I've been thinking about this for some time now and I'd like to know others' oppinions on this...
Personally I think the time limit for mission bonuses (masters etc) really really really sux...
Where is the tactics gone? Doing canthan missions I felt like being in some kind of Hack&Slash, with all the "Faster!" and "Rush!" attitude and I missed the way its sorted out in Tyria. Bonuses in Prophecies made it possible to complete missions WITH bonuses with a virtually any team (even with Henchies only), as long as it had some sort of tank and some sort of healer - the key was tactics. Not to mention that it gave players possibility to anwser a phone or go to Restroom if needed... Now, in Cantha its all about dealing huge ammount of damage in the shortest time and RUNNING! Hello? Tactics? Skill? Fun? Equal chances for classes like Mesmers who ain't straight damage dealers? ....
So what do you think about it?
Master's Reward for missions in Cantha
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J
Timed missions are a double edged sword. On one hand, I like the fact that the missions won't last for hours while everyone takes their sweet time. On the other hand having to rely on the whole team to blast through without stopping to scavange all the loot dropped (viznuah square for example) and stop to open every, chest even if it's purple, can make it tough to get masters.
I dunno, I guess I'm on the fence about this.
I dunno, I guess I'm on the fence about this.
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Originally Posted by Nexus Icon
There is one mission that's the exception to the rule, and getting the master's reward there is one of the hardest: Gyala Hatchery.
It really does help sort the men from the boys so to speak. |
The eternal grove also isn't timed, but bad things happen there...
Time limits make me not afk

Considering factions is more PvP based, it does require skill to get masters on every mission. Timed missions require a wonderful thing called energy management which does sort out the good from the bad. In Tyria, you could take on a group then wait for ever to replenish your energy which you lost in the first 5 seconds of battle. That doesn't teach you anything about the game or how to play properly.
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Originally Posted by Sekkira
Considering factions is more PvP based, it does require skill to get masters on every mission. Timed missions require a wonderful thing called energy management which does sort out the good from the bad. In Tyria, you could take on a group then wait for ever to replenish your energy which you lost in the first 5 seconds of battle. That doesn't teach you anything about the game or how to play properly.
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QFT , Masters Seperates the Men from the Boys As far as Monks and Other High pressure Casters goes
Bonuses are easier. I like the timed mission aspect. I think the methods of Prophacies and Factions should be combined (if you do a bonus, you get a time bonus for the mission to help it get under a certain time faster).
Bonus, to me, just means more time to go back and redo the mission. It's basically just a second mission within the mission (mostly). Masters means you have to have some good communication and skill going on, which lets me put those with Prot of Cantha title at a higher regard than Prot of Tyria.
Bonus, to me, just means more time to go back and redo the mission. It's basically just a second mission within the mission (mostly). Masters means you have to have some good communication and skill going on, which lets me put those with Prot of Cantha title at a higher regard than Prot of Tyria.
hm, not sure about the title thingy since my necro only needs to go and do zen to get it while she needs to finish 5 others in tyria.....cantha was easy for her being a mm.......
for me, dont like being timed.....same as OP....its hard to answer the door when the group is yelling run run we have only 2 minutes left!!! granted it makes it harder to do with henchies.
for me, dont like being timed.....same as OP....its hard to answer the door when the group is yelling run run we have only 2 minutes left!!! granted it makes it harder to do with henchies.
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Originally Posted by LifeInfusion
Wrong. People I've seen try for masters sometimes don't have the faintest clue and if the monks and the team are good they get CARRIED through instead of gaining player skill.
You only need 5/8 for the missions, really. |
I apologize if it has been discussed but the "Search feature" on this forum still remains a myth to me...
@JAFO2RHh
When I came to Cantha I also thought at first time limit isn't so bad becouse I won't spend hours in there... But I don't think so anymore.
Firstly, becouse I generally HATE time limits in any game and I belive it's just the easiest solution a desinger can give: no ides? Time limit. :/
Secondly, I play Mesmer - only. And I'd really like the Masters, but somehow... noones taking Mesmers to parties? They always prefer a Nuker or annother Monk/Necro instead... Thats frustrating, and I think anyone playing Mesmer or Assasin knows the feeling. Of course I have friends and Guild to help me out but they are all busy working ppl, not onlin for too much and I know there are other things they'd like to do.
Avarre, you said "just doing the misison"... Thats the prob for me... This "Mission" is just killing countless mobs like.. I don't know... Mu Online? Nah, too slow.. Um.. I don't know what game I can give as example, but its all about a rush, and than you see you missed 30 sec for masters. I had 5 seconds once and though I'm a peaceful creature, I thought I'll destroy something.
@JAFO2RHh
When I came to Cantha I also thought at first time limit isn't so bad becouse I won't spend hours in there... But I don't think so anymore.
Firstly, becouse I generally HATE time limits in any game and I belive it's just the easiest solution a desinger can give: no ides? Time limit. :/
Secondly, I play Mesmer - only. And I'd really like the Masters, but somehow... noones taking Mesmers to parties? They always prefer a Nuker or annother Monk/Necro instead... Thats frustrating, and I think anyone playing Mesmer or Assasin knows the feeling. Of course I have friends and Guild to help me out but they are all busy working ppl, not onlin for too much and I know there are other things they'd like to do.
Avarre, you said "just doing the misison"... Thats the prob for me... This "Mission" is just killing countless mobs like.. I don't know... Mu Online? Nah, too slow.. Um.. I don't know what game I can give as example, but its all about a rush, and than you see you missed 30 sec for masters. I had 5 seconds once and though I'm a peaceful creature, I thought I'll destroy something.
h
I don't mind the timed bonus standards much. What annoys me are newbies that don't understand the mission yet burdening parties. Also equally annoying are people that claim to make a master group when they are pretty clueless.
It rare to find a pug group capable of reaching bonus on some missions.
It rare to find a pug group capable of reaching bonus on some missions.
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Originally Posted by Cherrie
Avarre, you said "just doing the misison"... Thats the prob for me... This "Mission" is just killing countless mobs like.. I don't know... Mu Online? Nah, too slow.. Um.. I don't know what game I can give as example, but its all about a rush, and than you see you missed 30 sec for masters. I had 5 seconds once and though I'm a peaceful creature, I thought I'll destroy something. |

Anyways about mesmering, I did Raisu again today with 2 mesmers in team, mastered it without too much trouble. Building the team and knowing people to come help is key.
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Originally Posted by Avarre
Anyways about mesmering, I did Raisu again today with 2 mesmers in team, mastered it without too much trouble. Building the team and knowing people to come help is key.
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Unfortunatelly people building teams don't... So um.. yeah... friends. What if you're a loner?
@Yanman.be I ment you had to have those in your team... But Ive done Hells Prec w/o any tank (i dont mean "no warrior", but no character with a tank-build - yes, we had 2 Mesmers :P) I dont agree canthan style requires more tactics - except for few missions, its just tank -> nuke -> proceed -> tank...
