Originally Posted by Wolf Gaming
That "greenish" screenshots had been some monster hex applied to my character, with a -2 health degen and that change of the screen color. No clue whether that green color will be applied to all health degen hexes or not, feel free to speculate. Another quite obvious fact was the look of the emerging damage numbers, heal numbers and energy gain and loss numbers: in contrary to the old, simply moving upwards style they now pop up, squiqqle around, move a little upwards and then vanish very fast again.
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Originally Posted by Wolf Gaming
Warning, personal opinion ahead, but we do not like them. hexe was instantly reminded of the old "Batman and Robin" series with that "BOOM" and "SMACK" painted over the movie. This "pop, squiqqle, fly" behaviour is just too "hyper Japanese comic style" for us.
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Originally Posted by Wolf Gaming
The enemies had been some sort of plants and later on skeletons and ghosts and the level included several "riddles" in the form of "death from above" smashers, fire traps, stone pedestals and opening doors when you got everything alright.
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