The most useful PvE weapon?
Marty Silverblade
A month or two ago, I though a perfect sundering weapon of fortitude was the most useful general PvE weapon. After reading many threads and getting some personal experience, I have found sundering wepaons aren't that good. So what is the most useful PvE weapon?
I have a few ideas.
Weapon Prefixes: An elemental one, Vampiric, Zealous, Furious?
Weapon Suffixes: Fortitude, defence, x mastery?
So from that list or if you know any mods that would be best for general PvE, please say so. Also if there are green weapons with those stats, post those too.
I have a few ideas.
Weapon Prefixes: An elemental one, Vampiric, Zealous, Furious?
Weapon Suffixes: Fortitude, defence, x mastery?
So from that list or if you know any mods that would be best for general PvE, please say so. Also if there are green weapons with those stats, post those too.
Don Zardeone
The questions is not which weapon it is, the questions is which weapons they are.
To face warriors and general monsters: elemental
To face rangers, some eles and some other monsters in general: vampiric.
See for yourself by going into the trollcave with an elemental weapon. Compare your damages with your vamp or sundering weapon.
Once you do that, the world of GW Warriors will open up to you.
Oh yes, get a zealous for those rare occasions where you need more energies.
To face warriors and general monsters: elemental
To face rangers, some eles and some other monsters in general: vampiric.
See for yourself by going into the trollcave with an elemental weapon. Compare your damages with your vamp or sundering weapon.
Once you do that, the world of GW Warriors will open up to you.
Oh yes, get a zealous for those rare occasions where you need more energies.
ValidusMonachus
Well I believe that a Fortitude weapon will be your main concern. After that, i'd carry a Sundering, Vampiric and an Elemental weapon.
I use hammers and I have 4 Greens that I carry. I use a Kanaxai's Mallet and Vera (Sundering), a Gavel of the Nephilim (Vampiric) and The Ice Breaker (elemental.)
A Dragoncrest axe or Shiro's Sword will give you your Vampiric. As for your elemental damage, it would be cheap to mod a sword to your liking.
I use hammers and I have 4 Greens that I carry. I use a Kanaxai's Mallet and Vera (Sundering), a Gavel of the Nephilim (Vampiric) and The Ice Breaker (elemental.)
A Dragoncrest axe or Shiro's Sword will give you your Vampiric. As for your elemental damage, it would be cheap to mod a sword to your liking.
Thorin Monk
fortitude is for 1337 noobcakes, defense pommels should be your best friend, they reduce the incoming damage, over time, the amount reduced by the extra defense is much much much much (getting the hint) much greater then fortitude, fortitude only helps with degen, other then that is it not as strong or useful as a defense pommel. As for the hilt, I carry two, one is a zealous, the other is furious, depending on way much energy I need, I switch to zealous.
Marty Silverblade
So a furious x of defense? Any1 know of any greens like this?
BTW, this is my 200th post. I think that means i'm gonna be a Lion's Arch Merchant
Every hundred posts I change my avatar to something different. It's going from 15k dragon to 1.5k knights. It's a shame theres no 15k knights.
Anyway, i like the 1337 noobcakes comment.
BTW, this is my 200th post. I think that means i'm gonna be a Lion's Arch Merchant

Anyway, i like the 1337 noobcakes comment.
Nexus Icon
Also, if you're going for more of a tanking build with a bit of survivability, +5e weapons are great. I recently picked up a Shocking +5e Katana of Defense (+5AL), mostly for PvP, and I'm going to get another one and make it zealous, which will probably be the one I use for PvE.
And Thorin is right, Defense is a MUCH better stat than fortitude, although I hope for the love of Mike that the Wammo population stay st00pid and don't realise this. They're fantastically affordable at the moment.
You can get +5e katanas from the crafter in Divine Path, the area after defeating Shiro in Factions.
Edit: Oh, and the best suggestion I can make is that you build up a collection of weapons for different circumstances. Flexibility is key.
And Thorin is right, Defense is a MUCH better stat than fortitude, although I hope for the love of Mike that the Wammo population stay st00pid and don't realise this. They're fantastically affordable at the moment.
You can get +5e katanas from the crafter in Divine Path, the area after defeating Shiro in Factions.
Edit: Oh, and the best suggestion I can make is that you build up a collection of weapons for different circumstances. Flexibility is key.
Marty Silverblade
I sort of meant the SINGLE most useful PvE weapon. I don't really want have to swap 300 million times a mission. They also clog up my inventory a bit so just one for me.
Gigashadow
I'd say if you have to pick just one weapon for pve, a zealous sword or axe of fortitude.
You could use a defence mod instead of fortitude if you want, but I find the extra health helps against spikier content (e.g. ele bosses). Henchmen don't have energy problems healing you for long periods of time, especially if you are the only one in the party taking much damage, but sometimes they can be a little slow, so the extra health helps more than the tiny efficiency gained from a +defence mod.
You could use a defence mod instead of fortitude if you want, but I find the extra health helps against spikier content (e.g. ele bosses). Henchmen don't have energy problems healing you for long periods of time, especially if you are the only one in the party taking much damage, but sometimes they can be a little slow, so the extra health helps more than the tiny efficiency gained from a +defence mod.
Marty Silverblade
I meant that i was going to get a weapon of each kind that is the most useful. So I'd get a furious sword of defence, furious axe of defence, and furious hammer of defence. I almost never have energy problems though, so I'd say furious is more useful for me.
30 health only lasts so long. An armor mod helps until you die. I don't see how a fort mod could be better unless against degen. Besides, saves me heaps in money.
30 health only lasts so long. An armor mod helps until you die. I don't see how a fort mod could be better unless against degen. Besides, saves me heaps in money.

A Leprechaun
i would go zealous and warding most of the time my reasons:
zealous - you should always have at leats one eng attck on your bar (my opinion) aswell as some stances, healing, blah, blah, and most need energy so the zealous mod doesnt really give bonuses but you can use it in any situation and helps you out a lot
warding - after the warrior shield nerf warriors aree that little bit more vulnerable to elemantal dmg so why not boost it back up a smidgen?
my views
~A Leprechaun~
zealous - you should always have at leats one eng attck on your bar (my opinion) aswell as some stances, healing, blah, blah, and most need energy so the zealous mod doesnt really give bonuses but you can use it in any situation and helps you out a lot
warding - after the warrior shield nerf warriors aree that little bit more vulnerable to elemantal dmg so why not boost it back up a smidgen?
my views
~A Leprechaun~
Arkantos
Quote:
Originally Posted by A Leprechaun
i would go zealous and warding most of the time my reasons:
zealous - you should always have at leats one eng attck on your bar (my opinion) aswell as some stances, healing, blah, blah, and most need energy so the zealous mod doesnt really give bonuses but you can use it in any situation and helps you out a lot
warding - after the warrior shield nerf warriors aree that little bit more vulnerable to elemantal dmg so why not boost it back up a smidgen? One energy attack on your bar doesnt require zealous. As for stances, not many warriors bring them unless there tanking. Healing = no energy, your main heal is a signet (Unless you use uber leet breeze) I prefer defence > warding, +5 armor vs everything is better then +7 to ele only imo.
zealous - you should always have at leats one eng attck on your bar (my opinion) aswell as some stances, healing, blah, blah, and most need energy so the zealous mod doesnt really give bonuses but you can use it in any situation and helps you out a lot
warding - after the warrior shield nerf warriors aree that little bit more vulnerable to elemantal dmg so why not boost it back up a smidgen? One energy attack on your bar doesnt require zealous. As for stances, not many warriors bring them unless there tanking. Healing = no energy, your main heal is a signet (Unless you use uber leet breeze) I prefer defence > warding, +5 armor vs everything is better then +7 to ele only imo.
Tainek
Quote:
Originally Posted by Marty Silverblade
I meant that i was going to get a weapon of each kind that is the most useful. So I'd get a furious sword of defence, furious axe of defence, and furious hammer of defence. I almost never have energy problems though, so I'd say furious is more useful for me.
30 health only lasts so long. An armor mod helps until you die. I don't see how a fort mod could be better unless against degen. Besides, saves me heaps in money.
Fortitude helps with All Damage, whereas +Al only Helps Vs Elemental Or Physical Damage, and is useless vs Degen of Lifestealing, and will help very little vs a Large Spike ( Ele , rit's)
+30HP is also used exclusivly in high end PvP
+30 Health is better overall, with +5Al shining a few situations
To answer the OP's Question, A Zealos Weapon, and an elemental mod weapon (both 15>50 +30Hp)
30 health only lasts so long. An armor mod helps until you die. I don't see how a fort mod could be better unless against degen. Besides, saves me heaps in money.

+30HP is also used exclusivly in high end PvP
+30 Health is better overall, with +5Al shining a few situations
To answer the OP's Question, A Zealos Weapon, and an elemental mod weapon (both 15>50 +30Hp)
DeanBB
Whether using axe or sword I generally carry a vampiric, elemental and zealous with me and swap in battle as needed. Mixed in there are +5 energy, +5 defense, +20% enchants, and +30 health (the vampiric sword is Victos).
There is no "single best" since builds and enemies vary.
I still prefer +5 AL over +30 health, it helps when you have health at all and the 30 health only comes in to play at the end of your life, when your normal health has been used up.
There is no "single best" since builds and enemies vary.
I still prefer +5 AL over +30 health, it helps when you have health at all and the 30 health only comes in to play at the end of your life, when your normal health has been used up.
Marty Silverblade
Quote:
Fortitude helps with All Damage, whereas +Al only Helps Vs Elemental Or Physical Damage, and is useless vs Degen of Lifestealing, and will help very little vs a Large Spike ( Ele , rit's)
Quote:
Quote:
+30 Health is better overall, with +5Al shining a few situations
Costs alot, especially since I don't farm too much, and 30hp isnt that much. Quote:
pve energy skills: deadly riposte, gladiator's defense, flurry, frenzy, shield stance, discipline stance, sprint, defensive stance, endure pain, victory is mine, and tons of other skills that i cant think off the top of my head that use up energy and are useful as hell in pve pvp energy skills: Movement Speed Increase skill, Attack Speed Increase skill, only a few attack skills that use energy, and maybe shock/plague touch as you can see, there is tons and tons more skills useful for pve that use up energy then pvp, take the elemental weapon, sundering, furious, vampiric bs, and save it for pvp, its main uses are for pvp, zealous is most useful for pve on many reasons, if you cant think of any ideas for the skills i listed above for pve, then might wanna re-evaluate your pve playing style, the most useful builds for warrior in pve use up energy, either you like it or not, and most pvp builds are more adrenaline heavy then energy, Fortitude i think should be left to running through degen places and pvp (when damage amounts are random and may vary,) Defensive i think should be left to PvE, when you know what your going to face and can have a controlled enviroment where you know you can supplement damage amount with precise defense, while fort on the other hand could be more handy to pervent spike damage. in my conclusion, for pve my idea weapons would be 1 weapon that adds HEALTH of around +29 or more, for RUNNING and kiting from pve 1 Ice weapon for grouping with shivers necros for deep and etc 1 Zealous of Defense sword as for you using more adrenaline then energy, Increase Attack Speed Stance + Zealous mod will generate adrenaline A LOT, I MEAN A - L - O - T ! faster then a sword with just double adrenaline 10% of the time, you also need a zealous most of the time to keep up an IAS unless you want to use frenzy up in group pve, before you start evaluating these people's reasoning with zealous, maybe you should give a though over the whole amount of warrior skills that are going to be used in pve i use my zealous of defense sword alot, and barely change out of it, takes a hell of a situation for me to switch out of it during pve Riken Chrono
Yeh Defense was proved better than fortitude in the long. I just use a +30 on a couple of my swords because i found them. I'm usually using a zealous sword but i switch to an elemental or vampiric sword. I have a sword with every Prefix so yea and they just have some random pommels
Marty Silverblade
Quote:
Originally Posted by Xaero Gouki Kriegor
deadly riposte, gladiator's defense, flurry, frenzy, shield stance, discipline stance, sprint, defensive stance, endure pain, victory is mine, and tons of other skills that i cant think off the top of my head that use up energy and are useful as hell in pve Anyway, for the 4th or 5th time, I DO NOT USE EXCESSIVE AMOUNTS OF ENERGY AND I AM TALKING ONLY ABOUT PVE Thank you the whoever actually read what I considered my best options and gave me a straight answer |