Sites with Lots of pictures about GW:NF
YornStar
Omega X
Screen changes to go along with Conditions!
Just think, dazed could look like Drunk.
Omega X
Quote:
Originally Posted by Tetris L
Which one? Online? Link?
[edit] Nevermind, I found it. It's GameStar.de http://guildwars-forum.onlinewelten....d.php?t=108992 [/edit] |
Quote:
in the current GameStar expenditure (10,2006, comes to 30. into the kiosk) are located a few information to Nightfall (they were in Seattle with A-Net): - Characters move the lips, it show emotions (intermediate sequences) -20 primary and countless Nebenquests (Primärquests is to probably mean missions ) - in the run the story one visits old areas, which changed however due to the “bad” influence strongly - the instances are to play with the Urängsten. Examples would be: *Instanzen remind a little of the grave (Tentakeln rise up out of the soil) *Instanzen consist of corpse and insect parts, eyes “pursue” the whole time *man the “heroes” can steer, attack instructions give, defense instructions give (offensively, passively and defensively as in WoW?) *PvE incoming goods to 22-24 Septembers In addition 2 Quicklinks were indicated: H109 brings one to a Nightfall Preview, which only starting from that 15,09 is available H130 brings one on the guildWars Website. thus do not hope wurd yet gepostet. |
sindex
Lip-syncing and emotional movement on the face is a very doubtful issue; that would mean’s that they would go back and change that problem on the previous chapters as well (so no). I do believe that whole bit of really off strange lo-cal areas, where things are a bit of a nightmarish world; reason in being if you are going to face this out-cast god, you have to face the enemy in his plane of reality (figure that it’s because of the way oblivion was too). As for the log-in screen I would not be surprised if that was the stand alone log in screen for nightfall.
gamecube187
Seems awsome , but there are two things that I don't see any sign of that I really hoped would come with nightfall.
1) The ability to change and select different log in screens.(I know a lot of us are getting tired of the factions one, and by the time chapter 4 comes out, we will probably be getting tired of the nightfall one)
2) The world maps are combined into one single map.
Even without those, nightfall seems awsome! I really hope dervish and paragon are as fun as assassin! I can't wait!
I think I'm gonna explode from excitement before it comes out at this rate!
1) The ability to change and select different log in screens.(I know a lot of us are getting tired of the factions one, and by the time chapter 4 comes out, we will probably be getting tired of the nightfall one)
2) The world maps are combined into one single map.
Even without those, nightfall seems awsome! I really hope dervish and paragon are as fun as assassin! I can't wait!
I think I'm gonna explode from excitement before it comes out at this rate!
TheMosesPHD
Bah! Time to start amassing gold for all the crazy armors/skills!
I'm lovin everything I'm seeing, well, except for the monk art :P Anyway I can see places where I'm pretty sure the art isn't finished/refined but I can see it coming along.
A while back I was wondering, what in the world would they do for mesmer art in an African themed game. It seemed they had approached all the art styles I could think of with the other 7 professions. From the one shot I saw of a mesmer, it seems they're equally stumped as well.
:P It looks almost the same as 3-4 other existing mesmer armors.
I'm lovin everything I'm seeing, well, except for the monk art :P Anyway I can see places where I'm pretty sure the art isn't finished/refined but I can see it coming along.
A while back I was wondering, what in the world would they do for mesmer art in an African themed game. It seemed they had approached all the art styles I could think of with the other 7 professions. From the one shot I saw of a mesmer, it seems they're equally stumped as well.
:P It looks almost the same as 3-4 other existing mesmer armors.
Horseman Of War
well i happen to think the monk looks awesome (very different)
the mesmer and elementalists look pretty much the same, yes.
WTH Does that Face say on the side of that thing-> it looks like it says 'under construction'----> does that mean we will be able to 'hide' more of our clothes?? we can fight naked without taking our armor off?? lol, I dont know if thats really necessary (but then again, maybe itll be interesting to see warriors with no shirts running around tanking sand worms and stuff)
the mesmer and elementalists look pretty much the same, yes.
WTH Does that Face say on the side of that thing-> it looks like it says 'under construction'----> does that mean we will be able to 'hide' more of our clothes?? we can fight naked without taking our armor off?? lol, I dont know if thats really necessary (but then again, maybe itll be interesting to see warriors with no shirts running around tanking sand worms and stuff)
Omega X
Quote:
Originally Posted by Horseman Of War
WTH Does that Face say on the side of that thing-> it looks like it says 'under construction'----> |
Since the Armor isn't final, the icons weren't plugged in yet.
Dragonious
This thread should be bumped up a little bit because of the good content in the screenshots. I hope all don't mind....just trying to help out the newer players who may want to check more into the screenies for the game.
Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
Nevin
Quote:
Originally Posted by Omega X
Translation: Google Translator
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TiNkLeR
Quote:
Originally Posted by Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
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teenchi
Nice! I'm getting excited. Does anyone know how many face choices there will be. The number and variety in Factions just plain old sucked.
It would be cool if it were more like the City of Heroes character creation where you could customize the body types as well.
It would be cool if it were more like the City of Heroes character creation where you could customize the body types as well.
Hyper Cutter
Quote:
Originally Posted by teenchi
Does anyone know how many face choices there will be.
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Lady Lozza
If magazines hadn't already stated that the pve weekend was going to be the end of this month I would have placed money on it. They seem to be following a very similar sort of release/info phase as Factions did, and the pve weekend was 1 month before release.
2ndName
Quote:
Originally Posted by Anthony01355
No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too.
|
I for one, do like the fact that they try out different things. If it is the same thing over and over, tons of people would be pissed off, I am sure of it. So be glad they are giving you different options.
GloryFox
Quote:
Originally Posted by Anthony01355 No offence to anyone, including myself but screw all the Asian inspired stuff. I fell in love with GW because of the medieval, castles & dragons sort of feel; Though this Africanized setting looks good too. |
Let me repeat in Jive (part of my campain to add Jive to the language options)
I know several players who feel dat way. Slap mah fro! ah' ain't one uh dem, howeva' I do feel dat way wid Africa. WORD! It be my hope dat face features gots'ta be mo'e Mediterranean, Jewish and Persian features and less emphasis uh African features. Dat said an AFRO fro style (lookin' likes some giant fuzzy pin' pong ball) would be fun t'have fo' mah' PvP characters. ah' would love t'fo'm some PvP guild team called and dojiggerd afta' De Globetrotters.
TiNkLeR
Asian inspired stuff is gay, but well, if they just do that in Factions, for me its cool.
Omega X
Quote:
Originally Posted by GloryFox
I know several players who feel that way. I am not one of them, however I do feel that way with Africa. It is my hope that face features will be more Mediterranean, Jewish and Persian features and less emphasis of African features. That said an AFRO hair style (looking like a giant fuzzy ping pong ball) would be fun to have for my PvP characters. I would love to form a PvP guild team called and named after The Globetrotters.
Let me repeat in Jive (part of my campain to add Jive to the language options) I know several players who feel dat way. Slap mah fro! ah' ain't one uh dem, howeva' I do feel dat way wid Africa. WORD! It be my hope dat face features gots'ta be mo'e Mediterranean, Jewish and Persian features and less emphasis uh African features. Dat said an AFRO fro style (lookin' likes some giant fuzzy pin' pong ball) would be fun t'have fo' mah' PvP characters. ah' would love t'fo'm some PvP guild team called and dojiggerd afta' De Globetrotters. |
What?
Horseman Of War
Quote:
Originally Posted by Omega X
That is the Armor icon that changes hue with the color that you choose.
Since the Armor isn't final, the icons weren't plugged in yet. |
Quote:
Originally Posted by omega x
Screen changes to go along with Conditions!
Just think, dazed could look like Drunk. |
Quote:
Originally Posted by wolf gaming
That "greenish" screenshots had been some monster hex applied to my character, with a -2 health degen and that change of the screen color. No clue whether that green color will be applied to all health degen hexes or not, feel free to speculate. |
Knightsaber Sith
Quote:
Originally Posted by Horseman Of War
on the contrary:
has nothing to do with conditions at all according to this guy. Its a monster hex, buddy. |
http://www.guildwarsguru.com/forum/s...php?t=10040621
the guy gets the green screen effect after being poisened by a poisen dart
KoalaMeatPie
Quote:
Originally Posted by WhiteZombie
http://img174.imageshack.us/img174/7...iaelonaoi0.jpg
am i right? eh, eh, am i right? EDIT: If your picture is too large for the screen, do not use the [img] tags. -Swampgirl |
Guy, thats pretty cool.
Ulivious The Reaper
can't wait for teh log in
Fluffyx
Quote:
Originally Posted by Horseman Of War
good point. as far as the 'plain-ness' of the armors that we have seen- it IS the noob armor which is pretty lame looking compared to the rest of the armors. Im actually surprised the monk, ranger, and warrior armors look as good as they do in light of this fact. (imo)
on the contrary: has nothing to do with conditions at all according to this guy. Its a monster hex, buddy. |
^^^^^ knightsaber beat me to it. with a link even. :]
Frio
Wow... im so excited now, ugh Can't wait to get my Elonian Grandmaster Cartographer Title :P
Mr.Deflok
Here are some new good quality shots from Nightfall if anyone is interested....
click, click!
click, click!
Electric Sky
i have a feeling that Nightfall is gonna be waaaaaay better than Factions
just a feeling.....
just a feeling.....
Mr.Deflok
Yeah, man, looks incredible and it sounds as though it's going to change the game a fair bit too. Exciting!
Leijah
Quote:
Originally Posted by kimahri
But I wonder if Cantha lies to the west?
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Horseman Of War
im sorry to troll like this, but I was going off the original review on that mission the guysngals at gwfc got to play. the guy said it was a monster hex, and even in the video we cant 'see' the icon for his condition as the camera man for some reason decides to give us a close up of the pixels.
im not claiming to know what im talking about, but this is the extent of any information ive seen on it. based upon the it could still be just a monster skill like the guy from WOLF said.
and, despite peoples mixed reactions on it- i wouldnt mind the effects being implemented throughout the entire game (all chapters)
if its nightfall-only, its a monster skill- if we see these effects in chp2 and 1, then of course it must be a universal 'condition' upgrade. as we can see with this face fiasco, they are definately making universal changes to the game.
im not claiming to know what im talking about, but this is the extent of any information ive seen on it. based upon the it could still be just a monster skill like the guy from WOLF said.
and, despite peoples mixed reactions on it- i wouldnt mind the effects being implemented throughout the entire game (all chapters)
if its nightfall-only, its a monster skill- if we see these effects in chp2 and 1, then of course it must be a universal 'condition' upgrade. as we can see with this face fiasco, they are definately making universal changes to the game.
pixel.summoner
I haven't looked into this deeply around the site yet, still looking at all the links (and drooling) but did anyone notice this little tidbit:
first off... found here: http://wolfguard.wolfgaming.net/gc2006/
I rather am fond of the current style, I hope they didn't follow through with this little addition. But granted I haven't given it a shot.. i'm just really accustomed and biased towards how the numbers are currently.
first off... found here: http://wolfguard.wolfgaming.net/gc2006/
Quote:
"nother quite obvious fact was the look of the emerging damage numbers, heal numbers and energy gain and loss numbers: in contrary to the old, simply moving upwards style they now pop up, squiqqle around, move a little upwards and then vanish very fast again. Warning, personal opinion ahead, but we do not like them. hexe was instantly reminded of the old "Batman and Robin" series with that "BOOM" and "SMACK" painted over the movie. This "pop, squiqqle, fly" behaviour is just too "hyper Japanese comic style" for us. Well, we have to see, maybe we are just too accustomed to the way they are now." |