Hello i need a price check on the following weapons:
Weapons:
1.Water Staff of enchanting
Energy +10
Cold Dmg: 11-22 (req. 8 water magic)
Halves skill recharge of spells (10%)
Enchanments last 20% longer
2.Zealous Plagueborn Maul
Blunt Dmg: 19-35 (req. 12 hammer mastery)
Damage +19% (while health is below 50%)
Energy gain on hit: 1
Energy regeneration: -1
Offhand:
3.Ceremonial Cauldron
Energy +11 (Req. 6 spawning power)
Health +56 (while hexed)
PC on 2 Gold weapons and 1 Gold offhand
quetzal_plateado
StueyG
1. salvage
2. salvage
3. merch
2. salvage
3. merch
milias
Agreed. I'd merchant the Maul actually, since Zealous isn't very wanted on hammers.
sysco13
1-you could maybe get 1-2k out of it (cold, good for shivers, good stats)
2-merch
3-merch
2-merch
3-merch
quetzal_plateado
thanks for your comments