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Originally Posted by Cirian
I wonder - if a Dervish has OotV on them and uses pious attack, does the enchant drop before they reap the lifesteal bonus or immediately after?
I imagine an D/Me with mesmer enchants might be amusing too... chanelling, arcane echo, IW, arcane mimicry and so on
The skill description starts with 'Lose one enchantment.', so you lose the enchantment first. And a D/Me with IW should be fun.. if it's the first enchant you cast. Also makes me wonder if IW hits 3 targets.. it's awfully imba then (daggers may still outdamage, as scythes are very situational - only useful when mobs are clustered).
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Originally Posted by SpookyTaco
played correctly i really think a dervish could tank better than a warrior can currently, despite the fact that theyve been given the 70 AL I really think we'll see many prominant Dervish tanks around after the full release.
Avatar of Balthazar + that stance that gives you regen when not enchanted/24 armor while enchanted. That amasses to over 150 armor, which is huge.
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Originally Posted by SpookyTaco
The warrior still has a slightly higher capacity for dealing damadge due to the fact that they have the strengh attribute, but take into consideration the dervish has enchantments that make theyre attacks deal holy damadge (effectivly giving theyre attacks 100% armor penetration) That said, I would most likely play as a supporting damadge dealer... much like an assasin, however, unlike an assasin, you can actually defend yourself with the many defensive skills available to the dervish.
I beg to differ, warriors have more damage potential because of adren spikes, not strength. Eviscerate saves the day, again. And holy damage does not give you 100% armor penetration. The only skills that gives you 100% armor penetration are Obsidian Flame and holy damage smiting spells. 100% armor penetration means ignoring armor, holy damage doesn't do that. The armor on your armor sets (60-100) applies to everything that is not elemental or Obisidan Flame, including holy damage (it's not elemental and it's not OF). I'm talking about holy damage from melee/ranged attacks here, of course. Holy spells ignore all armor, always. Thing is, you only have your basic armor as defense against holy. +20 against Physical or +30 Elemental won't help you, since holy partains to neither of those 2 categories. And 'Sins have tons of defensive skills. Check a Priest of Balthazar for more info on that.
That said, I'll most likely be playing as an Avatar of Balthazar/Sand Shards + SoM solo AoE farmer.
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Originally Posted by SpookyTaco
What i'm seeing gentleman, Is an assasin who can opperate with little attention from monks.
I'd love to hear some other thoughts about this...
Not even close. Dervishes have nowhere near the spiking power of sins, especially with Signet of Toxicity getting added. 500 damage + constant KD anyone? |