are combined into one single map.

Even without those, nightfall seems awsome! I really hope dervish and paragon are as fun as assassin! I can't wait!

I think I'm gonna explode from excitement before it comes out at this rate!

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Bah! Time to start amassing gold for all the crazy armors/skills!
I'm lovin everything I'm seeing, well, except for the monk art :P Anyway I can see places where I'm pretty sure the art isn't finished/refined but I can see it coming along.

A while back I was wondering, what in the world would they do for mesmer art in an African themed game. It seemed they had approached all the art styles I could think of with the other 7 professions. From the one shot I saw of a mesmer, it seems they're equally stumped as well.


:P It looks almost the same as 3-4 other existing mesmer armors.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

well i happen to think the monk looks awesome (very different)

the mesmer and elementalists look pretty much the same, yes.


WTH Does that Face say on the side of that thing-> it looks like it says 'under construction'----> does that mean we will be able to 'hide' more of our clothes?? we can fight naked without taking our armor off?? lol, I dont know if thats really necessary (but then again, maybe itll be interesting to see warriors with no shirts running around tanking sand worms and stuff)

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by Horseman Of War

WTH Does that Face say on the side of that thing-> it looks like it says 'under construction'---->
That is the Armor icon that changes hue with the color that you choose.

Since the Armor isn't final, the icons weren't plugged in yet.

Dragonious

Lion's Arch Merchant

Join Date: Jun 2005

Hot Springs, AR

Dei Victorae [dV]

R/W

This thread should be bumped up a little bit because of the good content in the screenshots. I hope all don't mind....just trying to help out the newer players who may want to check more into the screenies for the game.

Anthony01355

Anthony01355

Ascalonian Squire

Join Date: Mar 2006

CA, Orange

Ultimategenesis[GEN] Godz of Darkness[Godz]

Mo/Me

No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Omega X
Translation: Google Translator
The lips finally move... Sweet.

TiNkLeR

TiNkLeR

Krytan Explorer

Join Date: Jun 2006

Portugal

Quote:
Originally Posted by Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
Agreed.

teenchi

teenchi

Lion's Arch Merchant

Join Date: May 2005

PST

Heros of Titans Realm [HotR]

W/Mo

Nice! I'm getting excited. Does anyone know how many face choices there will be. The number and variety in Factions just plain old sucked.

It would be cool if it were more like the City of Heroes character creation where you could customize the body types as well.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by teenchi
Does anyone know how many face choices there will be.
If it's like it was during the preview weekend, three. Hopefully they've added more face and skin color options since then...

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

If magazines hadn't already stated that the pve weekend was going to be the end of this month I would have placed money on it. They seem to be following a very similar sort of release/info phase as Factions did, and the pve weekend was 1 month before release.

2ndName

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
I am sure that there are people that would want more asian inspired stuff and rejects the castles & dragons sort of feel.

I for one, do like the fact that they try out different things. If it is the same thing over and over, tons of people would be pissed off, I am sure of it. So be glad they are giving you different options.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
Originally Posted by Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
I know several players who feel that way. I am not one of them, however I do feel that way with Africa. It is my hope that face features will be more Mediterranean, Jewish and Persian features and less emphasis of African features. That said an AFRO hair style (looking like a giant fuzzy ping pong ball) would be fun to have for my PvP characters. I would love to form a PvP guild team called and named after The Globetrotters.

Let me repeat in Jive (part of my campain to add Jive to the language options)

I know several players who feel dat way. Slap mah fro! ah' ain't one uh dem, howeva' I do feel dat way wid Africa. WORD! It be my hope dat face features gots'ta be mo'e Mediterranean, Jewish and Persian features and less emphasis uh African features. Dat said an AFRO fro style (lookin' likes some giant fuzzy pin' pong ball) would be fun t'have fo' mah' PvP characters. ah' would love t'fo'm some PvP guild team called and dojiggerd afta' De Globetrotters.

TiNkLeR

TiNkLeR

Krytan Explorer

Join Date: Jun 2006

Portugal

Asian inspired stuff is gay, but well, if they just do that in Factions, for me its cool.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by GloryFox
I know several players who feel that way. I am not one of them, however I do feel that way with Africa. It is my hope that face features will be more Mediterranean, Jewish and Persian features and less emphasis of African features. That said an AFRO hair style (looking like a giant fuzzy ping pong ball) would be fun to have for my PvP characters. I would love to form a PvP guild team called and named after The Globetrotters.

Let me repeat in Jive (part of my campain to add Jive to the language options)

I know several players who feel dat way. Slap mah fro! ah' ain't one uh dem, howeva' I do feel dat way wid Africa. WORD! It be my hope dat face features gots'ta be mo'e Mediterranean, Jewish and Persian features and less emphasis uh African features. Dat said an AFRO fro style (lookin' likes some giant fuzzy pin' pong ball) would be fun t'have fo' mah' PvP characters. ah' would love t'fo'm some PvP guild team called and dojiggerd afta' De Globetrotters.
Umm....

What?

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Omega X
That is the Armor icon that changes hue with the color that you choose.

Since the Armor isn't final, the icons weren't plugged in yet.
good point. as far as the 'plain-ness' of the armors that we have seen- it IS the noob armor which is pretty lame looking compared to the rest of the armors. Im actually surprised the monk, ranger, and warrior armors look as good as they do in light of this fact. (imo)

Quote:
Originally Posted by omega x
Screen changes to go along with Conditions!

Just think, dazed could look like Drunk.
on the contrary:
Quote:
Originally Posted by wolf gaming

That "greenish" screenshots had been some monster hex applied to my character, with a -2 health degen and that change of the screen color. No clue whether that green color will be applied to all health degen hexes or not, feel free to speculate.
has nothing to do with conditions at all according to this guy. Its a monster hex, buddy.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by Horseman Of War
on the contrary:


has nothing to do with conditions at all according to this guy. Its a monster hex, buddy.
If you watch the video presentation linked in this thread:
http://www.guildwarsguru.com/forum/s...php?t=10040621

the guy gets the green screen effect after being poisened by a poisen dart

KoalaMeatPie

KoalaMeatPie

Wilds Pathfinder

Join Date: Apr 2006

Cute And Fluffy in My Tummy

Cult Classic [CC]

R/

Quote:
Originally Posted by WhiteZombie
http://img174.imageshack.us/img174/7...iaelonaoi0.jpg

am i right? eh, eh, am i right?


EDIT: If your picture is too large for the screen, do not use the [img] tags. -Swampgirl
Dude Thats Awsome, If your Right it means that the Total map Area is a good 2/3s that of Prophecies, Seeing as Factions is Literly 1/7th (One Blip of Fog in Prof = 0.01% total map as seen in titles menu, factions is 0.07%)

Guy, thats pretty cool.

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

can't wait for teh log in

Fluffyx

Fluffyx

Krytan Explorer

Join Date: Jul 2005

Courtney PantsuLand

Death By Teazu [TEA]

W/Mo

Quote:
Originally Posted by Horseman Of War
good point. as far as the 'plain-ness' of the armors that we have seen- it IS the noob armor which is pretty lame looking compared to the rest of the armors. Im actually surprised the monk, ranger, and warrior armors look as good as they do in light of this fact. (imo)



on the contrary:


has nothing to do with conditions at all according to this guy. Its a monster hex, buddy.
In another video it was explained how conditions will change the screen look. Like the diseased has the flies and the screen turns green. The thread with the video is somewhere in this forum.

^^^^^ knightsaber beat me to it. with a link even. :]

Frio

Frio

Ascalonian Squire

Join Date: Dec 2005

Springfield Oregon

Nuclear Fallout

N/R

Wow... im so excited now, ugh Can't wait to get my Elonian Grandmaster Cartographer Title :P

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

Here are some new good quality shots from Nightfall if anyone is interested....
click, click!

Electric Sky

Krytan Explorer

Join Date: May 2006

i have a feeling that Nightfall is gonna be waaaaaay better than Factions

just a feeling.....

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

Yeah, man, looks incredible and it sounds as though it's going to change the game a fair bit too. Exciting!

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

Just adding one of my own...

Leijah

Leijah

Frost Gate Guardian

Join Date: Feb 2006

Europe

Me/

Quote:
Originally Posted by kimahri
But I wonder if Cantha lies to the west?

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

im sorry to troll like this, but I was going off the original review on that mission the guysngals at gwfc got to play. the guy said it was a monster hex, and even in the video we cant 'see' the icon for his condition as the camera man for some reason decides to give us a close up of the pixels.

im not claiming to know what im talking about, but this is the extent of any information ive seen on it. based upon the it could still be just a monster skill like the guy from WOLF said.

and, despite peoples mixed reactions on it- i wouldnt mind the effects being implemented throughout the entire game (all chapters)

if its nightfall-only, its a monster skill- if we see these effects in chp2 and 1, then of course it must be a universal 'condition' upgrade. as we can see with this face fiasco, they are definately making universal changes to the game.

pixel.summoner

pixel.summoner

Frost Gate Guardian

Join Date: Jan 2006

Near Seattle, Wa.

Order of the Shining Lion

N/

I haven't looked into this deeply around the site yet, still looking at all the links (and drooling) but did anyone notice this little tidbit:

first off... found here: http://wolfguard.wolfgaming.net/gc2006/


Quote:
"nother quite obvious fact was the look of the emerging damage numbers, heal numbers and energy gain and loss numbers: in contrary to the old, simply moving upwards style they now pop up, squiqqle around, move a little upwards and then vanish very fast again. Warning, personal opinion ahead, but we do not like them. hexe was instantly reminded of the old "Batman and Robin" series with that "BOOM" and "SMACK" painted over the movie. This "pop, squiqqle, fly" behaviour is just too "hyper Japanese comic style" for us. Well, we have to see, maybe we are just too accustomed to the way they are now."
I rather am fond of the current style, I hope they didn't follow through with this little addition. But granted I haven't given it a shot.. i'm just really accustomed and biased towards how the numbers are currently.