PC on these items

vaevictus

Ascalonian Squire

Join Date: Aug 2006

samurai guildx

W/Mo

Can Some1 plz pc these items? Thanks for advance.

1
Ebon plagueborn daggers of fortitude
earth dmg 7-17 (req 12 dagger mastery)
dmg +13% while health is above 50%
+26 health

2
Furios break hammer of fortitude
blunt dmg 19-35 (req 13 hammer mastery)
dmg +13% (while health is above 50%)
double adrenaline on hit (change 9%)
health +27
3
zealous rams hammer of fortitude
blunt dmg 19-35 (req 13 hammer mastery)
dmg +15% (while enchanted)
energy gain on hit 1
energy regeneration -1
health +30

4
furios hand axe of fortitude
slashing dmg 6-28 (req 11 axe mastery)
dmg +14% (while enchanted)
double adrenaline on hit (change 9%)
health +25

5 crippling gladius of fortitude
slashing dmg 15-22 (req 10 swordmanship)
damg +19 (while hexed)
lenghtens crippled duration on foes by 33%
health +29

6 hale smiting staff of shelter
energy +10
lighting dmg 11-22 (req 10 smiting prayers)
halves skill recharge of spells (chenge 10%)
health +29
armor +7 (vs. physical attacks)

7 protective icon
energy +12
armor +5 (while health is above 50%)
divine favor +1 (20% change while using skills)

8 Ebon plagueborn recurve bow of marksmanship
earth dmg 15-28 (req 10 marksmanship)
dmg +20% (while health is below 50%)
marksmanship +1 (19% change while using skills)

9 poisonous jade longbow of defence
Piercing dmg 15-28 (req 11 marksmanship)
dmg +14%
energy -5
armor +5
lenghtens poison duration on foes by 33%

10 barbed amber longbow of fortitude
Piercing dmg 15-28 (req 11 marksmanship)
dmg +15%
energy -5
lenghtens bleeding duration on foes by 33%
health +29

11 vampiric recurve bow of marksmanship
Piercing dmg 15-28 (req 10 marksmanship)
dmg +15% (while health is above 50%)
life stealing 4
health regeneration -1
marksmanship +1 (20% change while using skills)

12 hale earth staff of enchanting
energy +10
earth dmg 11-22 (req 10 earth magic)
halves casting time of fire spells (change 20%)
health +29
enchantments last 19% longer

13 insightful earth staff of fortitude
energy +10
earth dmg 11-22 (req 11 earth magic)
halves skill recharge of spells (change 9%)
energy +5
health +29

14 hale air staff of defence
energy +10
lighting dmg 11-22 (req 10 air magic)
halves skill recharge of fire magic spells (change 20%)
health +30
armor +5