Pre-Mades: Good or Bad?
Chilly Ress
I like the new pre-mades recently implemented much more than the original as they reflect the "now" in the pvp section of GW.
However, GW is supposed to be about change, diversity, and the riddance of FoTM (yeah right). Well, if GW is really about not excluding all the unique skills and different classes, why are there pre-mades at all?
Dont get me wrong, I love the pre-mades, they help new players learn what is good and, well, whats not so good. Although I appreciate the pre-mades, new players could just as easily ask here[being GWG or any other site] or in-game for some decent builds instead of learning to play with that build and totally isolating all other skills in the "do not use zone."
So, I know the pre-mades may help, but, you ahve heard my opinion, what say you?
However, GW is supposed to be about change, diversity, and the riddance of FoTM (yeah right). Well, if GW is really about not excluding all the unique skills and different classes, why are there pre-mades at all?
Dont get me wrong, I love the pre-mades, they help new players learn what is good and, well, whats not so good. Although I appreciate the pre-mades, new players could just as easily ask here[being GWG or any other site] or in-game for some decent builds instead of learning to play with that build and totally isolating all other skills in the "do not use zone."
So, I know the pre-mades may help, but, you ahve heard my opinion, what say you?
Legendary Shiz
I like the premades for new pvpers. I'd much rather have a guy on my team running a template shock war, instead of a custom wammo. Hands down.
Turbo Wombat
Premades are good for people who just got the game ans want to jump straight into PvP without taking the time to play through the game and unlock skills. While the new premades are better because they don't rely on old tactics/combinations that may have been nerfed/changed a long time ago, I still haven't come across a single premade that I would use over one of my custom builds.
lacasner
Yes, i agree premades are quite good as well, especially for the new up and coming pvper. Actually 70% of the time premades are better than customs, and for those people who go "ZOMg Nub, Ur making UP NumberZ!!" Well, this number is just with the people ive pugged with, and is a rough estimate.
zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
TeeGee
Well... new premades = less whammos - more shockers, less healing breeze spammers - more boonprots...
And if you are hardcore pvper that don't want to play pve entirely, then with new premades you have some actual starting point.
Gotta love them.
And if you are hardcore pvper that don't want to play pve entirely, then with new premades you have some actual starting point.
Gotta love them.
Guardian of the Light
I love the premades. I wouldn't play the blessed monk if they didn't have a premade.
They rock!
They rock!
Bad Apache
Are they all originally designed by Esoteric Warriors though? I'm pretty sure EW didn't invent them. They are too popular and too wide spread to have originated from 1 guild.
Carl Butanananowski
Premades = good
Me = never used them (i dont want to get bashed by some elitist :P)
These are good for people who just want to get in there and PvP. I agree with the 'with some tweaking' idea.. most of the more popular builds probably derived from a premade.
Me = never used them (i dont want to get bashed by some elitist :P)
These are good for people who just want to get in there and PvP. I agree with the 'with some tweaking' idea.. most of the more popular builds probably derived from a premade.
Terra Xin
I only get flamed for using them until "after" ive beaten my opponents with it. Though the only one I like using is the hot stepper, all the others I usually have my own tweaks for.
some guy
Quote:
Originally Posted by zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
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Mesmer in Need
the problem with pre mades is people can learn to counter them. But a good player can make their own build and still be sucessefull too.
Sekkira
Quote:
Originally Posted by Bad Apache
Are they all originally designed by Esoteric Warriors though? I'm pretty sure EW didn't invent them. They are too popular and too wide spread to have originated from 1 guild.
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Quote:
Originally Posted by zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
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MadOnion
The only reason I use premades is when I'm trying to do a fast reroll, and one of the premades is close to what I'm trying to roll (thus I'd really appeciate it it Anet would add custom templates).
samifly
Premades are good. Something basic and solid that you can tweak a bit. Unlocking them all would take time, and how are you supposed to unlock them with a crappy build? If you start from scratch thats what you would have. Plus, alot of people dont go to websites/forums for their information, dont know about Guild Wiki, and when asking a question politely about builds in game get "OMG you noob".
glountz
Premades are good. When they will not be so good, then A-Net will grant a new top guild the privilege to make new templates.
This said, I think the finalists of GWFC should have the right to add a Template to the PvP selection screen.
This said, I think the finalists of GWFC should have the right to add a Template to the PvP selection screen.
dgb
Quote:
Originally Posted by zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
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TeeGee
Quote:
This said, I think the finalists of GWFC should have the right to add a Template to the PvP selection screen |
yesitsrob
The only tweak you should do on the shock warrior is dropping Rake for Bull's Strike.
Wow, the worse tweak ever.
Quote:
i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg. |
JR
Quote:
Originally Posted by yesitsrob
The only tweak you should do on the shock warrior is dropping Rake for Bull's Strike.
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Poison Ivy
Quote:
Originally Posted by lacasner
Yes, i agree premades are quite good as well, especially for the new up and coming pvper. Actually 70% of the time premades are better than customs, and for those people who go "ZOMg Nub, Ur making UP NumberZ!!" Well, this number is just with the people ive pugged with, and is a rough estimate.
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Or is it simply because my own builds kick arse
The Silver Star
How about.... a "shuffle" option when making a character, it ramdomly selects through a number of pre-made builds? Personally i would preffer to just have 8 of my own pre-made builds to save me from buying new character slots to save me from re-making all the time. As for tweaking... those builds are GvG builds realy and need tweaking for use in other PvP areas in my opinion.
Mrscoombes
The hot stepper is such a rip off of melandru's fang. I'm so sick of seeing assasins unload that build in pvp, that I brought a few counter skills with it just so I can personally kick their asses. Also if you challenge ANY assassin in your guild to a 1 v 1 scrimmage, you'll be sure as hell they brought the horned ox build.
EagleEye812
I think the winning guild from each season should be allowed to put in their own premades every season, to keep them fresh and useful.
rofl That's funny
Quote:
Originally Posted by zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
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around
Quote:
Originally Posted by Mrscoombes
The hot stepper is such a rip off of melandru's fang. I'm so sick of seeing assasins unload that build in pvp, that I brought a few counter skills with it just so I can personally kick their asses. Also if you challenge ANY assassin in your guild to a 1 v 1 scrimmage, you'll be sure as hell they brought the horned ox build.
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Also, that Melandru's Fang premade was a R/W which used expertise, not an A/N with AOD.
Former Ruling
The Premades are there for the NEW PLAYERS that haven't unlocked any/enough skills to be competitive in PvP.
You try to go into team Arenas or something with the cruddy skills they give you when you start a pve character.
The premades now are decent, popular builds with tweaks to them to make them alittle less effective so the new player has a goal of unlocking the skills to make them better.
You try to go into team Arenas or something with the cruddy skills they give you when you start a pve character.
The premades now are decent, popular builds with tweaks to them to make them alittle less effective so the new player has a goal of unlocking the skills to make them better.
Chilly Ress
Well, I know the pre-mades are great! Because they really are. But, one of my points is that, do we really want players focused around those builds inparticular and not noticing anything else?
~Chill
~Chill
Russell.Crowe
Quote:
Originally Posted by Legendary Shiz
I like the premades for new pvpers. I'd much rather have a guy on my team running a template shock war, instead of a custom wammo. Hands down.
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stop flaming zaza because he changes the build to something HE likes, even though you may not like it
Yanman.be
These are better than the whammo, or *pulls something out of the sleeve *http://gw.gamewikis.org/wiki/E/Mo_Arcane_Healer
More bad examples at: http://gw.gamewikis.org/wiki/Premade_build
More bad examples at: http://gw.gamewikis.org/wiki/Premade_build
Stupid Shizno
any build is worth while compared to a healing hands war who thinks hes god
Chilly Ress
Quote:
Originally Posted by Death3D
any build is worth while compared to a healing hands war who thinks hes god
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True that.
moriz
finally, the premades can be considered "perfect". in fact, i bet most gvgers can throw 8 premades together and get *gasp* a true balanced build! of course, there will have to be a few modifications (putting Extinguish and Windborne Speed on the Flashbot, for example), but those builds are the real deal, or at least very close to them.
Yichi
Quote:
Originally Posted by zaza
Premades are usually good with some tweaking. i change the shock warr and take out frenzy and a couple others and stick in conjure lightning so you can take points out of strength and put more in air magic so -forgot kd skill- does more dmg.
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first off frenzy is in there for a faster attack rate. frenzy + eviscerate + executioners = nice dmg spike. there is a cancel stance to it. ever thought of hitting sprint when youre getting attacked? i have seen the conjure lightning work decent in very limited builds, but for the most part, bringing that = free energy management for anyone that brought drain enchant or free damage from shater enchant. and lastly, shock is not on that bar to do damage. shock is on that bar to provide a knockdown for a kiting monk before your spike, or to stall runners trying for flagstand to force a morale boost, or if used in a heros ascent setting, for interrupting the ghostly or again a kiting monk.
Sekkira
Quote:
Originally Posted by MistressYichi
wow just wow. can i please point out your obviously FLAWED view of this premade?
first off frenzy is in there for a faster attack rate. frenzy + eviscerate + executioners = nice dmg spike. there is a cancel stance to it. ever thought of hitting sprint when youre getting attacked? i have seen the conjure lightning work decent in very limited builds, but for the most part, bringing that = free energy management for anyone that brought drain enchant or free damage from shater enchant. and lastly, shock is not on that bar to do damage. shock is on that bar to provide a knockdown for a kiting monk before your spike, or to stall runners trying for flagstand to force a morale boost, or if used in a heros ascent setting, for interrupting the ghostly or again a kiting monk. |
Yichi
i know this. im responding to his post where he is putting points into air magic for shock to do more damage, which was NEVER the reason why its on that bar in the first place. I do agree that the only modification to that premade is dropping axe rake for bulls strike though.
llsektorll
meh who cares... custom premades are looming around the corner ^_^
-Loki-
Quote:
Originally Posted by llsektorll
meh who cares... custom premades are looming around the corner ^_^
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Skuld
Quote:
Originally Posted by Yanman.be
These are better than the whammo, or *pulls something out of the sleeve *http://gw.gamewikis.org/wiki/E/Mo_Arcane_Healer
More bad examples at: http://gw.gamewikis.org/wiki/Premade_build |
Chilly Ress
Quote:
Originally Posted by Sekkira
Kiting anything for that matter. I prefer using bulls strike though as being linked to strength it provides a decent amount of damage to go with your spike as a knockdown without the exhaustion.
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Sekkira
Quote:
Originally Posted by Chilly Ress
Shock isnt just for kiting enemies, good interupt for res etc. Shock is much more versatile than bull's strike as foe does not have to be moving.
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