You people think Channeling Ritualists are a joke?
I beg to differ.

A little more exploration into chaining skills might be of use to the doubters out there. A Channeling Ritualist in the right hands can dish out enough damage that it won't *matter* if their spells have no armour penetration.
Explain your godlyness on the Channeling Rit lol.
Ancestors' Rage - Good Dmg for AoE. Best done off a Warrior. Its decent.
Channeled Strike - Decent dmg, but cast time is meh, and its conditional...
Clamor of Souls - Shouldn't even be elite. There are nonelites IN CHANNELING ITSELF that are better dmg...
Cruel Was Daoshen - Recharge is so ridiculous this is....god.
Destruction - One of the blossoms, this with like a rupture soul is good. Range is lower than I'd like.
Essence Strike - I can see its reason for being there..basically free cheap dmg. But...like said Ele has these types that have AP too..
Gaze from Beyond - Conditional, but good dmg. Its decent.
Grasping Was Kuurong - Why is this Elite?
Lamentation - No. Decent dmg on a 30 recharge.
Nightmare Weapon - So-So. but I guess for 5 energy you cant expect much, looking at balance.
Painful Bond - LEET SAUCE. Not. Its like Barbs, awesome, cause everyone loves and uses Barbs.
Signet of Spirits - Linked to the wrong attribute...and it really requires spirit spamming to be effective...but OPPS Spirit Spammers already have to use Twisting or Lord..
Spirit Boon Strike - Novelty spell. mid-range dmg on less than decent cast/recharge, this is of course balanced by it healing your spirits...yea.
Spirit Burn - Its like the Flare of Channeling

alittle more dmg for a longer recharge.
Spirit Rift - Reminds me of Stoning, except alittle more dmg, a 3 sec wait for the foe to leave, twice the cast time, and no Good Side effect to justify it.
Spirit Siphon - At max Channeling, this gives 9 energy, a net of 4. This sounds awesome on a 3 recharge...but the rewards are only noticable if you keep it up - meaning new spirits every few secs to siphon from, good luck with that.
Splinter Weapon - Decent AoE on bunched up groups
Wailing Weapon - Interupt Rangers, Assassins, and Warriors with other Assassins, Rangers, or Warriors
Nothing just SCREAMS out at me that would make me take this line. The line as it is now is just some /Decent/ Dmg on less than decent Cast times and Recharges, and no good extras except 2-3 mediocore Energy management spells.