Spirit bonder for uw questions.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

I have read the links to the main pages but these are some different questions that weren't answered in them(I think).

I have never used the spiritbonder and so these are my questions.

1. What weapons are the best to use? I have a totem axe, and can try to find a collector for protection icon. Or I could use kephkets refuge(20/20 prot staff 20% enchant +5 energy I think). Also if the weapon + icon is better, do you know of a collector for a good icon to use.

2. Does when you cast elemental resistance effect spirit bond like frenzy? Do I have to cast it before spirit bond for damage to go up?

3. For smites, do they hit you for enough damage to not have to use elemental resistance or do you use it for them too.

Thanks for any and all help.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

1) The weapons you mentioned are fine. Check GuildWiki for Collectors.

2) Ele Resistence can be cast afterwards - as it doesn't directly effect dmg like Frenzy does - It effects your AL.

3) Its safe to use it everywhere (except if you are DYING to kill the ColdFires but i dont see why you would) - No reason not too - it lasts over its recharge at 0 attribute..

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

The only reason I was kind of worrying about using it was unnecessary energy spending against smites. (Not sure if this build ever has energy problems)

So, you have to use elemental resistance for smites to do enough damage then? Also, for smites I know they have reversal of fortune and stuff, but the spiritbonder with smite monk will still kill them right? Or do I need to bring one of the sympathetic visages for them.

moko

moko

??uo??o??

Join Date: May 2006

no need to use elemental resistance. the only time youll need it is when you aggro darknesses without any aatxes around. or if you try to take on the stalking nights when the coldies are dead, youll want the extra armor so their wand attacks odnt kill you

and you can use it whenever you want, no order needed like with frenzy

insightful moth

Ascalonian Squire

Join Date: Apr 2006

By Balthazars Beard[TasH]

Elemental resistance isn't so important for a normal smite route, but becomes more useful(though still not essential) when taking on the graspings around the village and mindblades in the chaos plains.
For weapons, 20% enchanting is the important mod to have. Kephkets is good, but I prefer having the 20/20 in divine favor for spellbreaker. SB/PS are 1/4 casts with <5 second recharge, so 20/20 protection prayers is of limited use anyway.
If you're sticking to smite runs only, SV/AV recharge is going to be more productive than spellbreaker recharge so a 20/20 illusion set may be useful.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Am I going to need sympathetic visage or the factions equivalent to kill smites? Or does the smiting skills when they attack me kill them alone.

Exile Of Heaven

Exile Of Heaven

Lion's Arch Merchant

Join Date: Mar 2006

The Netherlands

Farmers Union [CASH]

Mo/

Nope u dont need SV for them becuz they can not smite anything... u havent cast anything on them.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

I wasn't worried about them smiting anything, just wasn't sure if the smiting skills triggered their reversal of fortunes.

insightful moth

Ascalonian Squire

Join Date: Apr 2006

By Balthazars Beard[TasH]

Reversal will still trigger, but typically you have both retribution and holy wrath dealing damage on a given hit. Reversal will only stop one of these, so if you applied retribution first, holy wrath will still deal full damage.

I like having SV anyway, the time the smites spend casting, they aren't hitting you and will just take longer to kill.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Here's what I have used for UW on my spirit bonder:

Armor:

Shing Jea Ascetics (the 15 AL cheap stuff)

Runes:

Major Healing
Major Divine
Sup Prot
no vigor
(health is 335 I believe)

Weapon:

Kephket's Refuge

Attributes:

16 Prot
9 heal
the rest in divine (I don't remember exactly off hand how much that is)

Skills:

Healing Breeze
Prot Spirit
Spirit Bond
Blessed Sig
Balth Spirit (or Essence Bond)
Mending
Blessed Aura
Spell Breaker {E}

Tips for use:

Make sure the necro keeps SV and AV on you when you take on Grasping Darknesses and Smite Crawlers. You can start off by having the necro grab the quest and grabbing a big group of Aataxes and Graspings at the same time. Beyond that just use the same strategy you would use if you were using a 55 build. Since SV keeps the Graspings from using Flurry you don't need any skills to increase damage taken.